16,656 research outputs found

    Space-Optimal Majority in Population Protocols

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    Population protocols are a model of distributed computing, in which nn agents with limited local state interact randomly, and cooperate to collectively compute global predicates. An extensive series of papers, across different communities, has examined the computability and complexity characteristics of this model. Majority, or consensus, is a central task, in which agents need to collectively reach a decision as to which one of two states AA or BB had a higher initial count. Two complexity metrics are important: the time that a protocol requires to stabilize to an output decision, and the state space size that each agent requires. It is known that majority requires Ω(loglogn)\Omega(\log \log n) states per agent to allow for poly-logarithmic time stabilization, and that O(log2n)O(\log^2 n) states are sufficient. Thus, there is an exponential gap between the upper and lower bounds. We address this question. We provide a new lower bound of Ω(logn)\Omega(\log n) states for any protocol which stabilizes in O(n1c)O( n^{1-c} ) time, for any c>0c > 0 constant. This result is conditional on basic monotonicity and output assumptions, satisfied by all known protocols. Technically, it represents a significant departure from previous lower bounds. Instead of relying on dense configurations, we introduce a new surgery technique to construct executions which contradict the correctness of algorithms that stabilize too fast. Subsequently, our lower bound applies to general initial configurations. We give an algorithm for majority which uses O(logn)O(\log n) states, and stabilizes in O(log2n)O(\log^2 n) time. Central to the algorithm is a new leaderless phase clock, which allows nodes to synchronize in phases of Θ(nlogn)\Theta(n \log{n}) consecutive interactions using O(logn)O(\log n) states per node. We also employ our phase clock to build a leader election algorithm with O(logn)O(\log n ) states, which stabilizes in O(log2n)O(\log^2 n) time

    Efficient size estimation and impossibility of termination in uniform dense population protocols

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    We study uniform population protocols: networks of anonymous agents whose pairwise interactions are chosen at random, where each agent uses an identical transition algorithm that does not depend on the population size nn. Many existing polylog(n)(n) time protocols for leader election and majority computation are nonuniform: to operate correctly, they require all agents to be initialized with an approximate estimate of nn (specifically, the exact value logn\lfloor \log n \rfloor). Our first main result is a uniform protocol for calculating log(n)±O(1)\log(n) \pm O(1) with high probability in O(log2n)O(\log^2 n) time and O(log4n)O(\log^4 n) states (O(loglogn)O(\log \log n) bits of memory). The protocol is converging but not terminating: it does not signal when the estimate is close to the true value of logn\log n. If it could be made terminating, this would allow composition with protocols, such as those for leader election or majority, that require a size estimate initially, to make them uniform (though with a small probability of failure). We do show how our main protocol can be indirectly composed with others in a simple and elegant way, based on the leaderless phase clock, demonstrating that those protocols can in fact be made uniform. However, our second main result implies that the protocol cannot be made terminating, a consequence of a much stronger result: a uniform protocol for any task requiring more than constant time cannot be terminating even with probability bounded above 0, if infinitely many initial configurations are dense: any state present initially occupies Ω(n)\Omega(n) agents. (In particular, no leader is allowed.) Crucially, the result holds no matter the memory or time permitted. Finally, we show that with an initial leader, our size-estimation protocol can be made terminating with high probability, with the same asymptotic time and space bounds.Comment: Using leaderless phase cloc

    Uniform Partition in Population Protocol Model Under Weak Fairness

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    We focus on a uniform partition problem in a population protocol model. The uniform partition problem aims to divide a population into k groups of the same size, where k is a given positive integer. In the case of k=2 (called uniform bipartition), a previous work clarified space complexity under various assumptions: 1) an initialized base station (BS) or no BS, 2) weak or global fairness, 3) designated or arbitrary initial states of agents, and 4) symmetric or asymmetric protocols, except for the setting that agents execute a protocol from arbitrary initial states under weak fairness in the model with an initialized base station. In this paper, we clarify the space complexity for this remaining setting. In this setting, we prove that P states are necessary and sufficient to realize asymmetric protocols, and that P+1 states are necessary and sufficient to realize symmetric protocols, where P is the known upper bound of the number of agents. From these results and the previous work, we have clarified the solvability of the uniform bipartition for each combination of assumptions. Additionally, we newly consider an assumption on a model of a non-initialized BS and clarify solvability and space complexity in the assumption. Moreover, the results in this paper can be applied to the case that k is an arbitrary integer (called uniform k-partition)

    Stable Leader Election in Population Protocols Requires Linear Time

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    A population protocol *stably elects a leader* if, for all nn, starting from an initial configuration with nn agents each in an identical state, with probability 1 it reaches a configuration y\mathbf{y} that is correct (exactly one agent is in a special leader state \ell) and stable (every configuration reachable from y\mathbf{y} also has a single agent in state \ell). We show that any population protocol that stably elects a leader requires Ω(n)\Omega(n) expected "parallel time" --- Ω(n2)\Omega(n^2) expected total pairwise interactions --- to reach such a stable configuration. Our result also informs the understanding of the time complexity of chemical self-organization by showing an essential difficulty in generating exact quantities of molecular species quickly.Comment: accepted to Distributed Computing special issue of invited papers from DISC 2015; significantly revised proof structure and intuitive explanation

    How Many Cooks Spoil the Soup?

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    In this work, we study the following basic question: "How much parallelism does a distributed task permit?" Our definition of parallelism (or symmetry) here is not in terms of speed, but in terms of identical roles that processes have at the same time in the execution. We initiate this study in population protocols, a very simple model that not only allows for a straightforward definition of what a role is, but also encloses the challenge of isolating the properties that are due to the protocol from those that are due to the adversary scheduler, who controls the interactions between the processes. We (i) give a partial characterization of the set of predicates on input assignments that can be stably computed with maximum symmetry, i.e., Θ(Nmin)\Theta(N_{min}), where NminN_{min} is the minimum multiplicity of a state in the initial configuration, and (ii) we turn our attention to the remaining predicates and prove a strong impossibility result for the parity predicate: the inherent symmetry of any protocol that stably computes it is upper bounded by a constant that depends on the size of the protocol.Comment: 19 page

    Brief Announcement: Fast Graphical Population Protocols

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    Let G be a graph on n nodes. In the stochastic population protocol model, a collection of n indistinguishable, resource-limited nodes collectively solve tasks via pairwise interactions. In each interaction, two randomly chosen neighbors first read each other’s states, and then update their local states. A rich line of research has established tight upper and lower bounds on the complexity of fundamental tasks, such as majority and leader election, in this model, when G is a clique. Specifically, in the clique, these tasks can be solved fast, i.e., in n polylog n pairwise interactions, with high probability, using at most polylog n states per node. In this work, we consider the more general setting where G is an arbitrary graph, and present a technique for simulating protocols designed for fully-connected networks in any connected regular graph. Our main result is a simulation that is efficient on many interesting graph families: roughly, the simulation overhead is polylogarithmic in the number of nodes, and quadratic in the conductance of the graph. As an example, this implies that, in any regular graph with conductance φ, both leader election and exact majority can be solved in φ^{-2} ⋅ n polylog n pairwise interactions, with high probability, using at most φ^{-2} ⋅ polylog n states per node. This shows that there are fast and space-efficient population protocols for leader election and exact majority on graphs with good expansion properties

    Fast Graphical Population Protocols

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    Let GG be a graph on nn nodes. In the stochastic population protocol model, a collection of nn indistinguishable, resource-limited nodes collectively solve tasks via pairwise interactions. In each interaction, two randomly chosen neighbors first read each other's states, and then update their local states. A rich line of research has established tight upper and lower bounds on the complexity of fundamental tasks, such as majority and leader election, in this model, when GG is a clique. Specifically, in the clique, these tasks can be solved fast, i.e., in npolylognn \operatorname{polylog} n pairwise interactions, with high probability, using at most polylogn\operatorname{polylog} n states per node. In this work, we consider the more general setting where GG is an arbitrary graph, and present a technique for simulating protocols designed for fully-connected networks in any connected regular graph. Our main result is a simulation that is efficient on many interesting graph families: roughly, the simulation overhead is polylogarithmic in the number of nodes, and quadratic in the conductance of the graph. As a sample application, we show that, in any regular graph with conductance ϕ\phi, both leader election and exact majority can be solved in ϕ2npolylogn\phi^{-2} \cdot n \operatorname{polylog} n pairwise interactions, with high probability, using at most ϕ2polylogn\phi^{-2} \cdot \operatorname{polylog} n states per node. This shows that there are fast and space-efficient population protocols for leader election and exact majority on graphs with good expansion properties. We believe our results will prove generally useful, as they allow efficient technology transfer between the well-mixed (clique) case, and the under-explored spatial setting.Comment: 47 pages, 5 figure

    Message Complexity of Population Protocols

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    The standard population protocol model assumes that when two agents interact, each observes the entire state of the other agent. We initiate the study of message complexity\textit{message complexity} for population protocols, where the state of an agent is divided into an externally-visible message\textit{message} and an internal component, where only the message can be observed by the other agent in an interaction. We consider the case of O(1)O(1) message complexity. When time is unrestricted, we obtain an exact characterization of the stably computable predicates based on the number of internal states s(n)s(n): If s(n)=o(n)s(n) = o(n) then the protocol computes semilinear predicates (unlike the original model, which can compute non-semilinear predicates with s(n)=O(logn)s(n) = O(\log n)), and otherwise it computes a predicate decidable by a nondeterministic O(nlogs(n))O(n \log s(n))-space-bounded Turing machine. We then introduce novel O(polylog(n))O(\mathrm{polylog}(n)) expected time protocols for junta/leader election and general purpose broadcast correct with high probability, and approximate and exact population size counting correct with probability 1. Finally, we show that the main constraint on the power of bounded-message-size protocols is the size of the internal states: with unbounded internal states, any computable function can be computed with probability 1 in the limit by a protocol that uses only 1-bit\textit{1-bit} messages
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