4,145 research outputs found

    Racing Multi-Objective Selection Probabilities

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    In the context of Noisy Multi-Objective Optimization, dealing with uncertainties requires the decision maker to define some preferences about how to handle them, through some statistics (e.g., mean, median) to be used to evaluate the qualities of the solutions, and define the corresponding Pareto set. Approximating these statistics requires repeated samplings of the population, drastically increasing the overall computational cost. To tackle this issue, this paper proposes to directly estimate the probability of each individual to be selected, using some Hoeffding races to dynamically assign the estimation budget during the selection step. The proposed racing approach is validated against static budget approaches with NSGA-II on noisy versions of the ZDT benchmark functions

    Deep learning for video game playing

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    In this article, we review recent Deep Learning advances in the context of how they have been applied to play different types of video games such as first-person shooters, arcade games, and real-time strategy games. We analyze the unique requirements that different game genres pose to a deep learning system and highlight important open challenges in the context of applying these machine learning methods to video games, such as general game playing, dealing with extremely large decision spaces and sparse rewards

    Technological Races in Global Industries (Technology Races)

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    The starting point of our consideration on technological racing are stochastic models that view corporations as moving objects to approach a stochastic destination. A major focus is the strategic orientation of corporations in participating in such a race , revealing empirically observable phenomena such as 'catchup' and 'leapfrogging', as supported by statistical measurements. Next to the analysis of behavioural patterns on the corporate or industry level is their aggregation on a national scale that extends to racing on economic growth among (groups of) countries. A major conjecture of the paper is that technological racing patterns on a micro scale reinforce globalization and limit control of national and industry policy.

    Five Open Questions About Prediction Markets

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    Interest in prediction markets has increased in the last decade, driven in part by the hope that these markets will prove to be valuable tools in forecasting, decision-making and risk management -- in both the public and private sectors. This paper outlines five open questions in the literature, and we argue that resolving these questions is crucial to determining whether current optimism about prediction markets will be realized.

    Five open questions about prediction markets

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    Interest in prediction markets has increased in the last decade, driven in part by the hope that these markets will prove to be valuable tools in forecasting, decisionmaking and risk management--in both the public and private sectors. This paper outlines five open questions in the literature, and we argue that resolving these questions is crucial to determining whether current optimism about prediction markets will be realized.Forecasting ; Financial markets ; Econometric models

    Multi-rendezvous Spacecraft Trajectory Optimization with Beam P-ACO

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    The design of spacecraft trajectories for missions visiting multiple celestial bodies is here framed as a multi-objective bilevel optimization problem. A comparative study is performed to assess the performance of different Beam Search algorithms at tackling the combinatorial problem of finding the ideal sequence of bodies. Special focus is placed on the development of a new hybridization between Beam Search and the Population-based Ant Colony Optimization algorithm. An experimental evaluation shows all algorithms achieving exceptional performance on a hard benchmark problem. It is found that a properly tuned deterministic Beam Search always outperforms the remaining variants. Beam P-ACO, however, demonstrates lower parameter sensitivity, while offering superior worst-case performance. Being an anytime algorithm, it is then found to be the preferable choice for certain practical applications.Comment: Code available at https://github.com/lfsimoes/beam_paco__gtoc

    Finding a most biased coin with fewest flips

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    We study the problem of learning a most biased coin among a set of coins by tossing the coins adaptively. The goal is to minimize the number of tosses until we identify a coin i* whose posterior probability of being most biased is at least 1-delta for a given delta. Under a particular probabilistic model, we give an optimal algorithm, i.e., an algorithm that minimizes the expected number of future tosses. The problem is closely related to finding the best arm in the multi-armed bandit problem using adaptive strategies. Our algorithm employs an optimal adaptive strategy -- a strategy that performs the best possible action at each step after observing the outcomes of all previous coin tosses. Consequently, our algorithm is also optimal for any starting history of outcomes. To our knowledge, this is the first algorithm that employs an optimal adaptive strategy under a Bayesian setting for this problem. Our proof of optimality employs tools from the field of Markov games
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