16,637 research outputs found
Towards formal models and languages for verifiable Multi-Robot Systems
Incorrect operations of a Multi-Robot System (MRS) may not only lead to
unsatisfactory results, but can also cause economic losses and threats to
safety. These threats may not always be apparent, since they may arise as
unforeseen consequences of the interactions between elements of the system.
This call for tools and techniques that can help in providing guarantees about
MRSs behaviour. We think that, whenever possible, these guarantees should be
backed up by formal proofs to complement traditional approaches based on
testing and simulation.
We believe that tailored linguistic support to specify MRSs is a major step
towards this goal. In particular, reducing the gap between typical features of
an MRS and the level of abstraction of the linguistic primitives would simplify
both the specification of these systems and the verification of their
properties. In this work, we review different agent-oriented languages and
their features; we then consider a selection of case studies of interest and
implement them useing the surveyed languages. We also evaluate and compare
effectiveness of the proposed solution, considering, in particular, easiness of
expressing non-trivial behaviour.Comment: Changed formattin
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Can computational logic provide a paradigm for both the specification and implementation of concurrent systems?
Towards sound refactoring in erlang
Erlang is an actor-based programming
language used extensively for building concurrent, reactive
systems that are highly available and suff er minimum
downtime. Such systems are often mission critical, making
system correctness vital. Refactoring is code restructuring
that improves the code but does not change
behaviour. While using automated refactoring tools is
less error-prone than performing refactorings manually,
automated refactoring tools still cannot guarantee that
the refactoring is correct, i.e., program behaviour is preserved.
This leads to lack of trust in automated refactoring
tools. We rst survey solutions to this problem
proposed in the literature. Erlang refactoring tools as
commonly use approximation techniques which do not
guarantee behaviour while some other works propose the
use of formal methodologies. In this work we aim to
develop a formal methodology for refactoring Erlang
code. We study behavioural preorders, with a special focus
on the testing preorder as it seems most suited to
our purpose.peer-reviewe
Efficient and Reasonable Object-Oriented Concurrency
Making threaded programs safe and easy to reason about is one of the chief
difficulties in modern programming. This work provides an efficient execution
model for SCOOP, a concurrency approach that provides not only data race
freedom but also pre/postcondition reasoning guarantees between threads. The
extensions we propose influence both the underlying semantics to increase the
amount of concurrent execution that is possible, exclude certain classes of
deadlocks, and enable greater performance. These extensions are used as the
basis an efficient runtime and optimization pass that improve performance 15x
over a baseline implementation. This new implementation of SCOOP is also 2x
faster than other well-known safe concurrent languages. The measurements are
based on both coordination-intensive and data-manipulation-intensive benchmarks
designed to offer a mixture of workloads.Comment: Proceedings of the 10th Joint Meeting of the European Software
Engineering Conference and the ACM SIGSOFT Symposium on the Foundations of
Software Engineering (ESEC/FSE '15). ACM, 201
Can Component/Service-Based Systems Be Proved Correct?
Component-oriented and service-oriented approaches have gained a strong
enthusiasm in industries and academia with a particular interest for
service-oriented approaches. A component is a software entity with given
functionalities, made available by a provider, and used to build other
application within which it is integrated. The service concept and its use in
web-based application development have a huge impact on reuse practices.
Accordingly a considerable part of software architectures is influenced; these
architectures are moving towards service-oriented architectures. Therefore
applications (re)use services that are available elsewhere and many
applications interact, without knowing each other, using services available via
service servers and their published interfaces and functionalities. Industries
propose, through various consortium, languages, technologies and standards.
More academic works are also undertaken concerning semantics and formalisation
of components and service-based systems. We consider here both streams of works
in order to raise research concerns that will help in building quality
software. Are there new challenging problems with respect to service-based
software construction? Besides, what are the links and the advances compared to
distributed systems?Comment: 16 page
DataWarp: Building Applications which Make Progress in an Inconsistent World
The usual approach to dealing with imperfections in data is to attempt to eliminate them. However, the nature of modern systems means this is often futile. This paper describes an approach which permits applications to operate notwithstanding inconsistent data. Instead of attempting to extract a single, correct view of the world from its data, a DataWarp application constructs a collection of interpretations. It adopts one of these and continues work. Since it acts on assumptions, the DataWarp application considers its recent work to be provisional, expecting eventually most of these actions will become definitive. Should the application decide to adopt an alternative data view, it may then need to void provisional actions before resuming work. We describe the DataWarp architecture, discuss its implementation and describe an experiment in which a DataWarp application in an environment containing inconsistent data achieves better results than its conventional counterpart
Mastering Heterogeneous Behavioural Models
Heterogeneity is one important feature of complex systems, leading to the
complexity of their construction and analysis. Moving the heterogeneity at
model level helps in mastering the difficulty of composing heterogeneous models
which constitute a large system. We propose a method made of an algebra and
structure morphisms to deal with the interaction of behavioural models,
provided that they are compatible. We prove that heterogeneous models can
interact in a safe way, and therefore complex heterogeneous systems can be
built and analysed incrementally. The Uppaal tool is targeted for
experimentations.Comment: 16 pages, a short version to appear in MEDI'201
Fluent temporal logic for discrete-time event-based models
Fluent model checking is an automated technique for verifying that an event-based operational model satisfies some state-based declarative properties. The link between the event-based and state-based formalisms is defined through fluents which are state predicates whose value are determined by the occurrences of initiating and terminating events that make the fluents values become true or false, respectively. The existing fluent temporal logic is convenient for reasoning about untimed event-based models but difficult to use for timed models. The paper extends fluent temporal logic with temporal operators for modelling timed properties of discrete-time event-based models. It presents two approaches that differ on whether the properties model the system state after the occurrence of each event or at a fixed time rate. Model checking of timed properties is made possible by translating them into the existing untimed framework. Copyright 2005 ACM
On Asynchrony and Choreographies
Choreographic Programming is a paradigm for the development of concurrent
software, where deadlocks are prevented syntactically. However, choreography
languages are typically synchronous, whereas many real-world systems have
asynchronous communications. Previous attempts at enriching choreographies with
asynchrony rely on ad-hoc constructions, whose adequacy is only argued
informally. In this work, we formalise the properties that an asynchronous
semantics for choreographies should have: messages can be sent without the
intended receiver being ready, and all sent messages are eventually received.
We explore how out-of-order execution, used in choreographies for modelling
concurrency, can be exploited to endow choreographies with an asynchronous
semantics. Our approach satisfies the properties we identified. We show how our
development yields a pleasant correspondence with FIFO-based asynchronous
messaging, modelled in a process calculus, and discuss how it can be adopted in
more complex choreography models.Comment: In Proceedings ICE 2017, arXiv:1711.1070
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