33,162 research outputs found

    Shared Substance: Developing Flexible Multi-Surface Applications

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    International audienceThis paper presents a novel middleware for developing flexible interactive multi-surface applications. Using a scenario-based approach, we identify the requirements for this type of applications. We then introduce Substance, a data-oriented framework that decouples functionality from data, and Shared Substance, a middleware implemented in Substance that provides powerful sharing abstractions. We describe our implementation of two applications with Shared Substance and discuss the insights gained from these experiments. Our finding is that the combination of a data- oriented programming model with middleware support for sharing data and functionality provides a flexible, robust solution with low viscosity at both design-time and run-time

    Deterministic Consistency: A Programming Model for Shared Memory Parallelism

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    The difficulty of developing reliable parallel software is generating interest in deterministic environments, where a given program and input can yield only one possible result. Languages or type systems can enforce determinism in new code, and runtime systems can impose synthetic schedules on legacy parallel code. To parallelize existing serial code, however, we would like a programming model that is naturally deterministic without language restrictions or artificial scheduling. We propose "deterministic consistency", a parallel programming model as easy to understand as the "parallel assignment" construct in sequential languages such as Perl and JavaScript, where concurrent threads always read their inputs before writing shared outputs. DC supports common data- and task-parallel synchronization abstractions such as fork/join and barriers, as well as non-hierarchical structures such as producer/consumer pipelines and futures. A preliminary prototype suggests that software-only implementations of DC can run applications written for popular parallel environments such as OpenMP with low (<10%) overhead for some applications.Comment: 7 pages, 3 figure

    CScript : a distributed programming language for building mixed-consistency applications

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    Current programming models only provide abstractions for sharing data under a homogeneous consistency model. It is, however, not uncommon for a distributed application to provide strong consistency for one part of the shared data and eventual consistency for another part. Because mixing consistency models is not supported by current programming models, writing such applications is extremely difficult. In this paper we propose CScript, a distributed object-oriented programming language with built-in support for data replication. At its core are consistent and available replicated objects. CScript regulates the interactions between these objects to avoid subtle inconsistencies that arise when mixing consistency models. Our evaluation compares a collaborative text editor built atop CScript with a state-of-the-art implementation. The results show that our approach is flexible and more memory efficient

    The role of concurrency in an evolutionary view of programming abstractions

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    In this paper we examine how concurrency has been embodied in mainstream programming languages. In particular, we rely on the evolutionary talking borrowed from biology to discuss major historical landmarks and crucial concepts that shaped the development of programming languages. We examine the general development process, occasionally deepening into some language, trying to uncover evolutionary lineages related to specific programming traits. We mainly focus on concurrency, discussing the different abstraction levels involved in present-day concurrent programming and emphasizing the fact that they correspond to different levels of explanation. We then comment on the role of theoretical research on the quest for suitable programming abstractions, recalling the importance of changing the working framework and the way of looking every so often. This paper is not meant to be a survey of modern mainstream programming languages: it would be very incomplete in that sense. It aims instead at pointing out a number of remarks and connect them under an evolutionary perspective, in order to grasp a unifying, but not simplistic, view of the programming languages development process

    High-level Cryptographic Abstractions

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    The interfaces exposed by commonly used cryptographic libraries are clumsy, complicated, and assume an understanding of cryptographic algorithms. The challenge is to design high-level abstractions that require minimum knowledge and effort to use while also allowing maximum control when needed. This paper proposes such high-level abstractions consisting of simple cryptographic primitives and full declarative configuration. These abstractions can be implemented on top of any cryptographic library in any language. We have implemented these abstractions in Python, and used them to write a wide variety of well-known security protocols, including Signal, Kerberos, and TLS. We show that programs using our abstractions are much smaller and easier to write than using low-level libraries, where size of security protocols implemented is reduced by about a third on average. We show our implementation incurs a small overhead, less than 5 microseconds for shared key operations and less than 341 microseconds (< 1%) for public key operations. We also show our abstractions are safe against main types of cryptographic misuse reported in the literature

    A compiler approach to scalable concurrent program design

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    The programmer's most powerful tool for controlling complexity in program design is abstraction. We seek to use abstraction in the design of concurrent programs, so as to separate design decisions concerned with decomposition, communication, synchronization, mapping, granularity, and load balancing. This paper describes programming and compiler techniques intended to facilitate this design strategy. The programming techniques are based on a core programming notation with two important properties: the ability to separate concurrent programming concerns, and extensibility with reusable programmer-defined abstractions. The compiler techniques are based on a simple transformation system together with a set of compilation transformations and portable run-time support. The transformation system allows programmer-defined abstractions to be defined as source-to-source transformations that convert abstractions into the core notation. The same transformation system is used to apply compilation transformations that incrementally transform the core notation toward an abstract concurrent machine. This machine can be implemented on a variety of concurrent architectures using simple run-time support. The transformation, compilation, and run-time system techniques have been implemented and are incorporated in a public-domain program development toolkit. This toolkit operates on a wide variety of networked workstations, multicomputers, and shared-memory multiprocessors. It includes a program transformer, concurrent compiler, syntax checker, debugger, performance analyzer, and execution animator. A variety of substantial applications have been developed using the toolkit, in areas such as climate modeling and fluid dynamics

    Logic Programming Applications: What Are the Abstractions and Implementations?

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    This article presents an overview of applications of logic programming, classifying them based on the abstractions and implementations of logic languages that support the applications. The three key abstractions are join, recursion, and constraint. Their essential implementations are for-loops, fixed points, and backtracking, respectively. The corresponding kinds of applications are database queries, inductive analysis, and combinatorial search, respectively. We also discuss language extensions and programming paradigms, summarize example application problems by application areas, and touch on example systems that support variants of the abstractions with different implementations

    Functional programming abstractions for weakly consistent systems

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    In recent years, there has been a wide-spread adoption of both multicore and cloud computing. Traditionally, concurrent programmers have relied on the underlying system providing strong memory consistency, where there is a semblance of concurrent tasks operating over a shared global address space. However, providing scalable strong consistency guarantees as the scale of the system grows is an increasingly difficult endeavor. In a multicore setting, the increasing complexity and the lack of scalability of hardware mechanisms such as cache coherence deters scalable strong consistency. In geo-distributed compute clouds, the availability concerns in the presence of partial failures prohibit strong consistency. Hence, modern multicore and cloud computing platforms eschew strong consistency in favor of weakly consistent memory, where each task\u27s memory view is incomparable with the other tasks. As a result, programmers on these platforms must tackle the full complexity of concurrent programming for an asynchronous distributed system. ^ This dissertation argues that functional programming language abstractions can simplify scalable concurrent programming for weakly consistent systems. Functional programming espouses mutation-free programming, and rare mutations when present are explicit in their types. By controlling and explicitly reasoning about shared state mutations, functional abstractions simplify concurrent programming. Building upon this intuition, this dissertation presents three major contributions, each focused on addressing a particular challenge associated with weakly consistent loosely coupled systems. First, it describes A NERIS, a concurrent functional programming language and runtime for the Intel Single-chip Cloud Computer, and shows how to provide an efficient cache coherent virtual address space on top of a non cache coherent multicore architecture. Next, it describes RxCML, a distributed extension of MULTIMLTON and shows that, with the help of speculative execution, synchronous communication can be utilized as an efficient abstraction for programming asynchronous distributed systems. Finally, it presents QUELEA, a programming system for eventually consistent distributed stores, and shows that the choice of correct consistency level for replicated data type operations and transactions can be automated with the help of high-level declarative contracts
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