8,956 research outputs found

    Quantum counter automata

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    The question of whether quantum real-time one-counter automata (rtQ1CAs) can outperform their probabilistic counterparts has been open for more than a decade. We provide an affirmative answer to this question, by demonstrating a non-context-free language that can be recognized with perfect soundness by a rtQ1CA. This is the first demonstration of the superiority of a quantum model to the corresponding classical one in the real-time case with an error bound less than 1. We also introduce a generalization of the rtQ1CA, the quantum one-way one-counter automaton (1Q1CA), and show that they too are superior to the corresponding family of probabilistic machines. For this purpose, we provide general definitions of these models that reflect the modern approach to the definition of quantum finite automata, and point out some problems with previous results. We identify several remaining open problems.Comment: A revised version. 16 pages. A preliminary version of this paper appeared as A. C. Cem Say, Abuzer Yakary{\i}lmaz, and \c{S}efika Y\"{u}zsever. Quantum one-way one-counter automata. In R\={u}si\c{n}\v{s} Freivalds, editor, Randomized and quantum computation, pages 25--34, 2010 (Satellite workshop of MFCS and CSL 2010

    Profinite Techniques for Probabilistic Automata and the Markov Monoid Algorithm

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    We consider the value 1 problem for probabilistic automata over finite words: it asks whether a given probabilistic automaton accepts words with probability arbitrarily close to 1. This problem is known to be undecidable. However, different algorithms have been proposed to partially solve it; it has been recently shown that the Markov Monoid algorithm, based on algebra, is the most correct algorithm so far. The first contribution of this paper is to give a characterisation of the Markov Monoid algorithm. The second contribution is to develop a profinite theory for probabilistic automata, called the prostochastic theory. This new framework gives a topological account of the value 1 problem, which in this context is cast as an emptiness problem. The above characterisation is reformulated using the prostochastic theory, allowing us to give a simple and modular proof.Comment: Conference version: STACS'2016, Symposium on Theoretical Aspects of Computer Science Journal version: TCS'2017, Theoretical Computer Scienc

    Computing Probabilistic Bisimilarity Distances for Probabilistic Automata

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    The probabilistic bisimilarity distance of Deng et al. has been proposed as a robust quantitative generalization of Segala and Lynch's probabilistic bisimilarity for probabilistic automata. In this paper, we present a characterization of the bisimilarity distance as the solution of a simple stochastic game. The characterization gives us an algorithm to compute the distances by applying Condon's simple policy iteration on these games. The correctness of Condon's approach, however, relies on the assumption that the games are stopping. Our games may be non-stopping in general, yet we are able to prove termination for this extended class of games. Already other algorithms have been proposed in the literature to compute these distances, with complexity in UPcoUP\textbf{UP} \cap \textbf{coUP} and \textbf{PPAD}. Despite the theoretical relevance, these algorithms are inefficient in practice. To the best of our knowledge, our algorithm is the first practical solution. The characterization of the probabilistic bisimilarity distance mentioned above crucially uses a dual presentation of the Hausdorff distance due to M\'emoli. As an additional contribution, in this paper we show that M\'emoli's result can be used also to prove that the bisimilarity distance bounds the difference in the maximal (or minimal) probability of two states to satisfying arbitrary ω\omega-regular properties, expressed, eg., as LTL formulas

    The Decidability Frontier for Probabilistic Automata on Infinite Words

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    We consider probabilistic automata on infinite words with acceptance defined by safety, reachability, B\"uchi, coB\"uchi, and limit-average conditions. We consider quantitative and qualitative decision problems. We present extensions and adaptations of proofs for probabilistic finite automata and present a complete characterization of the decidability and undecidability frontier of the quantitative and qualitative decision problems for probabilistic automata on infinite words

    Unbounded-error quantum computation with small space bounds

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    We prove the following facts about the language recognition power of quantum Turing machines (QTMs) in the unbounded error setting: QTMs are strictly more powerful than probabilistic Turing machines for any common space bound s s satisfying s(n)=o(loglogn) s(n)=o(\log \log n) . For "one-way" Turing machines, where the input tape head is not allowed to move left, the above result holds for s(n)=o(logn)s(n)=o(\log n) . We also give a characterization for the class of languages recognized with unbounded error by real-time quantum finite automata (QFAs) with restricted measurements. It turns out that these automata are equal in power to their probabilistic counterparts, and this fact does not change when the QFA model is augmented to allow general measurements and mixed states. Unlike the case with classical finite automata, when the QFA tape head is allowed to remain stationary in some steps, more languages become recognizable. We define and use a QTM model that generalizes the other variants introduced earlier in the study of quantum space complexity.Comment: A preliminary version of this paper appeared in the Proceedings of the Fourth International Computer Science Symposium in Russia, pages 356--367, 200

    Coalgebraic Infinite Traces and Kleisli Simulations

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    Kleisli simulation is a categorical notion introduced by Hasuo to verify finite trace inclusion. They allow us to give definitions of forward and backward simulation for various types of systems. A generic categorical theory behind Kleisli simulation has been developed and it guarantees the soundness of those simulations with respect to finite trace semantics. Moreover, those simulations can be aided by forward partial execution (FPE)---a categorical transformation of systems previously introduced by the authors. In this paper, we give Kleisli simulation a theoretical foundation that assures its soundness also with respect to infinitary traces. There, following Jacobs' work, infinitary trace semantics is characterized as the "largest homomorphism." It turns out that soundness of forward simulations is rather straightforward; that of backward simulation holds too, although it requires certain additional conditions and its proof is more involved. We also show that FPE can be successfully employed in the infinitary trace setting to enhance the applicability of Kleisli simulations as witnesses of trace inclusion. Our framework is parameterized in the monad for branching as well as in the functor for linear-time behaviors; for the former we mainly use the powerset monad (for nondeterminism), the sub-Giry monad (for probability), and the lift monad (for exception).Comment: 39 pages, 1 figur
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