425 research outputs found
Quadratic Core-Selecting Payment Rules for Combinatorial Auctions
We report on the use of a quadratic programming technique in recent and upcoming spectrum auctions in Europe. Specifically, we compute a unique point in the core that minimizes the sum of squared deviations from a reference point, for example, from the Vickrey-Clarke-Groves payments. Analyzing the Karush-Kuhn-Tucker conditions, we demonstrate that the resulting payments can be decomposed into a series of economically meaningful and equitable penalties. Furthermore, we discuss the benefits of this combinatorial auction, explore the use of alternative reserve pricing approaches in this context, and indicate the results of several hundred computational runs using CATS data.Auctions, spectrum auctions, market design, package auction, clock auction, combinatorial auction
Designing Coalition-Proof Reverse Auctions over Continuous Goods
This paper investigates reverse auctions that involve continuous values of
different types of goods, general nonconvex constraints, and second stage
costs. We seek to design the payment rules and conditions under which
coalitions of participants cannot influence the auction outcome in order to
obtain higher collective utility. Under the incentive-compatible
Vickrey-Clarke-Groves mechanism, we show that coalition-proof outcomes are
achieved if the submitted bids are convex and the constraint sets are of a
polymatroid-type. These conditions, however, do not capture the complexity of
the general class of reverse auctions under consideration. By relaxing the
property of incentive-compatibility, we investigate further payment rules that
are coalition-proof without any extra conditions on the submitted bids and the
constraint sets. Since calculating the payments directly for these mechanisms
is computationally difficult for auctions involving many participants, we
present two computationally efficient methods. Our results are verified with
several case studies based on electricity market data
Spectrum Auction Design
Spectrum auctions are used by governments to assign and price licenses for wireless communications. The standard approach is the simultaneous ascending auction, in which many related lots are auctioned simultaneously in a sequence of rounds. I analyze the strengths and weaknesses of the approach with examples from US spectrum auctions. I then present a variation, the package clock auction, adopted by the UK, which addresses many of the problems of the simultaneous ascending auction while building on its strengths. The package clock auction is a simple dynamic auction in which bidders bid on packages of lots. Most importantly, the auction allows alternative technologies that require the spectrum to be organized in different ways to compete in a technology-neutral auction. In addition, the pricing rule and information policy are carefully tailored to mitigate gaming behavior. An activity rule based on revealed preference promotes price discovery throughout the clock stage of the auction. Truthful bidding is encouraged, which simplifies bidding and improves efficiency. Experimental tests and early auctions confirm the advantages of the approach.Auctions, spectrum auctions, market design, package auction, clock auction, combinatorial auction
Core-Selecting Auctions for Dynamically Allocating Heterogeneous VMs in Cloud Computing
In a cloud market, the cloud provider provisions heterogeneous virtual machine (VM) instances from its resource pool, for allocation to cloud users. Auction-based allocations are efficient in assigning VMs to users who value them the most. Existing auction design often overlooks the heterogeneity of VMs, and does not consider dynamic, demand-driven VM provisioning. Moreover, the classic VCG auction leads to unsatisfactory seller revenues and vulnerability to a strategic bidding behavior known as shill bidding. This work presents a new type of core-selecting VM auctions, which are combinatorial auctions that always select bidder charges from the core of the price vector space, with guaranteed economic efficiency under truthful bidding. These auctions represent a comprehensive three-phase mechanism that instructs the cloud provider to judiciously assemble, allocate, and price VM bundles. They are proof against shills, can improve seller revenue over existing auction mechanisms, and can be tailored to maximize truthfulness.published_or_final_versio
Core-competitive Auctions
One of the major drawbacks of the celebrated VCG auction is its low (or zero)
revenue even when the agents have high value for the goods and a {\em
competitive} outcome could have generated a significant revenue. A competitive
outcome is one for which it is impossible for the seller and a subset of buyers
to `block' the auction by defecting and negotiating an outcome with higher
payoffs for themselves. This corresponds to the well-known concept of {\em
core} in cooperative game theory.
In particular, VCG revenue is known to be not competitive when the goods
being sold have complementarities. A bottleneck here is an impossibility result
showing that there is no auction that simultaneously achieves competitive
prices (a core outcome) and incentive-compatibility.
In this paper we try to overcome the above impossibility result by asking the
following natural question: is it possible to design an incentive-compatible
auction whose revenue is comparable (even if less) to a competitive outcome?
Towards this, we define a notion of {\em core-competitive} auctions. We say
that an incentive-compatible auction is -core-competitive if its
revenue is at least fraction of the minimum revenue of a
core-outcome. We study the Text-and-Image setting. In this setting, there is an
ad slot which can be filled with either a single image ad or text ads. We
design an core-competitive randomized auction and an
competitive deterministic auction for the Text-and-Image
setting. We also show that both factors are tight
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