10,674 research outputs found

    DroTrack: High-speed Drone-based Object Tracking Under Uncertainty

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    We present DroTrack, a high-speed visual single-object tracking framework for drone-captured video sequences. Most of the existing object tracking methods are designed to tackle well-known challenges, such as occlusion and cluttered backgrounds. The complex motion of drones, i.e., multiple degrees of freedom in three-dimensional space, causes high uncertainty. The uncertainty problem leads to inaccurate location predictions and fuzziness in scale estimations. DroTrack solves such issues by discovering the dependency between object representation and motion geometry. We implement an effective object segmentation based on Fuzzy C Means (FCM). We incorporate the spatial information into the membership function to cluster the most discriminative segments. We then enhance the object segmentation by using a pre-trained Convolution Neural Network (CNN) model. DroTrack also leverages the geometrical angular motion to estimate a reliable object scale. We discuss the experimental results and performance evaluation using two datasets of 51,462 drone-captured frames. The combination of the FCM segmentation and the angular scaling increased DroTrack precision by up to 9%9\% and decreased the centre location error by 162162 pixels on average. DroTrack outperforms all the high-speed trackers and achieves comparable results in comparison to deep learning trackers. DroTrack offers high frame rates up to 1000 frame per second (fps) with the best location precision, more than a set of state-of-the-art real-time trackers.Comment: 10 pages, 12 figures, FUZZ-IEEE 202

    Precise Particle Tracking Against a Complicated Background: Polynomial Fitting with Gaussian Weight

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    We present a new particle tracking software algorithm designed to accurately track the motion of low-contrast particles against a background with large variations in light levels. The method is based on a polynomial fit of the intensity around each feature point, weighted by a Gaussian function of the distance from the centre, and is especially suitable for tracking endogeneous particles in the cell, imaged with bright field, phase contrast or fluorescence optical microscopy. Furthermore, the method can simultaneously track particles of all different sizes, and allows significant freedom in their shape. The algorithm is evaluated using the quantitative measures of accuracy and precision of previous authors, using simulated images at variable signal-to-noise ratios. To these we add a new test of the error due to a non-uniform background. Finally the tracking of particles in real cell images is demonstrated. The method is made freely available for non-commencial use as a software package with a graphical user-inferface, which can be run within the Matlab programming environment

    Evaluation of optimisation techniques for multiscopic rendering

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    A thesis submitted to the University of Bedfordshire in fulfilment of the requirements for the degree of Master of Science by ResearchThis project evaluates different performance optimisation techniques applied to stereoscopic and multiscopic rendering for interactive applications. The artefact features a robust plug-in package for the Unity game engine. The thesis provides background information for the performance optimisations, outlines all the findings, evaluates the optimisations and provides suggestions for future work. Scrum development methodology is used to develop the artefact and quantitative research methodology is used to evaluate the findings by measuring performance. This project concludes that the use of each performance optimisation has specific use case scenarios in which performance benefits. Foveated rendering provides greatest performance increase for both stereoscopic and multiscopic rendering but is also more computationally intensive as it requires an eye tracking solution. Dynamic resolution is very beneficial when overall frame rate smoothness is needed and frame drops are present. Depth optimisation is beneficial for vast open environments but can lead to decreased performance if used inappropriately

    Discriminative Scale Space Tracking

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    Accurate scale estimation of a target is a challenging research problem in visual object tracking. Most state-of-the-art methods employ an exhaustive scale search to estimate the target size. The exhaustive search strategy is computationally expensive and struggles when encountered with large scale variations. This paper investigates the problem of accurate and robust scale estimation in a tracking-by-detection framework. We propose a novel scale adaptive tracking approach by learning separate discriminative correlation filters for translation and scale estimation. The explicit scale filter is learned online using the target appearance sampled at a set of different scales. Contrary to standard approaches, our method directly learns the appearance change induced by variations in the target scale. Additionally, we investigate strategies to reduce the computational cost of our approach. Extensive experiments are performed on the OTB and the VOT2014 datasets. Compared to the standard exhaustive scale search, our approach achieves a gain of 2.5% in average overlap precision on the OTB dataset. Additionally, our method is computationally efficient, operating at a 50% higher frame rate compared to the exhaustive scale search. Our method obtains the top rank in performance by outperforming 19 state-of-the-art trackers on OTB and 37 state-of-the-art trackers on VOT2014.Comment: To appear in TPAMI. This is the journal extension of the VOT2014-winning DSST tracking metho
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