27 research outputs found

    Random Cascaded-Regression Copse for Robust Facial Landmark Detection

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    In this letter, we present a random cascaded-regression copse (R-CR-C) for robust facial landmark detection. Its key innovations include a new parallel cascade structure design, and an adaptive scheme for scale-invariant shape update and local feature extraction. Evaluation on two challenging benchmarks shows the superiority of the proposed algorithm to state-of-the-art methods

    Fitting 3D Morphable Models using Local Features

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    In this paper, we propose a novel fitting method that uses local image features to fit a 3D Morphable Model to 2D images. To overcome the obstacle of optimising a cost function that contains a non-differentiable feature extraction operator, we use a learning-based cascaded regression method that learns the gradient direction from data. The method allows to simultaneously solve for shape and pose parameters. Our method is thoroughly evaluated on Morphable Model generated data and first results on real data are presented. Compared to traditional fitting methods, which use simple raw features like pixel colour or edge maps, local features have been shown to be much more robust against variations in imaging conditions. Our approach is unique in that we are the first to use local features to fit a Morphable Model. Because of the speed of our method, it is applicable for realtime applications. Our cascaded regression framework is available as an open source library (https://github.com/patrikhuber).Comment: Submitted to ICIP 2015; 4 pages, 4 figure

    Simultaneous Facial Landmark Detection, Pose and Deformation Estimation under Facial Occlusion

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    Facial landmark detection, head pose estimation, and facial deformation analysis are typical facial behavior analysis tasks in computer vision. The existing methods usually perform each task independently and sequentially, ignoring their interactions. To tackle this problem, we propose a unified framework for simultaneous facial landmark detection, head pose estimation, and facial deformation analysis, and the proposed model is robust to facial occlusion. Following a cascade procedure augmented with model-based head pose estimation, we iteratively update the facial landmark locations, facial occlusion, head pose and facial de- formation until convergence. The experimental results on benchmark databases demonstrate the effectiveness of the proposed method for simultaneous facial landmark detection, head pose and facial deformation estimation, even if the images are under facial occlusion.Comment: International Conference on Computer Vision and Pattern Recognition, 201

    Supervised descent method (SDM) applied to accurate pupil detection in off-the-shelf eye tracking systems

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    The precise detection of pupil/iris center is key to estimate gaze accurately. This fact becomes specially challenging in low cost frameworks in which the algorithms employed for high performance systems fail. In the last years an outstanding effort has been made in order to apply training-based methods to low resolution images. In this paper, Supervised Descent Method (SDM) is applied to GI4E database. The 2D landmarks employed for training are the corners of the eyes and the pupil centers. In order to validate the algorithm proposed, a cross validation procedure is performed. The strategy employed for the training allows us to affirm that our method can potentially outperform the state of the art algorithms applied to the same dataset in terms of 2D accuracy. The promising results encourage to carry on in the study of training-based methods for eye tracking.Spanish Ministry of Economy,Industry and Competitiveness, contracts TIN2014-52897-R and TIN2017-84388-

    3D Face Tracking and Texture Fusion in the Wild

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    We present a fully automatic approach to real-time 3D face reconstruction from monocular in-the-wild videos. With the use of a cascaded-regressor based face tracking and a 3D Morphable Face Model shape fitting, we obtain a semi-dense 3D face shape. We further use the texture information from multiple frames to build a holistic 3D face representation from the video frames. Our system is able to capture facial expressions and does not require any person-specific training. We demonstrate the robustness of our approach on the challenging 300 Videos in the Wild (300-VW) dataset. Our real-time fitting framework is available as an open source library at http://4dface.org

    Sign-correlation partition based on global supervised descent method for face alignment

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    Face alignment is an essential task for facial performance capture and expression analysis. As a complex nonlinear problem in computer vision, face alignment across poses is still not studied well. Although the state-of-the-art Supervised Descent Method (SDM) has shown good performance, it learns conflict descent direction in the whole complex space due to various poses and expressions. Global SDM has been presented to deal with this case by domain partition in feature and shape PCA spaces for face tracking and pose estimation. However, it is not suitable for the face alignment problem due to unknown ground truth shapes. In this paper we propose a sign-correlation subspace method for the domain partition of global SDM. In our method only one reduced low dimensional subspace is enough for domain partition, thus adjusting the global SDM efficiently for face alignment. Unlike previous methods, we analyze the sign correlation between features and shapes, and project both of them into a mutual sign-correlation subspace. Each pair of projected shape and feature keep sign consistent in each dimension of the subspace, so that each hyperoctant holds the condition that one general descent exists. Then a set of general descent directions are learned from the samples in different hyperoctants. Our sign-correlation partition method is validated in the public face datasets, which includes a range of poses. It indicates that our methods can reveal their latent relationships to poses. The comparison with state-of-the-art methods for face alignment demonstrates that our method outperforms them especially in uncontrolled conditions with various poses, while keeping comparable speed

    Sign correlation subspace for face alignment

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    © 2018, Springer-Verlag GmbH Germany, part of Springer Nature. Face alignment is an essential task for facial performance capture and expression analysis. Current methods such as random subspace supervised descent method, stage-wise relational dictionary and coarse-to-fine shape searching can ease multi-pose face alignment problem, but no method can deal with the multiple local minima problem directly. In this paper, we propose a sign correlation subspace method for domain partition in only one reduced low-dimensional subspace. Unlike previous methods, we analyze the sign correlation between features and shapes and project both of them into a mutual sign correlation subspace. Each pair of projected shape and feature keeps their signs consistent in each dimension of the subspace, so that each hyper octant holds the condition that one general descent exists. Then a set of general descents are learned from the samples in different hyperoctants. Requiring only the feature projection for domain partition, our proposed method is effective for face alignment. We have validated our approach with the public face datasets which include a range of poses. The validation results show that our method can reveal their latent relationships to poses. The comparison with state-of-the-art methods demonstrates that our method outperforms them, especially in uncontrolled conditions with various poses, while enjoying the comparable speed
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