23,798 research outputs found
Gossip Algorithms for Distributed Signal Processing
Gossip algorithms are attractive for in-network processing in sensor networks
because they do not require any specialized routing, there is no bottleneck or
single point of failure, and they are robust to unreliable wireless network
conditions. Recently, there has been a surge of activity in the computer
science, control, signal processing, and information theory communities,
developing faster and more robust gossip algorithms and deriving theoretical
performance guarantees. This article presents an overview of recent work in the
area. We describe convergence rate results, which are related to the number of
transmitted messages and thus the amount of energy consumed in the network for
gossiping. We discuss issues related to gossiping over wireless links,
including the effects of quantization and noise, and we illustrate the use of
gossip algorithms for canonical signal processing tasks including distributed
estimation, source localization, and compression.Comment: Submitted to Proceedings of the IEEE, 29 page
Randomized Consensus with Attractive and Repulsive Links
We study convergence properties of a randomized consensus algorithm over a
graph with both attractive and repulsive links. At each time instant, a node is
randomly selected to interact with a random neighbor. Depending on if the link
between the two nodes belongs to a given subgraph of attractive or repulsive
links, the node update follows a standard attractive weighted average or a
repulsive weighted average, respectively. The repulsive update has the opposite
sign of the standard consensus update. In this way, it counteracts the
consensus formation and can be seen as a model of link faults or malicious
attacks in a communication network, or the impact of trust and antagonism in a
social network. Various probabilistic convergence and divergence conditions are
established. A threshold condition for the strength of the repulsive action is
given for convergence in expectation: when the repulsive weight crosses this
threshold value, the algorithm transits from convergence to divergence. An
explicit value of the threshold is derived for classes of attractive and
repulsive graphs. The results show that a single repulsive link can sometimes
drastically change the behavior of the consensus algorithm. They also
explicitly show how the robustness of the consensus algorithm depends on the
size and other properties of the graphs
Geographic Gossip: Efficient Averaging for Sensor Networks
Gossip algorithms for distributed computation are attractive due to their
simplicity, distributed nature, and robustness in noisy and uncertain
environments. However, using standard gossip algorithms can lead to a
significant waste in energy by repeatedly recirculating redundant information.
For realistic sensor network model topologies like grids and random geometric
graphs, the inefficiency of gossip schemes is related to the slow mixing times
of random walks on the communication graph. We propose and analyze an
alternative gossiping scheme that exploits geographic information. By utilizing
geographic routing combined with a simple resampling method, we demonstrate
substantial gains over previously proposed gossip protocols. For regular graphs
such as the ring or grid, our algorithm improves standard gossip by factors of
and respectively. For the more challenging case of random
geometric graphs, our algorithm computes the true average to accuracy
using radio
transmissions, which yields a factor improvement over
standard gossip algorithms. We illustrate these theoretical results with
experimental comparisons between our algorithm and standard methods as applied
to various classes of random fields.Comment: To appear, IEEE Transactions on Signal Processin
Belief Consensus Algorithms for Fast Distributed Target Tracking in Wireless Sensor Networks
In distributed target tracking for wireless sensor networks, agreement on the
target state can be achieved by the construction and maintenance of a
communication path, in order to exchange information regarding local likelihood
functions. Such an approach lacks robustness to failures and is not easily
applicable to ad-hoc networks. To address this, several methods have been
proposed that allow agreement on the global likelihood through fully
distributed belief consensus (BC) algorithms, operating on local likelihoods in
distributed particle filtering (DPF). However, a unified comparison of the
convergence speed and communication cost has not been performed. In this paper,
we provide such a comparison and propose a novel BC algorithm based on belief
propagation (BP). According to our study, DPF based on metropolis belief
consensus (MBC) is the fastest in loopy graphs, while DPF based on BP consensus
is the fastest in tree graphs. Moreover, we found that BC-based DPF methods
have lower communication overhead than data flooding when the network is
sufficiently sparse
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