Choreographic Programming is a paradigm for the development of concurrent
software, where deadlocks are prevented syntactically. However, choreography
languages are typically synchronous, whereas many real-world systems have
asynchronous communications. Previous attempts at enriching choreographies with
asynchrony rely on ad-hoc constructions, whose adequacy is only argued
informally. In this work, we formalise the properties that an asynchronous
semantics for choreographies should have: messages can be sent without the
intended receiver being ready, and all sent messages are eventually received.
We explore how out-of-order execution, used in choreographies for modelling
concurrency, can be exploited to endow choreographies with an asynchronous
semantics. Our approach satisfies the properties we identified. We show how our
development yields a pleasant correspondence with FIFO-based asynchronous
messaging, modelled in a process calculus, and discuss how it can be adopted in
more complex choreography models.Comment: In Proceedings ICE 2017, arXiv:1711.1070