3,328 research outputs found
Prediction error image coding using a modified stochastic vector quantization scheme
The objective of this paper is to provide an efficient and yet simple method to encode the prediction error image of video sequences, based on a stochastic vector quantization (SVQ) approach that has been modified to cope with the intrinsic decorrelated nature of the prediction error image of video signals. In the SVQ scheme, the codewords are generated by stochastic techniques instead of being generated by a training set representative of the expected input image as is normal use in VQ. The performance of the scheme is shown for the particular case of segmentation-based video coding although the technique can be also applied to motion-compensated hybrid coding schemes.Peer ReviewedPostprint (published version
New approaches to texture coding in segmentation and feature-based image coding schemes
Peer ReviewedPostprint (published version
An efficient technique of texture representation in segmentation-based image coding schemes
In segmentation-based image coding techniques the image to be compressed is first segmented. Then, the information is coded describing the shape and the interior of the regions. A new method to encode the texture obtained in segmentation-based coding schemes is presented. The approach combines 2-D linear prediction and stochastic vector quantization. To encode a texture, a linear predictor is computed first. Next, a codebook following the prediction error model is generated and the prediction error is encoded with VQ. In the decoder, the error image is decoded first and then filtered as a whole, using the prediction filter. Hence, correlation between pixels is not lost from one block to another and a good reproduction quality can be achieved.Peer ReviewedPostprint (published version
A new approach to texture coding using stochastic vector quantization
A new method for texture coding which combines 2-D linear prediction and stochastic vector quantization is presented in this paper. To encode a texture, a linear predictor is computed first. Next, a codebook following the prediction error model is generated and the prediction error is encoded with VQ, using an algorithm which takes into account the pixels surrounding the block being encoded. In the decoder, the error image is decoded first and then filtered as a whole, using the prediction filter. Hence, correlation between pixels is not lost from one block to another and a good reproduction quality can be achieved.Peer ReviewedPostprint (published version
Gossip Algorithms for Distributed Signal Processing
Gossip algorithms are attractive for in-network processing in sensor networks
because they do not require any specialized routing, there is no bottleneck or
single point of failure, and they are robust to unreliable wireless network
conditions. Recently, there has been a surge of activity in the computer
science, control, signal processing, and information theory communities,
developing faster and more robust gossip algorithms and deriving theoretical
performance guarantees. This article presents an overview of recent work in the
area. We describe convergence rate results, which are related to the number of
transmitted messages and thus the amount of energy consumed in the network for
gossiping. We discuss issues related to gossiping over wireless links,
including the effects of quantization and noise, and we illustrate the use of
gossip algorithms for canonical signal processing tasks including distributed
estimation, source localization, and compression.Comment: Submitted to Proceedings of the IEEE, 29 page
Svq: a proposal for still image coding in mpeg 4 - snhc
A technique for efficient coding of homogeneous textures is presented here. The technique is based on the use of Stochastic Vector Quantization and provides very high compression with graceful degradation. To encode the image, a linear prediction filter is computed. Then, the prediction error is encoded using a Stochastic Vector Quantization approach. To decode the image, the prediction error is decoded first and then filtered as a whole using the prediction filter, thus avoiding the block effect found in conventional VQ. The approach has been proposed as a still image coding technique in MPEG 4 SNHC. Comparisons with the Video VM of MPEG 4 are also presentedPeer ReviewedPostprint (published version
Study and simulation of low rate video coding schemes
The semiannual report is included. Topics covered include communication, information science, data compression, remote sensing, color mapped images, robust coding scheme for packet video, recursively indexed differential pulse code modulation, image compression technique for use on token ring networks, and joint source/channel coder design
An MDL framework for sparse coding and dictionary learning
The power of sparse signal modeling with learned over-complete dictionaries
has been demonstrated in a variety of applications and fields, from signal
processing to statistical inference and machine learning. However, the
statistical properties of these models, such as under-fitting or over-fitting
given sets of data, are still not well characterized in the literature. As a
result, the success of sparse modeling depends on hand-tuning critical
parameters for each data and application. This work aims at addressing this by
providing a practical and objective characterization of sparse models by means
of the Minimum Description Length (MDL) principle -- a well established
information-theoretic approach to model selection in statistical inference. The
resulting framework derives a family of efficient sparse coding and dictionary
learning algorithms which, by virtue of the MDL principle, are completely
parameter free. Furthermore, such framework allows to incorporate additional
prior information to existing models, such as Markovian dependencies, or to
define completely new problem formulations, including in the matrix analysis
area, in a natural way. These virtues will be demonstrated with parameter-free
algorithms for the classic image denoising and classification problems, and for
low-rank matrix recovery in video applications
Livrable D3.3 of the PERSEE project : 2D coding tools
49Livrable D3.3 du projet ANR PERSEECe rapport a été réalisé dans le cadre du projet ANR PERSEE (n° ANR-09-BLAN-0170). Exactement il correspond au livrable D3.3 du projet. Son titre : 2D coding tool
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