5,613 research outputs found

    A rapid prototyping/artificial intelligence approach to space station-era information management and access

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    Applications of rapid prototyping and Artificial Intelligence techniques to problems associated with Space Station-era information management systems are described. In particular, the work is centered on issues related to: (1) intelligent man-machine interfaces applied to scientific data user support, and (2) the requirement that intelligent information management systems (IIMS) be able to efficiently process metadata updates concerning types of data handled. The advanced IIMS represents functional capabilities driven almost entirely by the needs of potential users. Space Station-era scientific data projected to be generated is likely to be significantly greater than data currently processed and analyzed. Information about scientific data must be presented clearly, concisely, and with support features to allow users at all levels of expertise efficient and cost-effective data access. Additionally, mechanisms for allowing more efficient IIMS metadata update processes must be addressed. The work reported covers the following IIMS design aspects: IIMS data and metadata modeling, including the automatic updating of IIMS-contained metadata, IIMS user-system interface considerations, including significant problems associated with remote access, user profiles, and on-line tutorial capabilities, and development of an IIMS query and browse facility, including the capability to deal with spatial information. A working prototype has been developed and is being enhanced

    Trade-off analysis and design of a Hydraulic Energy Scavenger

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    In the last years there has been a growing interest in intelligent, autonomous devices for household applications. In the near future this technology will be part of our society; sensing and actuating will be integrated in the environment of our houses by means of energy scavengers and wireless microsystems. These systems will be capable of monitoring the environment, communicating with people and among each other, actuating and supplying themselves independently. This concept is now possible thanks to the low power consumption of electronic devices and accurate design of energy scavengers to harvest energy from the surrounding environment. In principle, an autonomous device comprises three main subsystems: an energy scavenger, an energy storage unit and an operational stage. The energy scavenger is capable of harvesting very small amounts of energy from the surroundings and converting it into electrical energy. This energy can be stored in a small storage unit like a small battery or capacitor, thus being available as a power supply. The operational stage can perform a variety of tasks depending on the application. Inside its application range, this kind of system presents several advantages with respect to regular devices using external energy supplies. They can be simpler to apply as no external connections are needed; they are environmentally friendly and might be economically advantageous in the long term. Furthermore, their autonomous nature permits the application in locations where the local energy grid is not present and allows them to be ‘hidden' in the environment, being independent from interaction with humans. In the present paper an energy-harvesting system used to supply a hydraulic control valve of a heating system for a typical residential application is studied. The system converts the kinetic energy from the water flow inside the pipes of the heating system to power the energy scavenger. The harvesting unit is composed of a hydraulic turbine that converts the kinetic energy of the water flow into rotational motion to drive a small electric generator. The design phases comprise a trade-off analysis to define the most suitable hydraulic turbine and electric generator for the energy scavenger, and an optimization of the components to satisfy the systems specification

    Modeling and Design of Digital Electronic Systems

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    The paper is concerned with the modern methodologies for holistic modeling of electronic systems enabling system-on-chip design. The method deals with the functional modeling of complete electronic systems using the behavioral features of Hardware Description Languages or high level languages then targeting programmable devices - mainly Field Programmable Gate Arrays (FPGAs) - for the rapid prototyping of digital electronic controllers. This approach offers major advantages such as: a unique modeling and evaluation environment for complete power systems, the same environment is used for the rapid prototyping of the digital controller, fast design development, short time to market, a CAD platform independent model, reusability of the model/design, generation of valuable IP, high level hardware/software partitioning of the design is enabled, Concurrent Engineering basic rules (unique EDA environment and common design database) are fulfilled. The recent evolution of such design methodologies is marked through references to case studies of electronic system modeling,simulation, controller design and implementation. Pointers for future trends / evolution of electronic design strategies and tools are given

    Rapid prototyping and AI programming environments applied to payload modeling

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    This effort focused on using artificial intelligence (AI) programming environments and rapid prototyping to aid in both space flight manned and unmanned payload simulation and training. Significant problems addressed are the large amount of development time required to design and implement just one of these payload simulations and the relative inflexibility of the resulting model to accepting future modification. Results of this effort have suggested that both rapid prototyping and AI programming environments can significantly reduce development time and cost when applied to the domain of payload modeling for crew training. The techniques employed are applicable to a variety of domains where models or simulations are required

    Dracon: An Open-Hardware Based Platform for Single-Chip Low-Cost Reconfigurable IoT Devices

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    The development of devices for the Internet of Things (IoT) requires the rapid prototyping of different hardware configurations. In this paper, a modular hardware platform allowing to prototype, test and even implement IoT appliances on low-cost reconfigurable devices is presented. The proposed platform, named Dracon, includes a Z80-clone microprocessor, up to 64 KB of RAM, and 256 inputs/outputs (I/Os). These I/Os can be used to connect additional co-processors within the same FPGA, external co-processors, communications modules, sensors and actuators. Dracon also includes as default peripherals a UART for programming and accessing the microprocessor, a Real Time Clock, and an Interrupt Timer. The use of an 8-bit microprocessor allows the use of the internal memory of the reconfigurable device as program memory, thereby, enabling the implementation of a complete IoT device within a single low-cost chip. Indeed, results using a Spartan 7 FPGA show that it is possible to implement Dracon with only 1515 6-input LUTs while operating at a maximum frequency of 80 MHz, which results in a better trade-off in terms of area and performance than other less powerful and less versatile alternatives in the literature. Moreover, the presented platform allows the development of embedded software applications independently of the selected FPGA device, enabling rapid prototyping and implementations on devices from different manufacturers.Junta de AndaluciaEuropean Commission B-TIC-588-UGR2

    Adapting market research to the rapid evolution of needs for new products and services

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    Includes bibliographical references (p. 21-23).Eric von Hippel
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