1,030 research outputs found

    Towards Proactive Mobility-Aware Fog Computing

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    Paljude värkvõrk- ja ärirakenduste tavapäraseks osaks on sõltuvus kaugete pilveteenuste poolt pakutavast andmetöötlusvõimekusest. Arvestatav hulk seesugustest rakendustest koguvad andmeid mitmetelt ümbritsevatelt heterogeensetelt seadmetelt, et pakkuda reaalajal põhinevaid teenuseid oma kasutajatele. Taolise lahenduse negatiivseks küljeks on aga kõrge viiteaeg, mis muutub eriti problemaatiliseks, kui vastava rakenduse efektiivne töö on väleda vastuse saamisega otseses sõltuvuses. Taolise olukorra puhul on viiteaja vähendamiseks välja pakutud uduandmetöötlusel põhinev arhitektuur, mis kujutab endast arvutusmahukate andmetöötlusühikute jaotamist andmeallikate ja lõppkasutajatele lähedal asuvatele arvutusseadmetele. Vaatamata sellele, et uduandmetöötlusel põhinev arhitektuur on paljutõotav, toob see kaasa uusi väljakutseid seoses kvaliteetse uduandmetöötlusteenuse pakkumisega mobiilsetele kasutajatele. Käesolev magistritöö käsitleb proaktiivset lähenemist uduandmetöötlusele, kasutades selleks lähedalasuvatel kasutajatel baseeruvat mobiilset ad hoc võrgustikku, mis võimaldab uduteenusetuvastust ja juurdepääsu ilma pilveteenuse abi kasutamata. Proaktiivset lähenemist kasutatakse nii teenusetuvastuse ja arvutuse migratsiooni kui ka otsese uduteenuse pakkumise käigus, kiirendades arvutusühikute jaotusprotsessi ning parendadades arvutuste jaotust vastavalt käitusaegsele kontekstiinfole (nt. arvutusseadmete hetkevõimekus). Lisaks uuriti uduarvutuse rakendusviisi mobiilses sotsiaal–silmusvõrgustikus, tehes andmeedastuseks optimaalseima valiku vastavalt kuluefektiivsuse indeksile. Lähtudes katsetest nii päris seadmete kui simulaatoritega, viidi läbi käesoleva magistritöö komponentide kontseptuaalsete prototüüpide testhindamine.A common approach for many Internet of Things (IoT) and business applications is to rely on distant Cloud services for the processing of data. Several of these applications collect data from a multitude of proximity-based ubiquitous resources to provide various real-time services for their users. However, this has the downside of resulting in explicit latency of the result, being especially problematic when the application requires a rapid response in the edge network. Therefore, researchers have proposed the Fog computing architecture that distributes the computational data processing tasks to the edge network nodes located in the vicinity of the data sources and end-users, to reduce the latency. Although the Fog computing architecture is promising, it still faces challenges in many areas, especially when dealing with support for mobile users. Utilizing Fog for real-time mobile applications faces the new challenge of ensuring the seamless accessibility of Fog services on the move. Further, Fog computing also faces a challenge in mobility when the tasks originate from mobile ubiquitous applications in which the data sources are moving objects. In this thesis, a proactive approach for Fog computing is proposed, which supports proactive Fog service discovery and process migration using Mobile Ad hoc Social Network in proximity, enabling Fog-assisted ubiquitous service provisioning in proximity without distant Cloud services. Moreover, a proactive approach is also applied for the Fog service provisioning itself, in order to hasten the task distribution process in Mobile Fog use cases and provide an optimization scheme based on runtime context information. In addition, a case study regarding the usage of Fog Computing for the enhancement of Mobile Mesh Social Network was presented, along with a resource-aware Cost-Performance Index scheme to assist choosing the approach to be used for transmission of data. The proposed elements have been evaluated by utilizing a combination of real devices and simulators in order to provide proof-of-concept

    Proximity as a Service via Cellular Network-Assisted Mobile Device-to-Device

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    PhD ThesisThe research progress of communication has brought a lot of novel technologies to meet the multi-dimensional demands such as pervasive connection, low delay and high bandwidth. Device-to-Device (D2D) communication is a way to no longer treat the User Equipment (UEs) as a terminal, but rather as a part of the network for service provisioning. This thesis decouples UEs into service providers (helpers) and service requesters. By collaboration among proximal devices, with the coordination of cellular networks, some local tasks can be achieved, such as coverage extension, computation o oading, mobile crowdsourcing and mobile crowdsensing. This thesis proposes a generic framework Proximity as a Service (PaaS) for increasing the coverage with demands of service continuity. As one of the use cases, the optimal helper selection algorithm of PaaS for increasing the service coverage with demands of service continuity is called ContAct based Proximity (CAP). Mainly, fruitful contact information (e.g., contact duration, frequency, and interval) is captured, and is used to handle ubiquitous proximal services through the optimal selection of helpers. The nature of PaaS is evaluated under the Helsinki city scenario, with movement model of Points Of Interest (POI) and with critical factors in uencing the service demands (e.g., success ratio, disruption duration and frequency). Simulation results show the advantage of CAP, in both success ratio and continuity of the service (outputs). Based on this perspective, metrics such as service success ratio and continuity as a service evaluation of the PaaS are evaluated using the statistical theory of the Design Of Experiments (DOE). DOE is used as there are many dimensions to the state space (access tolerance, selected helper number, helper access limit, and transmit range) that can in uence the results. A key contribution of this work is that it brings rigorous statistical experiment design methods into the research into mobile computing. Results further reveal the influence of four factors (inputs), e.g., service tolerance, number of helpers allocated, the number of concurrent devices supported by each helper and transmit range. Based on this perspective, metrics such as service success ratio and continuity are evaluated using DOE. The results show that transmit range is the most dominant factor. The number of selected helpers is the second most dominant factor. Since di erent factors have di erent regression levels, a uni ed 4 level full factorial experiment and a cubic multiple regression analysis have been carried out. All the interactions and the corresponding coe cients have been found. This work is the rst one to evaluate LTE-Direct and WiFi-Direct in an opportunistic proximity service. The contribution of the results for industry is to guide how many users need to cooperate to enable mobile computing and for academia. This reveals the facts that: 1, in some cases, the improvement of spectrum e ciency brought by D2D is not important; 2, nodal density and the resources used in D2D air-interfaces are important in the eld of mobile computing. This work built a methodology to study the D2D networks with a di erent perspective (PaaS)

    Raamistik mobiilsete asjade veebile

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    Internet on oma arengus läbi aastate jõudnud järgmisse evolutsioonietappi - asjade internetti (ingl Internet of Things, lüh IoT). IoT ei tähista ühtainsat tehnoloogiat, see võimaldab eri seadmeil - arvutid, mobiiltelefonid, autod, kodumasinad, loomad, virtuaalsensorid, jne - omavahel üle Interneti suhelda, vajamata seejuures pidevat inimesepoolset seadistamist ja juhtimist. Mobiilseadmetest nagu näiteks nutitelefon ja tahvelarvuti on saanud meie igapäevased kaaslased ning oma mitmekülgse võimekusega on nad motiveerinud teadustegevust mobiilse IoT vallas. Nutitelefonid kätkevad endas võimekaid protsessoreid ja 3G/4G tehnoloogiatel põhinevaid internetiühendusi. Kuid kui kasutada seadmeid järjepanu täisvõimekusel, tühjeneb mobiili aku kiirelt. Doktoritöö esitleb energiasäästlikku, kergekaalulist mobiilsete veebiteenuste raamistikku anduriandmete kogumiseks, kasutades kergemaid, energiasäästlikumaid suhtlustprotokolle, mis on IoT keskkonnale sobilikumad. Doktoritöö käsitleb põhjalikult energia kokkuhoidu mobiilteenuste majutamisel. Töö käigus loodud raamistikud on kontseptsiooni tõestamiseks katsetatud mitmetes juhtumiuuringutes päris seadmetega.The Internet has evolved, over the years, from just being the Internet to become the Internet of Things (IoT), the next step in its evolution. IoT is not a single technology and it enables about everything from computers, mobile phones, cars, appliances, animals, virtual sensors, etc. that connect and interact with each other over the Internet to function free from human interaction. Mobile devices like the Smartphone and tablet PC have now become essential to everyday life and with extended capabilities have motivated research related to the mobile Internet of Things. Although, the recently developed Smartphones enjoy the high performance and high speed 3G/4G mobile Internet data transmission services, such high speed performances quickly drain the battery power of the mobile device. This thesis presents an energy efficient lightweight mobile Web service provisioning framework for mobile sensing utilizing the protocols that were designed for the constrained IoT environment. Lightweight protocols provide an energy efficient way of communication. Finally, this thesis highlights the energy conservation of the mobile Web service provisioning, the developed framework, extensively. Several case studies with the use of the proposed framework were implemented on real devices and has been thoroughly tested as a proof-of-concept.https://www.ester.ee/record=b522498

    Code offloading in opportunistic computing

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    With the advent of cloud computing, applications are no longer tied to a single device, but they can be migrated to a high-performance machine located in a distant data center. The key advantage is the enhancement of performance and consequently, the users experience. This activity is commonly referred computational offloading and it has been strenuously investigated in the past years. The natural candidate for computational offloading is the cloud, but recent results point out the hidden costs of cloud reliance in terms of latency and energy; Cuervo et. al. illustrates the limitations on cloud-based computational offloading based on WANs latency times. The dissertation confirms the results of Cuervo et. al. and illustrates more use cases where the cloud may not be the right choice. This dissertation addresses the following question: is it possible to build a novel approach for offloading the computation that overcomes the limitations of the state-of-the-art? In other words, is it possible to create a computational offloading solution that is able to use local resources when the Cloud is not usable, and remove the strong bond with the local infrastructure? To this extent, I propose a novel paradigm for computation offloading named anyrun computing, whose goal is to use any piece of higher-end hardware (locally or remotely accessible) to offloading a portion of the application. With anyrun computing I removed the boundaries that tie the solution to an infrastructure by adding locally available devices to augment the chances to succeed in offloading. To achieve the goals of the dissertation it is fundamental to have a clear view of all the steps that take part in the offloading process. To this extent, I firstly provided a categorization of such activities combined with their interactions and assessed the impact on the system. The outcome of the analysis is the mapping to the problem to a combinatorial optimization problem that is notoriously known to be NP-Hard. There are a set of well-known approaches to solving such kind of problems, but in this scenario, they cannot be used because they require a global view that can be only maintained by a centralized infrastructure. Thus, local solutions are needed. Moving further, to empirically tackle the anyrun computing paradigm, I propose the anyrun computing framework (ARC), a novel software framework whose objective is to decide whether to offload or not to any resource-rich device willing to lend assistance is advantageous compared to local execution with respect to a rich array of performance dimensions. The core of ARC is the nference nodel which receives a rich set of information about the available remote devices from the SCAMPI opportunistic computing framework developed within the European project SCAMPI, and employs the information to profile a given device, in other words, it decides whether offloading is advantageous compared to local execution, i.e. whether it can reduce the local footprint compared to local execution in the dimensions of interest (CPU and RAM usage, execution time, and energy consumption). To empirically evaluate ARC I presented a set of experimental results on the cloud, cloudlet, and opportunistic domain. In the cloud domain, I used the state of the art in cloud solutions over a set of significant benchmark problems and with three WANs access technologies (i.e. 3G, 4G, and high-speed WAN). The main outcome is that the cloud is an appealing solution for a wide variety of problems, but there is a set of circumstances where the cloud performs poorly. Moreover, I have empirically shown the limitations of cloud-based approaches, specifically, In some circumstances, problems with high transmission costs tend to perform poorly, unless they have high computational needs. The second part of the evaluation is done in opportunistic/cloudlet scenarios where I used my custom-made testbed to compare ARC and MAUI, the state of the art in computation offloading. To this extent, I have performed two distinct experiments: the first with a cloudlet environment and the second with an opportunistic environment. The key outcome is that ARC virtually matches the performances of MAUI (in terms of energy savings) in cloudlet environment, but it improves them by a 50% to 60% in the opportunistic domain
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