18 research outputs found

    Software defined networking for radio telescopes: a case study on the applicability of SDN for MeerKAT

    Get PDF
    Scientific instruments like radio telescopes depend on high-performance networks for internal data exchange. The high bandwidth data exchange between the components of a radio telescope makes use of multicast networking. Complex multicast networks are hard to maintain and grow, and specific installations require modified network switches. This study evaluates Software Defined Networking (SDN) for use in the MeerKAT radio telescope to alleviate the management complexity and allow for a vendor-neutral implementation. The purpose of this dissertation is to verify that an SDN multicast network can produce suitable paths for data flow through the network and to see if such an implementation is easier to maintain and grow. There is little literature regarding SDN for radio telescope networks; however, there is considerable work where different aspects of SDN are discussed and demonstrated for video streaming. SDN with multicast for video streaming, although simpler, forms the background research. Considerable work was put into understanding and documenting the different aspects of a radio telescope affecting the data network. The telescope network controller generates the OpenFlow rules required by the SDN controller and is a new concept introduced in this work. The telescope network controller is fitted with two placement algorithms to demonstrate its flexibility. Both algorithms are suitable for the expected workload, but they produce very different traffic patterns. The two algorithms are not compared to one another, they were created to demonstrate the ease of adding domain specific knowledge to an SDN. The telescope network controller makes it easy to introduce and use new flow placement algorithms, thus making traffic engineering feasible for the radio telescope. Complex multicast networks are easier to maintain and grow with SDN. SDN allows customised packet forwarding rules typically unattainable with standard routing and other standard network protocols and implementations. A radio telescope with a software-defined data network is resilient, easier to maintain, vendor-neutral, and possesses advanced traffic engineering mechanisms

    A Framework for Controlling Quality of Sessions in Multimedia Systems

    Get PDF
    Collaborative multimedia systems demand overall session quality control beyond the level of quality of service (QoS) pertaining to individual connections in isolation of others. At every instant in time, the quality of the session depends on the actual QoS offered by the system to each of the application streams, as well as on the relative priorities of these streams according to the application semantics. We introduce a framework for achieving QoSess control and address the architectural issues involved in designing a QoSess control laver that realizes the proposed framework. In addition, we detail our contributions for two main components of the QoSess control layer. The first component is a scalable and robust feedback protocol, which allows for determining the worst case state among a group of receivers of a stream. This mechanism is used for controlling the transmission rates of multimedia sources in both cases of layered and single-rate multicast streams. The second component is a set of inter-stream adaptation algorithms that dynamically control the bandwidth shares of the streams belonging to a session. Additionally, in order to ensure stability and responsiveness in the inter-stream adaptation process, several measures are taken, including devising a domain rate control protocol. The performance of the proposed mechanisms is analyzed and their advantages are demonstrated by simulation and experimental results

    Hardware Acceleration of Network Intrusion Detection System Using FPGA

    Get PDF
    This thesis presents new algorithms and hardware designs for Signature-based Network Intrusion Detection System (SB-NIDS) optimisation exploiting a hybrid hardwaresoftware co-designed embedded processing platform. The work describe concentrates on optimisation of a complete SB-NIDS Snort application software on a FPGA based hardware-software target rather than on the implementation of a single functional unit for hardware acceleration. Pattern Matching Hardware Accelerator (PMHA) based on Bloom filter was designed to optimise SB-NIDS performance for execution on a Xilinx MicroBlaze soft-core processor. The Bloom filter approach enables the potentially large number of network intrusion attack patterns to be efficiently represented and searched primarily using accesses to FPGA on-chip memory. The thesis demonstrates, the viability of hybrid hardware-software co-designed approach for SB-NIDS. Future work is required to investigate the effects of later generation FPGA technology and multi-core processors in order to clearly prove the benefits over conventional processor platforms for SB-NIDS. The strengths and weaknesses of the hardware accelerators and algorithms are analysed, and experimental results are examined to determine the effectiveness of the implementation. Experimental results confirm that the PMHA is capable of performing network packet analysis for gigabit rate network traffic. Experimental test results indicate that our SB-NIDS prototype implementation on relatively low clock rate embedded processing platform performance is approximately 1.7 times better than Snort executing on a general purpose processor on PC when comparing processor cycles rather than wall clock time

    Test and evaluation of a prototyped sensor-camera network for persistent intelligence, surveillance, and reconnaissance in support of tactical coalition networking environments

    Get PDF
    This thesis investigated the feasibility of deploying an integrated sensor-camera network in military and law enforcement applications. The system was built using entirely commercial-off-the-shelf technologies. The prototype used the unattended ground sensors combined with digital video surveillance cameras to provide accurate real-time situational awareness, persistent intelligence and remote security. A robust testing and evaluation plan was created to measure the system's performance based on specific metrics. The tests focused primarily on the capabilities of the sensor aspect of the network. Tests were conducted to determine the maximum detection range, probabilities of detection, maximum communications range, and battery life. Mathematical models were created to assist network planners. Additionally, the prototyped system was tested through field exercises as part of the Naval Postgraduate School's Coalition Operating Area Surveillance and Targeting System field demonstrations in California and northern Thailand. Although the sensing capabilities exceeded the minimum metrics, the system was not suitable for use in military applications. However, the prototyped network would work well in less demanding law enforcement environments. Additionally, the feasibility and the need to develop an integrated sensor-camera network were demonstrated.http://archive.org/details/testndevaluation109452780US Navy (USN) author.Approved for public release; distribution is unlimited

    Investigation Of OSI Protocols For Distributed Interactive Simulation: Final Report, A Transition Plan

    Get PDF
    Report assesses the impact of using Open System Interconnection (OSI) protocols in the distributed interactive simulation (DIS) environment

    Quality of Service improvements for real time multimedia applications using next generation network architectures and blockchain in Internet Service Provider cooperative scenario

    Get PDF
    Real time communications are becoming part of our daily life, requiring constrained requisites with the purpose of being enjoyed in harmony by end users. The factors ruling these requisites are Quality of Service parameters of the users' Internet connections. Achieving a satisfactory QoS level for real time communications depends on parameters that are strongly influenced by the quality of the network connections among the Internet Service Providers, which are located in the path between final users and Over The Top service providers that are supplying them with real time services. Final users can be: business people having real time videoconferences, or adopting crytpocurrencies in their exchanges, videogamers playing online games together with others residing in other countries, migrants talking with their relatives or watching their children growing up in their home countries, people with disabilities adopting tecnologies to help them, doctors performing remote surgeries, manufacturers adopting augmented reality devices to perform dangerous tasks. Each of them performing their daily activities are requiring specific QoS parameters to their ISPs, that nowadays seem to be unable to provide them with a satisfactory QoS level for these kinds of real time services. Through the adoption of next generation networks, such as the Information Centric Networking, it would be possible to overcome the QoS problems that nowadays are experienced. By adopting Blockchain technologies, in several use cases, it would be possible to improve those security aspects related to the non-temperability of information and privacy. I started this thesis analyzing next generation architectures enabling real time multimedia communications. In Software Defined Networking, Named Data Networking and Community Information Centric Networking, I highlighted potential approaches to solve QoS problems that are affecting real time multimedia applications. During my experiments I found that applications able to transmit high quality videos, such as 4k or 8k videos, or to directly interact with devices AR/VR enabled are missing for both ICN approaches. Then I proposed a REST interface for the enforcing of a specific QoS parameter, the round trip time (RTT) taking into consideration the specific use case of a game company that connects with the same telecommunication company of the final user. Supposing that the proposed REST APIs have been deployed in the game company and in the ISP, when one or more users are experiencing lag, the game company will try to ask the ISP to reduce the RTT for that specific user or that group of users. This request can be done by performing a call to a method where IP address(es) and the maximum RTT desired are passed. I also proposed other methods, through which it would be possible to retrieve information about the QoS parameters, and exchange, if necessary, an exceeding parameter in change of another one. The proposed REST APIs can also be used in more complex scenarios, where ISPs along the path are chained together, in order to improve the end to end QoS among Over The Top service provider and final users. To store the information exchanged by using the proposed REST APIs, I proposed to adopt a permissioned blockchain, analizying the ISPs cooperative use case with Hyperledger Fabric, where I proposed the adoption of the Proof of Authority consensus algorithm, to increase the throughput in terms of transactions per second. In a specific case that I examined, I am proposing a combination of Information Centric Networking and Blockchain, in an architecture where ISPs are exchanging valuable information regarding final Users, to improve their QoS parameters. I also proposed my smart contract for the gaming delay use case, that can be used to rule the communication among those ISPs that are along the path among OTT and final users. An extension of this work can be done, by defining billing costs for the QoS improvements

    Concepts, applications and analysis of a submarine based wireless network

    Get PDF
    As Information Technology tools continue to improve, we must take advantage of this wave by developing wise solutions to help automate many daily tasks presented onboard submarines. Java based applications and Commercial-Off- The-Shelf (COTS) technology provides us low cost solutions that increase the availability and mobility of the information we seek. Small pen based computers and wireless LANS allow us to create dynamic and distributable applications that can route paperwork or fight casualties. It is imperative we take full advantage of these technologies in the design of our new submarines as well as in retrofit of our older ones. This thesis attempts to solve a key task, Damage Control (DC) communications, by designing a Java based application known as SWIPNet (Submarine Wireless Prototyped Network). This virtual grease board application uses multicast sockets to send standard DC and crew reports to all wireless handhelds that participate in a casualty. A proposed Virginia class wireless network, known a Non Tactical Data Processing System (NTDPS), was then analyzed to determine network efficiency in the presence of a SWIPNet and 14 other submarine type network loads. Demonstrations have proven that SWIPNet provides a more efficient way to communicate and can function effectively on the NTDPS.http://archive.org/details/conceptspplicati109451098

    A convenient approach to the deterministic routing of MIDI messages

    Get PDF
    This research investigates the design and development of a Wireless MIDI Connection Management solution in order to create a deterministic MIDI transmission system. A investigation of the MIDI protocol show it to have certain limitation that can be overcome through the use of transmission solutions. These solutions can be used to improve on the versatility of MIDI while overcoming the MIDI's notorious cable length limitation. XMOS's deterministic XS1 microcontrollers are used to enable the design of a real-time system. The MIDINet system is investigated to identify both the strengths and weaknesses of such a connection management system, while other systems for network transmission of MIDI messages are reviewed. These investigations lead to a design concept for a new network MIDI transmission system that allows for the remote management of connections. The design and subsequent implementation of both the transmission system and the connection management system are then detailed. A testing methodology is then devised to allow for the newly created connection management system to be compared to the MIDINet system. The findings show the deterministic system to have lower latency than that of the MIDINet system, while utilising more compact and power efficient hardware

    Intelligent Network Infrastructures: New Functional Perspectives on Leveraging Future Internet Services

    Get PDF
    The Internet experience of the 21st century is by far very different from that of the early '80s. The Internet has adapted itself to become what it really is today, a very successful business platform of global scale. As every highly successful technology, the Internet has suffered from a natural process of ossification. Over the last 30 years, the technical solutions adopted to leverage emerging applications can be divided in two categories. First, the addition of new functionalities either patching existing protocols or adding new upper layers. Second, accommodating traffic grow with higher bandwidth links. Unfortunately, this approach is not suitable to provide the proper ground for a wide gamma of new applications. To be deployed, these future Internet applications require from the network layer advanced capabilities that the TCP/IP stack and its derived protocols can not provide by design in a robust, scalable fashion. NGNs (Next Generation Networks) on top of intelligent telecommunication infrastructures are being envisioned to support future Internet Services. This thesis contributes with three proposals to achieve this ambitious goal. The first proposal presents a preliminary architecture to allow NGNs to seamlessly request advanced services from layer 1 transport networks, such as QoS guaranteed point-to-multipoint circuits. This architecture is based on virtualization techniques applied to layer 1 networks, and hides from NGNs all complexities of interdomain provisioning. Moreover, the economic aspects involved were also considered, making the architecture attractive to carriers. The second contribution regards a framework to develop DiffServ-MPLS capable networks based exclusively on open source software and commodity PCs. The developed DiffServ-MPLS flexible software router was designed to allow NGN prototyping, that make use of pseudo virtual circuits and assured QoS as a starting point of development. The third proposal presents a state of the art routing and wavelength assignment algorithm for photonic networks. This algorithm considers physical layer impairments to 100% guarantee the requested QoS profile, even in case of single network failures. A number of novel techniques were applied to offer lower blocking probability when compared with recent proposed algorithms, without impacting on setup delay time
    corecore