10 research outputs found
Using Relative Neighborhood Graphs for Reliable Database Synchronization in MANETs
International audienceAchieving reliable communication of critical data on mobile ad hoc networks is a must before MANETs can be considered practical for standard mobile and vehicular commu- nications. This paper thus focuses on schemes that complement existing ad hoc broadcast mechanisms (inherently unreliable), which can guarantee the full diffusion of critical messages, when necessary. An interesting approach in this domain is the use of an overlay network, over which critical messages are acknowledged peer to peer, in order to verify the actual dissemination. This paper elaborates on the problem of performance, related to the discovery and the maintenance of such an overlay network, in a mobile ad hoc context. We present an analysis of a novel algorithm, SLOT (Synchronized Link Overlay - Triangular), an overlay selected based on a Relative Neighborhood Graph (RNG) scheme, and we compare its performance with that of other existing algorithms, in the context of the industry-standard IP routing protocol OSPF, which uses alternative overlay algorithms to synchronize link state databases of routers. The results presented in this paper show that SLOT outperforms other existing overlays by necessitating drastically less control traffic in order to function, enabling OSPF to scale to larger mobile ad hoc topologies
On the performance of probabilistic flooding in wireless mobile ad hoc networks
Broadcasting in MANET’s has traditionally been based on flooding, but this can induce broadcast storms that severely degrade network performance due to redundant retransmission, collision and contention.
Probabilistic flooding, where a node rebroadcasts a newly arrived one-to-all packet with some probability, p, was an early suggestion to reduce the broadcast storm problem. The first part of this thesis investigates the effects on the performance of probabilistic flooding of a number of important MANET parameters, including node speed, traffic load and node density. It transpires that these parameters have a critical impact both on reachability and on the number of so-called “saved rebroadcast packets” achieved. For instance, across a range of rebroadcast probability values, as network density increases from 25 to 100 nodes, reachability achieved by probabilistic flooding increases from 85% to 100%. Moreover, as node speed increases from 2 to 20 m/sec, reachability increases from 90% to 100%.
The second part of this thesis proposes two new probabilistic algorithms that dynamically adjust the rebroadcasting probability contingent on node distribution using only one-hop neighbourhood information, without requiring any assistance of distance measurements or location-determination devices. The performance of the new algorithm is assessed and compared to blind flooding as well as the fixed probabilistic approach. It is demonstrated that the new algorithms have superior performance characteristics in terms of both reachability and saved rebroadcasts. For instance, the suggested algorithms can improve saved rebroadcasts by up to 70% and 47% compared to blind and fixed probabilistic flooding, respectively, even under conditions of high node mobility and high network density without degrading reachability. The final part of the thesis assesses the impact of probabilistic flooding on the performance of routing protocols in MANETs. Our performance results indicate that using our new probabilistic flooding algorithms during route discovery enables AODV to achieve a higher delivery ratio of data packets while keeping a lower routing overhead compared to using blind and fixed probabilistic flooding. For instance, the packet delivery ratio using our algorithm is improved by up to 19% and 12% compared to using blind and fixed probabilistic flooding, respectively. This performance advantage is achieved with a routing overhead that is lower by up to 28% and 19% than in fixed probabilistic and blind flooding, respectively
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Performance Analysis of New Algorithms for Routing in Mobile Ad-hoc Networks. The development and performance evaluation of some new routing algorithms for mobile ad-hoc networks based on the concepts of angle direction and node density.
Mobile Ad hoc Networks (MANETs) are of great interest to researchers and have become very popular in the last few years. One of the great challenges is to provide a routing protocol that is capable of offering the shortest and most reliable path in a MANET in which users are moving continuously and have no base station to be used as a reference for their position. This thesis proposes some new routing protocols based on the angles (directions) of the adjacent mobile nodes and also the node density. In choosing the next node in forming a route, the neighbour node with the closest heading angle to that of the node of interest is selected, so the connection between the source and the destination consists of a series of nodes that are moving in approximately the same direction. The rationale behind this concept is to maintain the connection between the nodes as long as possible. This is in contrast to the well known hop count method, which does not consider the connection lifetime. We propose three enhancements and modifications of the Ad-hoc on demand distance vector (AODV) protocol that can find a suitable path between source and destination using combinations and prioritization of angle direction and hop count. Firstly, we consider that if there are multiple routing paths available, the path with the minimum hop count is selected and when the hop counts are the same the path with the best angle direction is selected.
Secondly, if multiple routing paths are available the paths with the best angle direction are chosen but if the angles are the same (fall within the same specified segment), the path with minimum hop count is chosen. Thirdly, if there is more than one path available, we calculate the average of all the heading angles in every path and find the best one (lowest average) from the source to the destination. In MANETs, flooding is a popular message broadcasting technique so we also propose a new scheme for MANETS where the value of the rebroadcast packets for every host node is dynamically adjusted according to the number of its neighbouring nodes. A fixed probabilistic scheme algorithm that can dynamically adjust the rebroadcasting probability at a given node according to its ID is also proposed; Fixed probabilistic schemes are one of the solutions to reduce rebroadcasts and so alleviate the broadcast storm problem. Performance evaluation of the proposed schemes is conducted using the Global Mobile Information System (GloMoSim) network simulator and varying a number of important MANET parameters, including node speed, node density, number of nodes and number of packets, all using a Random Waypoint (RWP) mobility model. Finally, we measure and compare the performance of all the proposed approaches by evaluating them against the standard AODV routing protocol. The simulation results reveal that the proposed approaches give relatively comparable overall performance but which is better than AODV for almost all performance measures and scenarios examined
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Enhanced Probabilistic Broadcasting Scheme for Routing in MANETs. An investigation in the design analysis and performance evaluation of an enhanced probabilistic broadcasting scheme for on-demand routing protocols in mobile ad-hoc networks.
Broadcasting is an essential and effective data propagation mechanism with several important applications, such as route discovery, address resolution and many other network services. Though data broadcasting has many advantages, it can also cause a high degree of contention, collision and congestion, leading to what is known as Âżbroadcast storm problemsÂż. Broadcasting has traditionally been based on the flooding protocol, which simply overflows the network with a high number of rebroadcast messages until these reach all the network nodes. A good probabilistic broadcast protocol can achieve high saved rebroadcast (SRB), low collision and a lower number of relays.
When a node is in a sparse region of the network, rebroadcasting is relatively more important while the potential redundancy of rebroadcast is low because there are few neighbours which might rebroadcast the packet unnecessarily. Further, in such a situation, contention over the wireless medium resulting from Redundant broadcasts is not as serious as in scenarios with medium or high density node populations. This research proposes a dynamic probabilistic approach that dynamically fine-tunes the rebroadcast probability according to the number of neighbouring nodes distributed in the ad-hoc network for routing request packets (RREQs) without requiring the assistance of distance measurements or location-determination devices. The main goal of this approach is to reduce the number of rebroadcast packets and collisions in the network. The performance of the proposed approach is investigated and compared with simple AODV, fixed-probabilistic and adjusted-probabilistic flooding [1] schemes using the GloMoSim network simulator and a number of important MANET parameters, including node speed, traffic load and node density under a Random Waypoint (RWP) mobility model. Performance results reveal that the proposed approach is able to achieve higher SRB and less collision as well as a lower number of relays than fixed probabilistic, simple AODV and adjusted-probabilistic flooding.
In this research, extensive simulation experiments have been conducted in order to study and analyse the proposed dynamic probabilistic approach under different mobility models. The mobility model is designed to describe the movement pattern of mobile customers, and how their position, velocity and acceleration change over time.
In this study, a new enhanced dynamic probabilistic flooding scheme is presented. The rebroadcast probability p will be calculated dynamically and the rebroadcasting decision will be based on the average number of nodes in the ad-hoc networks. The performance of the new enhanced algorithm is evaluated and compared to the simple AODV, fixed-probabilistic, adjusted-probabilistic and dynamic-probabilistic flooding schemes. It is demonstrated that the new algorithm has superior performance characteristics in terms of collision, relays and SRB.
Finally, the proposed schemes are tested and evaluated through a set of experiments under different mobility models to demonstrate the relative merits and capabilities of these schemes
Encounter gossip: a high coverage broadcast protocol for MANET
PhD ThesisMobile Ad-hoc Networks (MANETs) allow deployment of mobile wireless devices or nodes in a range of environments without any fixed infrastructure and hence at a minimal setup cost. Broadcast support that assures a high coverage (i.e., a large fraction of nodes receiving a broadcast) is essential
for hosting user applications, and is also non-trivial to achieve due to the nature of devices and mobility. We propose Encounter Gossip, a novel broadcast protocol, which holds minimal state and is unaware of network topology. Coverage obtained can be made arbitrarily close to 1 at a moderate
cost of extra message tra c, even in partition-prone networks. Under certain simplifying assumptions, it is shown that a high coverage is achieved by making a total of O(n ln n) broadcasts, where n is
the number of nodes, and the time to propagate a message is O(ln n). The e ect of various network parameters on the protocol performance is examined. We then propose modifications to minimise the number of redundant transmissions without compromising the achieved coverage. Two approaches
are pursued: timer based and history based. The e ectiveness of each of these approaches is assessed through an extensive set of simulation experiments in the context of two mobility models. Specifically, we introduce a new heuristic alpha policy which achieves significant reduction in redundancy with
negligible reduction in coverage. A generalisation to multiple broadcasts proceeding in parallel is proposed and the protocol is refined to reduce problems that can occur due to the effects of high mobility when transmitting a large number of messages. Finally, we implement and validate
Encounter Gossip in the context of a real-life mobile ad-hoc network. All these investigations suggest that the protocol, together with the proposed modifications and re nements, is suited to MANETs
of varying degrees of node densities and speeds
Actes de l'Ecole d'Eté Temps Réel 2005 - ETR'2005
Pdf des actes disponible à l'URL http://etr05.loria.fr/Le programme de l'Ecole d'été Temps Réel 2005 est construit autour d'exposés de synthèse donnés par des spécialistes du monde industriel et universitaire qui permettront aux participants de l'ETR, et notamment aux doctorants, de se forger une culture scientifique dans le domaine. Cette quatrième édition est centrée autour des grands thèmes d'importance dans la conception des systèmes temps réel : Langages et techniques de description d'architectures, Validation, test et preuve par des approches déterministes et stochastiques, Ordonnancement et systèmes d'exploitation temps réel, Répartition, réseaux temps réel et qualité de service