672 research outputs found
Quantum Penny Flip game with unawareness
Games with unawareness model strategic situations in which players'
perceptions about the game are limited. They take into account the fact that
the players may be unaware of some of the strategies available to them or their
opponents as well as the players may have a restricted view about the number of
players participating in the game. The aim of the research is to introduce this
notion into theory of quantum games. We shall focus on PQ Penny Flip game
introduced by D. Meyer. We shall formalize the previous results and consider
other cases of unawareness in the game
Partial Awareness
We develop a modal logic to capture partial awareness. The logic has three
building blocks: objects, properties, and concepts. Properties are unary
predicates on objects; concepts are Boolean combinations of properties. We take
an agent to be partially aware of a concept if she is aware of the concept
without being aware of the properties that define it. The logic allows for
quantification over objects and properties, so that the agent can reason about
her own unawareness. We then apply the logic to contracts, which we view as
syntactic objects that dictate outcomes based on the truth of formulas. We show
that when agents are unaware of some relevant properties, referencing concepts
that agents are only partially aware of can improve welfare.Comment: Appears in AAAI-1
Common priors for generalized type spaces
The notion of common prior is well-understood and widely-used in the incomplete information games literature. For ordinary type spaces the common prior is deïżœfined. Pintïżœer and Udvari (2011) introduce the notion of generalized type space. Generalized type spaces are models for various bonded rationality issues, for ïżœnite belief hierarchies, unawareness among others.
In this paper we deïżœne the notion of common prior for generalized types spaces. Our results are as follows: the generalization (1) suggests a new form of common prior for ordinary type spaces, (2) shows some quantum game theoretic results (Brandenburger and La Mura, 2011) in new light
Common priors for generalized type spaces
The notion of common prior is well-understood and widely-used in the incomplete information games literature. For ordinary type spaces the common prior is defined. Pinter and Udvari (2011) introduce the notion of generalized type space. Generalized type spaces are models for various bonded rationality issues, for finite belief hierarchies, unawareness among others. In this paper we define the notion of common prior for generalized types spaces. Our results are as follows: the generalization (1) suggests a new form of common prior for ordinary type spaces, (2) shows some quantum game theoretic results (Brandenburger and La Mura, 2011) in new light.Type spaces; Generalized type spaces; Common prior; HarsĂĄnyi Doctrine; Quantum games
Essays on Labor and Behavioral Economics
This dissertation includes three essays on topics in labor and behavioral economics. The first chapter studies a long-lasting question in labor, namely if public-sector workers are paid more than their counterfactual wages in the private sector. The second chapter experimentally studies the
problem of adverse selection occurring over time. Finally, the third chapter examines decision-making when agents become aware of hitherto unknown contingencies, also using experimental methods
Invisible Hand in the Process of Making Economics or on the Method and Scope of Economics
As a social science, economics cannot be reduced to simply an a priori science or an ideology. In addition economics cannot be solely an empirical or a historical science. Economics is a research field which studies only one dimension of human behavior, with the four fields of mathematics, econometrics, ethics and history intersecting one another. The purpose of this paper is to discuss the two parts of the proposition above, in connection with the controversies surrounding the method and the scope of economics: economics as an applied mathematics and economics as a predictive/empirical science.Invisible hand, Scope and method in economics, Economics as an applied mathematics, Economics as an empirical science, Economics as ideology.
Decision Making and Trade without Probabilities
What is a rational decision-maker supposed to do when facing an unfamiliar problem, where there is uncertainty but no basis for making probabilistic assessments? One answer is to use a form of expected utility theory, and assume that agents assign their own subjective probabilities to each element of the (presumably known) state space. In contrast, this paper presents a model in which agents do not form subjective probabilities over the elements of the state space, but nonetheless use new information to update their beliefs about what the elements of the state space are. This model is shown to lead to different predictions about trading behavior in a simple asset market under uncertainty. A controlled laboratory experiment tests the predictions of this model against those of expected utility theory and against the hypothesis that subjects act naĂšıvely and non-strategically. The results suggest that a lack of subjective probabilities does not imply irrational or unpredictable behavior, but instead allows individuals to use both what they know and knowledge of what they do not know in their decision making. Comment un dĂ©cideur rationnel est-il censĂ© rĂ©agir face Ă un problĂšme qui ne lui est pas familier lorsquĂąil existe une certaine incertitude, et en lĂąabsence dĂąune base sur laquelle effectuer des estimations probabilistes? Une solution consiste Ă utiliser une forme de la thĂ©orie de lĂąutilitĂ© espĂ©rĂ©e et de prĂ©sumer que les agents attribuent leurs propres probabilitĂ©s subjectives Ă chaque Ă©lĂ©ment de la reprĂ©sentation dùétat (sans doute connue). Par contraste, notre article prĂ©sente un modĂšle oĂÂč les agents ne forment pas de probabilitĂ©s subjectives sur les Ă©lĂ©ments de la reprĂ©sentation dùétat, mais utilisent de nouveaux renseignements afin de mettre Ă jour leurs croyances sur les Ă©lĂ©ments formant la reprĂ©sentation dùétat. Le comportement des Ă©changes avec ce modĂšle dans un marchĂ© dĂąactifs simple et incertain nous mĂšne Ă des prĂ©dictions diffĂ©rentes. En utilisant une expĂ©rience contrĂŽlĂ©e en laboratoire, nous avons vĂ©rifiĂ© les prĂ©dictions de ce modĂšle contre celles de la thĂ©orie de lĂąutilitĂ© espĂ©rĂ©e et contre lĂąhypothĂšse que les sujets agissent avec naĂÂŻvetĂ© et sans recourir Ă une stratĂ©gie. Les rĂ©sultats suggĂšrent quĂąun manque de probabilitĂ©s subjectives nĂąimplique pas un comportement irrationnel ou imprĂ©visible, mais permet plutĂŽt aux individus dĂąutiliser autant lĂąinformation quĂąils possĂšdent que la connaissance de lĂąinformation quĂąils ne possĂšdent pas dans leur prise de dĂ©cision.Uncertainty; non-expected utility; incomplete preferences; ambiguity., Incertitude, utilitĂ© non espĂ©rĂ©e, prĂ©fĂ©rences incomplĂštes, ambiguĂŻtĂ©.
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