1,052 research outputs found

    ADDRESSING THREE PROBLEMS IN EMBEDDED SYSTEMS VIA COMPRESSIVE SENSING BASED METHODS

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    Compressive sensing is a mathematical theory concerning exact/approximate recovery of sparse/compressible vectors using the minimum number of measurements called projections. Its theory covers topics such as l1 optimisation, dimensionality reduction, information preserving projection matrices, random projection matrices and others. In this thesis we extend and use the theory of compressive sensing to address the challenges of limited computation power and energy supply in embedded systems. Three different problems are addressed. The first problem is to improve the efficiency of data gathering in wireless sensor networks. Many wireless sensor networks exhibit heterogeneity because of the environment. We leverage this heterogeneity and extend the theory of compressive sensing to cover non-uniform sampling to derive a new data collection protocol. We show that this protocol can realise a more accurate temporal-spatial profile for a given level of energy consumption. The second problem is to realise realtime background subtraction in embedded cameras. Background subtraction algorithms are normally computationally expensive because they use complex models to deal with subtle changes in background. Therefore existing background subtraction algorithms cannot provide realtime performance on embedded cameras which have limited processing power. By leveraging information preserving projection matrices, we derive a new background subtraction algorithm which is 4.6 times faster and more accurate than existing methods. We demonstrate that our background subtraction algorithm can realise realtime background subtraction and tracking in an embedded camera network. The third problem is to enable efficient and accurate face recognition on smartphones. The state-of-the-art face recognition algorithm is inspired by compressive sensing and is based on l1 optimisation. It also uses random projection matrices for dimensionality reduction. A key problem of using random projection matrices is that they give highly variable recognition accuracy. We propose an algorithm to optimise projection matrix to remove this performance variability. This means we can use fewer projections to achieve the same accuracy. This translates to a smaller l1 optimisation problem and reduces the computation time needed on smartphones, which have limited computation power. We demonstrate the performance of our proposed method on smartphones

    CITRIC: A low-bandwidth wireless camera network platform

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    In this paper, we propose and demonstrate a novel wireless camera network system, called CITRIC. The core component of this system is a new hardware platform that integrates a camera, a frequency-scalable (up to 624 MHz) CPU, 16 MB FLASH, and 64 MB RAM onto a single device. The device then connects with a standard sensor network mote to form a camera mote. The design enables in-network processing of images to reduce communication requirements, which has traditionally been high in existing camera networks with centralized processing. We also propose a back-end client/server architecture to provide a user interface to the system and support further centralized processing for higher-level applications. Our camera mote enables a wider variety of distributed pattern recognition applications than traditional platforms because it provides more computing power and tighter integration of physical components while still consuming relatively little power. Furthermore, the mote easily integrates with existing low-bandwidth sensor networks because it can communicate over the IEEE 802.15.4 protocol with other sensor network platforms. We demonstrate our system on three applications: image compression, target tracking, and camera localization

    SimpleTrack:Adaptive Trajectory Compression with Deterministic Projection Matrix for Mobile Sensor Networks

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    Some mobile sensor network applications require the sensor nodes to transfer their trajectories to a data sink. This paper proposes an adaptive trajectory (lossy) compression algorithm based on compressive sensing. The algorithm has two innovative elements. First, we propose a method to compute a deterministic projection matrix from a learnt dictionary. Second, we propose a method for the mobile nodes to adaptively predict the number of projections needed based on the speed of the mobile nodes. Extensive evaluation of the proposed algorithm using 6 datasets shows that our proposed algorithm can achieve sub-metre accuracy. In addition, our method of computing projection matrices outperforms two existing methods. Finally, comparison of our algorithm against a state-of-the-art trajectory compression algorithm show that our algorithm can reduce the error by 10-60 cm for the same compression ratio

    Hardware dedicado para sistemas empotrados de visión

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    La constante evolución de las Tecnologías de la Información y las Comunicaciones no solo ha permitido que más de la mitad de la población mundial esté actualmente interconectada a través de Internet, sino que ha sido el caldo de cultivo en el que han surgido nuevos paradigmas, como el ‘Internet de las cosas’ (IoT) o la ‘Inteligencia ambiental’ (AmI), que plantean la necesidad de interconectar objetos con distintas funcionalidades para lograr un entorno digital, sensible y adaptativo, que proporcione servicios de muy distinta índole a sus usuarios. La consecución de este entorno requiere el desarrollo de dispositivos electrónicos de bajo coste que, con tamaño y peso reducido, sean capaces de interactuar con el medio que los rodea, operar con máxima autonomía y proporcionar un elevado nivel de inteligencia. La funcionalidad de muchos de estos dispositivos incluirá la capacidad para adquirir, procesar y transmitir imágenes, extrayendo, interpretando o modificando la información visual que resulte de interés para una determinada aplicación. En el marco de este desafío surge la presente Tesis Doctoral, cuyo eje central es el desarrollo de hardware dedicado para la implementación de algoritmos de procesamiento de imágenes y secuencias de vídeo usados en sistemas empotrados de visión. El trabajo persigue una doble finalidad. Por una parte, la búsqueda de soluciones que, por sus prestaciones y rendimiento, puedan ser incorporadas en sistemas que satisfagan las estrictas exigencias de funcionalidad, tamaño, consumo de energía y velocidad de operación demandadas por las nuevas aplicaciones. Por otra, el diseño de una serie de bloques funcionales implementados como módulos de propiedad intelectual, que permitan aliviar la carga computacional de las unidades de procesado de los sistemas en los que se integren. En la Tesis se proponen soluciones específicas para la implementación de dos tipos de operaciones habitualmente presentes en muchos sistemas de visión artificial: la sustracción de fondo y el etiquetado de componentes conexos. Las distintas alternativas surgen como consecuencia de aplicar una adecuada relación de compromiso entre funcionalidad y coste, entendiendo este último criterio en términos de recursos de cómputo, velocidad de operación y potencia consumida, lo que permite cubrir un amplio espectro de aplicaciones. En algunas de las soluciones propuestas se han utilizado además, técnicas de inferencia basadas en Lógica Difusa con idea de mejorar la calidad de los sistemas de visión resultantes. Para la realización de los diferentes bloques funcionales se ha seguido una metodología de diseño basada en modelos, que ha permitido la realización de todo el ciclo de desarrollo en un único entorno de trabajo. Dicho entorno combina herramientas informáticas que facilitan las etapas de codificación algorítmica, diseño de circuitos, implementación física y verificación funcional y temporal de las distintas alternativas, acelerando con ello todas las fases del flujo de diseño y posibilitando una exploración más eficiente del espacio de posibles soluciones. Asimismo, con el objetivo de demostrar la funcionalidad de las distintas aportaciones de esta Tesis Doctoral, algunas de las soluciones propuestas han sido integradas en sistemas de vídeo reales, que emplean buses estándares de uso común. Los dispositivos seleccionados para llevar a cabo estos demostradores han sido FPGAs y SoPCs de Xilinx, ya que sus excelentes propiedades para el prototipado y la construcción de sistemas que combinan componentes software y hardware, los convierten en candidatos ideales para dar soporte a la implementación de este tipo de sistemas.The continuous evolution of the Information and Communication Technologies (ICT), not only has allowed more than half of the global population to be currently interconnected through Internet, but it has also been the breeding ground for new paradigms such as Internet of Things (ioT) or Ambient Intelligence (AmI). These paradigms expose the need of interconnecting elements with different functionalities in order to achieve a digital, sensitive, adaptive and responsive environment that provides services of distinct nature to the users. The development of low cost devices, with small size, light weight and a high level of autonomy, processing power and ability for interaction is required to obtain this environment. Attending to this last feature, many of these devices will include the capacity to acquire, process and transmit images, extracting, interpreting and modifying the visual information that could be of interest for a certain application. This PhD Thesis, focused on the development of dedicated hardware for the implementation of image and video processing algorithms used in embedded systems, attempts to response to this challenge. The work has a two-fold purpose: on one hand, the search of solutions that, for its performance and properties, could be integrated on systems with strict requirements of functionality, size, power consumption and speed of operation; on the other hand, the design of a set of blocks that, packaged and implemented as IP-modules, allow to alleviate the computational load of the processing units of the systems where they could be integrated. In this Thesis, specific solutions for the implementation of two kinds of usual operations in many computer vision systems are provided. These operations are background subtraction and connected component labelling. Different solutions are created as the result of applying a good performance/cost trade-off (approaching this last criteria in terms of area, speed and consumed power), able to cover a wide range of applications. Inference techniques based on Fuzzy Logic have been applied to some of the proposed solutions in order to improve the quality of the resulting systems. To obtain the mentioned solutions, a model based-design methodology has been applied. This fact has allowed us to carry out all the design flow from a single work environment. That environment combines CAD tools that facilitate the stages of code programming, circuit design, physical implementation and functional and temporal verification of the different algorithms, thus accelerating the overall processes and making it possible to explore the space of solutions. Moreover, aiming to demonstrate the functionality of this PhD Thesis’s contributions, some of the proposed solutions have been integrated on real video systems that employ common and standard buses. The devices selected to perform these demonstrators have been FPGA and SoPCs (manufactured by Xilinx) since, due to their excellent properties for prototyping and creating systems that combine software and hardware components, they are ideal to develop these applications

    Compressive Sensing for Background Subtraction

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    Compressive sensing (CS) is an emerging field that provides a framework for image recovery using sub-Nyquist sampling rates. The CS theory shows that a signal can be reconstructed from a small set of random projections, provided that the signal is sparse in some basis, e.g., wavelets. In this paper, we describe a method to directly recover background subtracted images using CS and discuss its applications in some communication constrained, multi-camera computer vision problems. We show how to apply the CS theory to recover object silhouettes (binary background subtracted images) when the objects of interest occupy a small portion of the camera view, i.e., when they are sparse in the spatial domain. We cast the background subtraction as a sparse approximation problem and provide different solutions based on convex optimization and total variation. In our method, as opposed to learning the background, we learn and adapt a low dimensional compressed representation of it, which is sufficient to determine spatial innovations; object silhouettes are then estimated directly using the compressive samples without any auxiliary image reconstruction. We also discuss simultaneous appearance recovery of the objects using compressive measurements. In this case, we show that it may be necessary to reconstruct one auxiliary image. To demonstrate the performance of the proposed algorithm, we provide results on data captured using a compressive single-pixel camera. We also illustrate that our approach is suitable for image coding in communication constrained problems by using data captured by multiple conventional cameras to provide 2D tracking and 3D shape reconstruction results with compressive measurements

    Vision-Aided Navigation for GPS-Denied Environments Using Landmark Feature Identification

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    In recent years, unmanned autonomous vehicles have been used in diverse applications because of their multifaceted capabilities. In most cases, the navigation systems for these vehicles are dependent on Global Positioning System (GPS) technology. Many applications of interest, however, entail operations in environments in which GPS is intermittent or completely denied. These applications include operations in complex urban or indoor environments as well as missions in adversarial environments where GPS might be denied using jamming technology. This thesis investigate the development of vision-aided navigation algorithms that utilize processed images from a monocular camera as an alternative to GPS. The vision-aided navigation approach explored in this thesis entails defining a set of inertial landmarks, the locations of which are known within the environment, and employing image processing algorithms to detect these landmarks in image frames collected from an onboard monocular camera. These vision-based landmark measurements effectively serve as surrogate GPS measurements that can be incorporated into a navigation filter. Several image processing algorithms were considered for landmark detection and this thesis focuses in particular on two approaches: the continuous adaptive mean shift (CAMSHIFT) algorithm and the adaptable compressive (ADCOM) tracking algorithm. These algorithms are discussed in detail and applied for the detection and tracking of landmarks in monocular camera images. Navigation filters are then designed that employ sensor fusion of accelerometer and rate gyro data from an inertial measurement unit (IMU) with vision-based measurements of the centroids of one or more landmarks in the scene. These filters are tested in simulated navigation scenarios subject to varying levels of sensor and measurement noise and varying number of landmarks. Finally, conclusions and recommendations are provided regarding the implementation of this vision-aided navigation approach for autonomous vehicle navigation systems
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