1,355 research outputs found
Semantic Component Composition
Building complex software systems necessitates the use of component-based
architectures. In theory, of the set of components needed for a design, only
some small portion of them are "custom"; the rest are reused or refactored
existing pieces of software. Unfortunately, this is an idealized situation.
Just because two components should work together does not mean that they will
work together.
The "glue" that holds components together is not just technology. The
contracts that bind complex systems together implicitly define more than their
explicit type. These "conceptual contracts" describe essential aspects of
extra-system semantics: e.g., object models, type systems, data representation,
interface action semantics, legal and contractual obligations, and more.
Designers and developers spend inordinate amounts of time technologically
duct-taping systems to fulfill these conceptual contracts because system-wide
semantics have not been rigorously characterized or codified. This paper
describes a formal characterization of the problem and discusses an initial
implementation of the resulting theoretical system.Comment: 9 pages, submitted to GCSE/SAIG '0
An Autonomic Cross-Platform Operating Environment for On-Demand Internet Computing
The Internet has evolved into a global and ubiquitous communication medium interconnecting powerful application servers, diverse desktop computers and mobile notebooks. Along with recent developments in computer technology, such as the convergence of computing and communication devices, the way how people use computers and the Internet has changed people´s working habits and has led to new application scenarios. On the one hand, pervasive computing, ubiquitous computing and nomadic computing become more and more important since different computing devices like PDAs and notebooks may be used concurrently and alternately, e.g. while the user is on the move. On the other hand, the ubiquitous availability and pervasive interconnection of computing systems have fostered various trends towards the dynamic utilization and spontaneous collaboration of available remote computing resources, which are addressed by approaches like utility computing, grid computing, cloud computing and public computing. From a general point of view, the common objective of this development is the use of Internet applications on demand, i.e. applications that are not installed in advance by a platform administrator but are dynamically deployed and run as they are requested by the application user. The heterogeneous and unmanaged nature of the Internet represents a major challenge for the on demand use of custom Internet applications across heterogeneous hardware platforms, operating systems and network environments. Promising remedies are autonomic computing systems that are supposed to maintain themselves without particular user or application intervention. In this thesis, an Autonomic Cross-Platform Operating Environment (ACOE) is presented that supports On Demand Internet Computing (ODIC), such as dynamic application composition and ad hoc execution migration. The approach is based on an integration middleware called crossware that does not replace existing middleware but operates as a self-managing mediator between diverse application requirements and heterogeneous platform configurations. A Java implementation of the Crossware Development Kit (XDK) is presented, followed by the description of the On Demand Internet Computing System (ODIX). The feasibility of the approach is shown by the implementation of an Internet Application Workbench, an Internet Application Factory and an Internet Peer Federation. They illustrate the use of ODIX to support local, remote and distributed ODIC, respectively. Finally, the suitability of the approach is discussed with respect to the support of ODIC
GCC-Plugin for Automated Accelerator Generation and Integration on Hybrid FPGA-SoCs
In recent years, architectures combining a reconfigurable fabric and a
general purpose processor on a single chip became increasingly popular. Such
hybrid architectures allow extending embedded software with application
specific hardware accelerators to improve performance and/or energy efficiency.
Aiding system designers and programmers at handling the complexity of the
required process of hardware/software (HW/SW) partitioning is an important
issue. Current methods are often restricted, either to bare-metal systems, to
subsets of mainstream programming languages, or require special coding
guidelines, e.g., via annotations. These restrictions still represent a high
entry barrier for the wider community of programmers that new hybrid
architectures are intended for. In this paper we revisit HW/SW partitioning and
present a seamless programming flow for unrestricted, legacy C code. It
consists of a retargetable GCC plugin that automatically identifies code
sections for hardware acceleration and generates code accordingly. The proposed
workflow was evaluated on the Xilinx Zynq platform using unmodified code from
an embedded benchmark suite.Comment: Presented at Second International Workshop on FPGAs for Software
Programmers (FSP 2015) (arXiv:1508.06320
Engineering Automation for Reliable Software Interim Progress Report (10/01/2000 - 09/30/2001)
Prepared for: U.S. Army Research Office
P.O. Box 12211
Research Triangle Park, NC 27709-2211The objective of our effort is to develop a scientific basis for producing reliable
software that is also flexible and cost effective for the DoD distributed software domain.
This objective addresses the long term goals of increasing the quality of service provided
by complex systems while reducing development risks, costs, and time. Our work focuses on
"wrap and glue" technology based on a domain specific distributed prototype model. The key
to making the proposed approach reliable, flexible, and cost-effective is the automatic
generation of glue and wrappers based on a designer's specification. The "wrap and glue"
approach allows system designers to concentrate on the difficult interoperability problems
and defines solutions in terms of deeper and more difficult interoperability issues, while
freeing designers from implementation details. Specific research areas for the proposed
effort include technology enabling rapid prototyping, inference for design checking,
automatic program generation, distributed real-time scheduling, wrapper and glue
technology, and reliability assessment and improvement. The proposed technology will be
integrated with past research results to enable a quantum leap forward in the state of the
art for rapid prototyping.U. S. Army Research Office P.O. Box 12211 Research Triangle Park, NC 27709-22110473-MA-SPApproved for public release; distribution is unlimited
Revisiting Actor Programming in C++
The actor model of computation has gained significant popularity over the
last decade. Its high level of abstraction makes it appealing for concurrent
applications in parallel and distributed systems. However, designing a
real-world actor framework that subsumes full scalability, strong reliability,
and high resource efficiency requires many conceptual and algorithmic additives
to the original model.
In this paper, we report on designing and building CAF, the "C++ Actor
Framework". CAF targets at providing a concurrent and distributed native
environment for scaling up to very large, high-performance applications, and
equally well down to small constrained systems. We present the key
specifications and design concepts---in particular a message-transparent
architecture, type-safe message interfaces, and pattern matching
facilities---that make native actors a viable approach for many robust,
elastic, and highly distributed developments. We demonstrate the feasibility of
CAF in three scenarios: first for elastic, upscaling environments, second for
including heterogeneous hardware like GPGPUs, and third for distributed runtime
systems. Extensive performance evaluations indicate ideal runtime behaviour for
up to 64 cores at very low memory footprint, or in the presence of GPUs. In
these tests, CAF continuously outperforms the competing actor environments
Erlang, Charm++, SalsaLite, Scala, ActorFoundry, and even the OpenMPI.Comment: 33 page
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Towards an aspect weaving BPEL engine
This position paper proposes the use of dynamic aspects and
the visitor design pattern to obtain a highly configurable and
extensible BPEL engine. Using these two techniques, the
core of this infrastructural software can be customised to
meet new requirements and add features such as debugging,
execution monitoring, or changing to another Web Service
selection policy. Additionally, it can easily be extended to
cope with customer-specific BPEL extensions. We propose
the use of dynamic aspects not only on the engine itself
but also on the workflow in order to tackle the problems of
Web Service hot deployment and hot fixes to long running
processes. In this way, composing aWeb Service "on-the-fly"
means weaving its choreography interface into the workflow
Runtime Adaptation of Scientific Service Workflows
Software landscapes are rather subject to change than being complete after having been built. Changes may be caused by a modified customer behavior, the shift to new hardware resources, or otherwise changed requirements. In such situations, several challenges arise. New architectural models have to be designed and implemented, existing software has to be integrated, and, finally, the new software has to be deployed, monitored, and, where appropriate, optimized during runtime under realistic usage scenarios. All of these situations often demand manual intervention, which causes them to be error-prone.
This thesis addresses these types of runtime adaptation. Based on service-oriented architectures, an environment is developed that enables the integration of existing software (i.e., the wrapping of legacy software as web services). A workflow modeling tool that aims at an easy-to-use approach by separating the role of the workflow expert and the role of the domain expert. After the development of workflows, tools that observe the executing infrastructure and perform automatic scale-in and scale-out operations are presented. Infrastructure-as-a-Service providers are used to scale the infrastructure in a transparent and cost-efficient way. The deployment of necessary middleware tools is automatically done.
The use of a distributed infrastructure can lead to communication problems. In order to keep workflows robust, these exceptional cases need to treated. But, in this way, the process logic of a workflow gets mixed up and bloated with infrastructural details, which yields an increase in its complexity. In this work, a module is presented that can deal automatically with infrastructural faults and that thereby allows to keep the separation of these two layers.
When services or their components are hosted in a distributed environment, some requirements need to be addressed at each service separately. Although techniques as object-oriented programming or the usage of design patterns like the interceptor pattern ease the adaptation of service behavior or structures. Still, these methods require to modify the configuration or the implementation of each individual service. On the other side, aspect-oriented programming allows to weave functionality into existing code even without having its source. Since the functionality needs to be woven into the code, it depends on the specific implementation. In a service-oriented architecture, where the implementation of a service is unknown, this approach clearly has its limitations. The request/response aspects presented in this thesis overcome this obstacle and provide a SOA-compliant and new methods to weave functionality into the communication layer of web services.
The main contributions of this thesis are the following:
Shifting towards a service-oriented architecture: The generic and extensible Legacy Code Description Language and the corresponding framework allow to wrap existing software, e.g., as web services, which afterwards can be composed into a workflow by SimpleBPEL without overburdening the domain expert with technical details that are indeed handled by a workflow expert.
Runtime adaption: Based on the standardized Business Process Execution Language an automatic scheduling approach is presented that monitors all used resources and is able to automatically provision new machines in case a scale-out becomes necessary. If the resource's load drops, e.g., because of less workflow executions, a scale-in is also automatically performed. The scheduling algorithm takes the data transfer between the services into account in order to prevent scheduling allocations that eventually increase the workflow's makespan due to unnecessary or disadvantageous data transfers. Furthermore, a multi-objective scheduling algorithm that is based on a genetic algorithm is able to additionally consider cost, in a way that a user can define her own preferences rising from optimized execution times of a workflow and minimized costs. Possible communication errors are automatically detected and, according to certain constraints, corrected.
Adaptation of communication: The presented request/response aspects allow to weave functionality into the communication of web services. By defining a pointcut language that only relies on the exchanged documents, the implementation of services must neither be known nor be available. The weaving process itself is modeled using web services. In this way, the concept of request/response aspects is naturally embedded into a service-oriented architecture
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