638 research outputs found

    Pricing and Resource Allocation via Game Theory for a Small-Cell Video Caching System

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    Evidence indicates that downloading on-demand videos accounts for a dramatic increase in data traffic over cellular networks. Caching popular videos in the storage of small-cell base stations (SBS), namely, small-cell caching, is an efficient technology for reducing the transmission latency whilst mitigating the redundant transmissions of popular videos over back-haul channels. In this paper, we consider a commercialized small-cell caching system consisting of a network service provider (NSP), several video retailers (VR), and mobile users (MU). The NSP leases its SBSs to the VRs for the purpose of making profits, and the VRs, after storing popular videos in the rented SBSs, can provide faster local video transmissions to the MUs, thereby gaining more profits. We conceive this system within the framework of Stackelberg game by treating the SBSs as a specific type of resources. We first model the MUs and SBSs as two independent Poisson point processes, and develop, via stochastic geometry theory, the probability of the specific event that an MU obtains the video of its choice directly from the memory of an SBS. Then, based on the probability derived, we formulate a Stackelberg game to jointly maximize the average profit of both the NSP and the VRs. Also, we investigate the Stackelberg equilibrium by solving a non-convex optimization problem. With the aid of this game theoretic framework, we shed light on the relationship between four important factors: the optimal pricing of leasing an SBS, the SBSs allocation among the VRs, the storage size of the SBSs, and the popularity distribution of the VRs. Monte-Carlo simulations show that our stochastic geometry-based analytical results closely match the empirical ones. Numerical results are also provided for quantifying the proposed game-theoretic framework by showing its efficiency on pricing and resource allocation.Comment: Accepted to appear in IEEE Journal on Selected Areas in Communications, special issue on Video Distribution over Future Interne

    Pricing and Resource Allocation via Game Theory for a Small-Cell Video Caching System

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    The 5G Cellular Backhaul Management Dilemma: To Cache or to Serve

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    With the introduction of caching capabilities into small cell networks (SCNs), new backaul management mechanisms need to be developed to prevent the predicted files that are downloaded by the at the small base stations (SBSs) to be cached from jeopardizing the urgent requests that need to be served via the backhaul. Moreover, these mechanisms must account for the heterogeneity of the backhaul that will be encompassing both wireless backhaul links at various frequency bands and a wired backhaul component. In this paper, the heterogeneous backhaul management problem is formulated as a minority game in which each SBS has to define the number of predicted files to download, without affecting the required transmission rate of the current requests. For the formulated game, it is shown that a unique fair proper mixed Nash equilibrium (PMNE) exists. Self-organizing reinforcement learning algorithm is proposed and proved to converge to a unique Boltzmann-Gibbs equilibrium which approximates the desired PMNE. Simulation results show that the performance of the proposed approach can be close to that of the ideal optimal algorithm while it outperforms a centralized greedy approach in terms of the amount of data that is cached without jeopardizing the quality-of-service of current requests.Comment: Accepted for publication at Transactions on Wireless Communication

    Breaking the Economic Barrier of Caching in Cellular Networks: Incentives and Contracts

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    In this paper, a novel approach for providing incentives for caching in small cell networks (SCNs) is proposed based on the economics framework of contract theory. In this model, a mobile network operator (MNO) designs contracts that will be offered to a number of content providers (CPs) to motivate them to cache their content at the MNO's small base stations (SBSs). A practical model in which information about the traffic generated by the CPs' users is not known to the MNO is considered. Under such asymmetric information, the incentive contract between the MNO and each CP is properly designed so as to determine the amount of allocated storage to the CP and the charged price by the MNO. The contracts are derived by the MNO in a way to maximize the global benefit of the CPs and prevent them from using their private information to manipulate the outcome of the caching process. For this interdependent contract model, the closed-form expressions of the price and the allocated storage space to each CP are derived. This proposed mechanism is shown to satisfy the sufficient and necessary conditions for the feasibility of a contract. Moreover, it is shown that the proposed pricing model is budget balanced, enabling the MNO to cover all the caching expenses via the prices charged to the CPs. Simulation results show that none of the CPs will have an incentive to choose a contract designed for CPs with different traffic loads.Comment: Accepted for publication at Globecom 201
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