19,783 research outputs found
Enhancing workflow-nets with data for trace completion
The growing adoption of IT-systems for modeling and executing (business)
processes or services has thrust the scientific investigation towards
techniques and tools which support more complex forms of process analysis. Many
of them, such as conformance checking, process alignment, mining and
enhancement, rely on complete observation of past (tracked and logged)
executions. In many real cases, however, the lack of human or IT-support on all
the steps of process execution, as well as information hiding and abstraction
of model and data, result in incomplete log information of both data and
activities. This paper tackles the issue of automatically repairing traces with
missing information by notably considering not only activities but also data
manipulated by them. Our technique recasts such a problem in a reachability
problem and provides an encoding in an action language which allows to
virtually use any state-of-the-art planning to return solutions
A theory of normed simulations
In existing simulation proof techniques, a single step in a lower-level
specification may be simulated by an extended execution fragment in a
higher-level one. As a result, it is cumbersome to mechanize these techniques
using general purpose theorem provers. Moreover, it is undecidable whether a
given relation is a simulation, even if tautology checking is decidable for the
underlying specification logic. This paper introduces various types of normed
simulations. In a normed simulation, each step in a lower-level specification
can be simulated by at most one step in the higher-level one, for any related
pair of states. In earlier work we demonstrated that normed simulations are
quite useful as a vehicle for the formalization of refinement proofs via
theorem provers. Here we show that normed simulations also have pleasant
theoretical properties: (1) under some reasonable assumptions, it is decidable
whether a given relation is a normed forward simulation, provided tautology
checking is decidable for the underlying logic; (2) at the semantic level,
normed forward and backward simulations together form a complete proof method
for establishing behavior inclusion, provided that the higher-level
specification has finite invisible nondeterminism.Comment: 31 pages, 10figure
State-of-the-art on evolution and reactivity
This report starts by, in Chapter 1, outlining aspects of querying and updating resources on
the Web and on the Semantic Web, including the development of query and update languages
to be carried out within the Rewerse project.
From this outline, it becomes clear that several existing research areas and topics are of
interest for this work in Rewerse. In the remainder of this report we further present state of
the art surveys in a selection of such areas and topics. More precisely: in Chapter 2 we give
an overview of logics for reasoning about state change and updates; Chapter 3 is devoted to briefly describing existing update languages for the Web, and also for updating logic programs;
in Chapter 4 event-condition-action rules, both in the context of active database systems and
in the context of semistructured data, are surveyed; in Chapter 5 we give an overview of some relevant rule-based agents frameworks
Logic-Based Specification Languages for Intelligent Software Agents
The research field of Agent-Oriented Software Engineering (AOSE) aims to find
abstractions, languages, methodologies and toolkits for modeling, verifying,
validating and prototyping complex applications conceptualized as Multiagent
Systems (MASs). A very lively research sub-field studies how formal methods can
be used for AOSE. This paper presents a detailed survey of six logic-based
executable agent specification languages that have been chosen for their
potential to be integrated in our ARPEGGIO project, an open framework for
specifying and prototyping a MAS. The six languages are ConGoLog, Agent-0, the
IMPACT agent programming language, DyLog, Concurrent METATEM and Ehhf. For each
executable language, the logic foundations are described and an example of use
is shown. A comparison of the six languages and a survey of similar approaches
complete the paper, together with considerations of the advantages of using
logic-based languages in MAS modeling and prototyping.Comment: 67 pages, 1 table, 1 figure. Accepted for publication by the Journal
"Theory and Practice of Logic Programming", volume 4, Maurice Bruynooghe
Editor-in-Chie
COSMICAH 2005: workshop on verification of COncurrent Systems with dynaMIC Allocated Heaps (a Satellite event of ICALP 2005) - Informal Proceedings
Lisboa Portugal, 10 July 200
Analysis and Verification of Service Interaction Protocols - A Brief Survey
Modeling and analysis of interactions among services is a crucial issue in
Service-Oriented Computing. Composing Web services is a complicated task which
requires techniques and tools to verify that the new system will behave
correctly. In this paper, we first overview some formal models proposed in the
literature to describe services. Second, we give a brief survey of verification
techniques that can be used to analyse services and their interaction. Last, we
focus on the realizability and conformance of choreographies.Comment: In Proceedings TAV-WEB 2010, arXiv:1009.330
Linearizability with Ownership Transfer
Linearizability is a commonly accepted notion of correctness for libraries of
concurrent algorithms. Unfortunately, it assumes a complete isolation between a
library and its client, with interactions limited to passing values of a given
data type. This is inappropriate for common programming languages, where
libraries and their clients can communicate via the heap, transferring the
ownership of data structures, and can even run in a shared address space
without any memory protection. In this paper, we present the first definition
of linearizability that lifts this limitation and establish an Abstraction
Theorem: while proving a property of a client of a concurrent library, we can
soundly replace the library by its abstract implementation related to the
original one by our generalisation of linearizability. This allows abstracting
from the details of the library implementation while reasoning about the
client. We also prove that linearizability with ownership transfer can be
derived from the classical one if the library does not access some of data
structures transferred to it by the client
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