12,817 research outputs found
Porqpine: a peer-to-peer search engine
In this paper, we present a fully distributed and collaborative search
engine for web pages: Porqpine. This system uses a novel query-based model
and collaborative filtering techniques in order to obtain user-customized
results. All knowledge about users and profiles is stored in each user
node?s application. Overall the system is a multi-agent system that runs on
the computers of the user community. The nodes interact in a peer-to-peer
fashion in order to create a real distributed search engine where
information is completely distributed among all the nodes in the network.
Moreover, the system preserves the privacy of user queries and results by
maintaining the anonymity of the queries? consumers and results? producers.
The knowledge required by the system to work is implicitly caught through
the monitoring of users actions, not only within the system?s interface but
also within one of the most popular web browsers. Thus, users are not
required to explicitly feed knowledge about their interests into the system
since this process is done automatically. In this manner, users obtain the
benefits of a personalized search engine just by installing the application
on their computer. Porqpine does not intend to shun completely conventional
centralized search engines but to complement them by issuing more accurate
and personalized results.Postprint (published version
Affective Music Information Retrieval
Much of the appeal of music lies in its power to convey emotions/moods and to
evoke them in listeners. In consequence, the past decade witnessed a growing
interest in modeling emotions from musical signals in the music information
retrieval (MIR) community. In this article, we present a novel generative
approach to music emotion modeling, with a specific focus on the
valence-arousal (VA) dimension model of emotion. The presented generative
model, called \emph{acoustic emotion Gaussians} (AEG), better accounts for the
subjectivity of emotion perception by the use of probability distributions.
Specifically, it learns from the emotion annotations of multiple subjects a
Gaussian mixture model in the VA space with prior constraints on the
corresponding acoustic features of the training music pieces. Such a
computational framework is technically sound, capable of learning in an online
fashion, and thus applicable to a variety of applications, including
user-independent (general) and user-dependent (personalized) emotion
recognition and emotion-based music retrieval. We report evaluations of the
aforementioned applications of AEG on a larger-scale emotion-annotated corpora,
AMG1608, to demonstrate the effectiveness of AEG and to showcase how
evaluations are conducted for research on emotion-based MIR. Directions of
future work are also discussed.Comment: 40 pages, 18 figures, 5 tables, author versio
HandyBroker - An intelligent product-brokering agent for M-commerce applications with user preference tracking
One of the potential applications for agent-based systems is m-commerce. A lot of research has been done on making such systems intelligent to personalize their services for users. In most systems, user-supplied keywords are generally used to help generate profiles for users. In this paper, an evolutionary ontology-based product-brokering agent has been designed for m-commerce applications. It uses an evaluation function to represent a user’s preference instead of the usual keyword-based profile. By using genetic algorithms, the agent tracks the user’s preferences for a particular product by tuning some parameters inside its evaluation function. A prototype called “Handy Broker” has been implemented in Java and the results obtained from our experiments looks promising for m-commerce use
- …