9,668 research outputs found
Recommended from our members
Computing infrastructure issues in distributed communications systems : a survey of operating system transport system architectures
The performance of distributed applications (such as file transfer, remote login, tele-conferencing, full-motion video, and scientific visualization) is influenced by several factors that interact in complex ways. In particular, application performance is significantly affected both by communication infrastructure factors and computing infrastructure factors. Several communication infrastructure factors include channel speed, bit-error rate, and congestion at intermediate switching nodes. Computing infrastructure factors include (among other things) both protocol processing activities (such as connection management, flow control, error detection, and retransmission) and general operating system factors (such as memory latency, CPU speed, interrupt and context switching overhead, process architecture, and message buffering). Due to a several orders of magnitude increase in network channel speed and an increase in application diversity, performance bottlenecks are shifting from the network factors to the transport system factors.This paper defines an abstraction called an "Operating System Transport System Architecture" (OSTSA) that is used to classify the major components and services in the computing infrastructure. End-to-end network protocols such as TCP, TP4, VMTP, XTP, and Delta-t typically run on general-purpose computers, where they utilize various operating system resources such as processors, virtual memory, and network controllers. The OSTSA provides services that integrate these resources to support distributed applications running on local and wide area networks.A taxonomy is presented to evaluate OSTSAs in terms of their support for protocol processing activities. We use this taxonomy to compare and contrast five general-purpose commercial and experimental operating systems including System V UNIX, BSD UNIX, the x-kernel, Choices, and Xinu
Modeling of Immediate vs. Delayed Data Communications: from AADL to UML MARTE
The original publication is available at http://www.ecsi-association.org/ecsi/main.asp?l1=library&fn=def&id=265International audienceThe forthcoming OMG UML ProïŹle for Modeling and Analysis of Real-Time Embedded systems (MARTE) aims, amongst other things, at providing a referential Time Model subproïŹle where semantic issues can be explicitly and formally described. As a full-size exercise we deal here with the modeling of immediate and delayed data communications in AADL. It actually reïŹects an important issue in RT/E model semantics: a propagation of immediate communications may result in a combinatorial loop, with ill-deïŹned behavior; introduction of delays may introduce races, which have to be controlled. We describe here the abilities of MARTE in this respect
Multi-task implementation of multi-periodic synchronous programs
International audienceThis article presents a complete scheme for the integration and the development of multi-periodic critical embedded systems. A system is formally specified as a modular and hierarchical assembly of several locally mono-periodic synchronous functions into a globally multi-periodic synchronous system. To support this, we introduce a real-time software architecture description language, named \prelude, which is built upon the synchronous languages and which provides a high level of abstraction for describing the functional and the real-time architecture of a multi-periodic control system. A program is translated into a set of real-time tasks that can be executed on a monoprocessor real-time platform with an on-line priority-based scheduler such as Deadline-Monotonic or Earliest-Deadline-First. The compilation is formally proved correct, meaning that the generated code respects the real-time semantics of the original program (respect of periods, deadlines, release dates and precedences) as well as its functional semantics (respect of variable consumption)
B+-tree Index Optimization by Exploiting Internal Parallelism of Flash-based Solid State Drives
Previous research addressed the potential problems of the hard-disk oriented
design of DBMSs of flashSSDs. In this paper, we focus on exploiting potential
benefits of flashSSDs. First, we examine the internal parallelism issues of
flashSSDs by conducting benchmarks to various flashSSDs. Then, we suggest
algorithm-design principles in order to best benefit from the internal
parallelism. We present a new I/O request concept, called psync I/O that can
exploit the internal parallelism of flashSSDs in a single process. Based on
these ideas, we introduce B+-tree optimization methods in order to utilize
internal parallelism. By integrating the results of these methods, we present a
B+-tree variant, PIO B-tree. We confirmed that each optimization method
substantially enhances the index performance. Consequently, PIO B-tree enhanced
B+-tree's insert performance by a factor of up to 16.3, while improving
point-search performance by a factor of 1.2. The range search of PIO B-tree was
up to 5 times faster than that of the B+-tree. Moreover, PIO B-tree
outperformed other flash-aware indexes in various synthetic workloads. We also
confirmed that PIO B-tree outperforms B+-tree in index traces collected inside
the Postgresql DBMS with TPC-C benchmark.Comment: VLDB201
Development of a Process Modelling System for Simulation
This thesis details the development of a process modelling technique to aid a simulation model developer during the requirements gathering and conceptual modelling phases of a simulation project.
There are a number of process modelling techniques available that are capable of being used during such phases of a simulation project, however there is currently a lack of process modelling techniques developed specifically to aid a simulation model developer in capturing, representing and communicating information and systems issues to persons involved in the operation of discrete systems under investigation.
A detailed review of the literature related to techniques capable of supporting the pre-simulation phases of a simulation project is presented. The main conclusion of this review is that there is a specific lack of support available to aid a simulation model developer in the pre-coding phases of a simulation project. Currently there are no process modelling techniques available that specifically support the pre-simulation phases of a discrete event simulation project.
To attempt to overcome this shortfall the thesis discusses the development of a process modelling technique specifically developed to support the pre-simulation phases of a simulation project. Objectives in the development of this technique were to develop a technique that:
1. Is capable of capturing a detailed description of a Discrete Event System;
2. Has a low modelling burden and therefore is capable of being used by non specialists;
3. Presents modelling information at a high semantic level so that manufacturing personnel can rationalise with it;
4. Has good visualisation capabilities.
The technique developed is called Simulation Activity Diagrams (SADs). To demonstrate the ability of the SAD technique to model discrete event information a prototype process modelling tool, Process Modelling for Simulation (PMS) was developed. An evaluation of the SAD technique is then presented through of a number of real and conceptual discrete event systems used to examine the techniques ability to accurately model information along with its ease of use and modelling accuracy. The thesis concludes that more research is required in validating and developing SADs and in developing other techniques in the pre-simulation area
Towards a verified transformation from AADL to the formal component-based language FIACRE
International audienceDuring the last decade, aadlâ
is an emerging architecture description languages addressing the modeling of embedded systems. Several research projects have shown that aadlâ
concepts are well suited to the design of embedded systems. Moreover, aadlâ
has a precise execution model which has proved to be one key feature for effective early analysis. In this paper, we are concerned with the foundational aspects of the verification support for aadl. More precisely, we propose a verification toolchain for aadlâ
models through its transformation to the Fiacreâ
language which is the pivot verification language of the TOPCASED project: high level models can be transformed to Fiacreâ
models and then model-checked. Then, we investigate how to prove the correctness of the transformation from AADL into Fiacreâ
and present related elementary ingredients: the semantics of aadlâ
and Fiacreâ
subsets expressed in a common framework, namely timed transition systems. We also briefly discuss experimental validation of the work
Modeling Time in Computing: A Taxonomy and a Comparative Survey
The increasing relevance of areas such as real-time and embedded systems,
pervasive computing, hybrid systems control, and biological and social systems
modeling is bringing a growing attention to the temporal aspects of computing,
not only in the computer science domain, but also in more traditional fields of
engineering.
This article surveys various approaches to the formal modeling and analysis
of the temporal features of computer-based systems, with a level of detail that
is suitable also for non-specialists. In doing so, it provides a unifying
framework, rather than just a comprehensive list of formalisms.
The paper first lays out some key dimensions along which the various
formalisms can be evaluated and compared. Then, a significant sample of
formalisms for time modeling in computing are presented and discussed according
to these dimensions. The adopted perspective is, to some extent, historical,
going from "traditional" models and formalisms to more modern ones.Comment: More typos fixe
- âŠ