2,147 research outputs found

    Fast Structuring of Radio Networks for Multi-Message Communications

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    We introduce collision free layerings as a powerful way to structure radio networks. These layerings can replace hard-to-compute BFS-trees in many contexts while having an efficient randomized distributed construction. We demonstrate their versatility by using them to provide near optimal distributed algorithms for several multi-message communication primitives. Designing efficient communication primitives for radio networks has a rich history that began 25 years ago when Bar-Yehuda et al. introduced fast randomized algorithms for broadcasting and for constructing BFS-trees. Their BFS-tree construction time was O(Dlog2n)O(D \log^2 n) rounds, where DD is the network diameter and nn is the number of nodes. Since then, the complexity of a broadcast has been resolved to be TBC=Θ(DlognD+log2n)T_{BC} = \Theta(D \log \frac{n}{D} + \log^2 n) rounds. On the other hand, BFS-trees have been used as a crucial building block for many communication primitives and their construction time remained a bottleneck for these primitives. We introduce collision free layerings that can be used in place of BFS-trees and we give a randomized construction of these layerings that runs in nearly broadcast time, that is, w.h.p. in TLay=O(DlognD+log2+ϵn)T_{Lay} = O(D \log \frac{n}{D} + \log^{2+\epsilon} n) rounds for any constant ϵ>0\epsilon>0. We then use these layerings to obtain: (1) A randomized algorithm for gathering kk messages running w.h.p. in O(TLay+k)O(T_{Lay} + k) rounds. (2) A randomized kk-message broadcast algorithm running w.h.p. in O(TLay+klogn)O(T_{Lay} + k \log n) rounds. These algorithms are optimal up to the small difference in the additive poly-logarithmic term between TBCT_{BC} and TLayT_{Lay}. Moreover, they imply the first optimal O(nlogn)O(n \log n) round randomized gossip algorithm

    Randomized Initialization of a Wireless Multihop Network

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    Address autoconfiguration is an important mechanism required to set the IP address of a node automatically in a wireless network. The address autoconfiguration, also known as initialization or naming, consists to give a unique identifier ranging from 1 to nn for a set of nn indistinguishable nodes. We consider a wireless network where nn nodes (processors) are randomly thrown in a square XX, uniformly and independently. We assume that the network is synchronous and two nodes are able to communicate if they are within distance at most of rr of each other (rr is the transmitting/receiving range). The model of this paper concerns nodes without the collision detection ability: if two or more neighbors of a processor uu transmit concurrently at the same time, then uu would not receive either messages. We suppose also that nodes know neither the topology of the network nor the number of nodes in the network. Moreover, they start indistinguishable, anonymous and unnamed. Under this extremal scenario, we design and analyze a fully distributed protocol to achieve the initialization task for a wireless multihop network of nn nodes uniformly scattered in a square XX. We show how the transmitting range of the deployed stations can affect the typical characteristics such as the degrees and the diameter of the network. By allowing the nodes to transmit at a range r= \sqrt{\frac{(1+\ell) \ln{n} \SIZE}{\pi n}} (slightly greater than the one required to have a connected network), we show how to design a randomized protocol running in expected time O(n3/2log2n)O(n^{3/2} \log^2{n}) in order to assign a unique number ranging from 1 to nn to each of the nn participating nodes

    Message and time efficient multi-broadcast schemes

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    We consider message and time efficient broadcasting and multi-broadcasting in wireless ad-hoc networks, where a subset of nodes, each with a unique rumor, wish to broadcast their rumors to all destinations while minimizing the total number of transmissions and total time until all rumors arrive to their destination. Under centralized settings, we introduce a novel approximation algorithm that provides almost optimal results with respect to the number of transmissions and total time, separately. Later on, we show how to efficiently implement this algorithm under distributed settings, where the nodes have only local information about their surroundings. In addition, we show multiple approximation techniques based on the network collision detection capabilities and explain how to calibrate the algorithms' parameters to produce optimal results for time and messages.Comment: In Proceedings FOMC 2013, arXiv:1310.459

    Deterministic Communication in Radio Networks

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    In this paper we improve the deterministic complexity of two fundamental communication primitives in the classical model of ad-hoc radio networks with unknown topology: broadcasting and wake-up. We consider an unknown radio network, in which all nodes have no prior knowledge about network topology, and know only the size of the network nn, the maximum in-degree of any node Δ\Delta, and the eccentricity of the network DD. For such networks, we first give an algorithm for wake-up, based on the existence of small universal synchronizers. This algorithm runs in O(min{n,DΔ}lognlogΔloglogΔ)O(\frac{\min\{n, D \Delta\} \log n \log \Delta}{\log\log \Delta}) time, the fastest known in both directed and undirected networks, improving over the previous best O(nlog2n)O(n \log^2n)-time result across all ranges of parameters, but particularly when maximum in-degree is small. Next, we introduce a new combinatorial framework of block synchronizers and prove the existence of such objects of low size. Using this framework, we design a new deterministic algorithm for the fundamental problem of broadcasting, running in O(nlogDloglogDΔn)O(n \log D \log\log\frac{D \Delta}{n}) time. This is the fastest known algorithm for the problem in directed networks, improving upon the O(nlognloglogn)O(n \log n \log \log n)-time algorithm of De Marco (2010) and the O(nlog2D)O(n \log^2 D)-time algorithm due to Czumaj and Rytter (2003). It is also the first to come within a log-logarithmic factor of the Ω(nlogD)\Omega(n \log D) lower bound due to Clementi et al.\ (2003). Our results also have direct implications on the fastest \emph{deterministic leader election} and \emph{clock synchronization} algorithms in both directed and undirected radio networks, tasks which are commonly used as building blocks for more complex procedures
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