3,643 research outputs found

    A theory of unstructured bargaining using distribution-valued solution concepts

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    In experiments it is typically found that many joint utility outcomes arise in any given unstructured bargaining game. This suggests using a positive unstructured bargaining concept that maps a bargaining game to a probability distribution over outcomes rather than to a single outcome. We show how to "translate" Nash's bargaining axioms to apply to such distributional bargaining concepts. We then prove that a subset of those axioms forces the distribution over outcomes to be a power-law. Unlike Nash's original result, our result holds even if the feasible set is finite. When the feasible set is convex and comprehensive, the mode of the power law distribution is the Harsanyi bargaining solution, and if we require symmetry it is the Nash bargaining solution. However in general these modes of the joint utility distribution are not Bayes-optimal predictions for the joint uitlity, nor are the bargains corresponding to those outcomes the most likely bargains. We then show how an external regulator can use distributional solution concepts to optimally design an unstructured bargaining scenario. Throughout we demonstrate our analysis in computational experiments involving flight rerouting negotiations in the National Airspace System.JEL Codes:

    Dynamic Unstructured Bargaining with Private Information: Theory, Experiment, and Outcome Prediction via Machine Learning

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    We study dynamic unstructured bargaining with deadlines and one-sided private information about the amount available to share (the “pie size”). Using mechanism design theory, we show that given the players’ incentives, the equilibrium incidence of bargaining failures (“strikes”) should increase with the pie size, and we derive a condition under which strikes are efficient. In our setting, no equilibrium satisfies both equality and efficiency in all pie sizes. We derive two equilibria that resolve the trade-off between equality and efficiency by favoring either equality or efficiency. Using a novel experimental paradigm, we confirm that strike incidence is decreasing in the pie size. Subjects reach equal splits in small pie games (in which strikes are efficient), while most payoffs are close to either the efficient or the equal equilibrium prediction, when the pie is large. We employ a machine learning approach to show that bargaining process features recorded early in the game improve out-of-sample prediction of disagreements at the deadline. The process feature predictions are as accurate as predictions from pie sizes only, and adding process and pie data together improves predictions even more

    How to Use Decision Theory to Choose Among Mechanisms

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    We extend a recently introduced approach to the positive problem of game theory, Predictive Game Theory (PGT Wolpert (2008). In PGT, modeling a game results in a probability distribution over possible behavior profiles. This contrasts with the conventional approach where modeling a game results in an equilibrium set of possible behavior profiles. We analyze three PGT models. Two of these are based on the well-known quantal response and epsilon equilibrium concepts, while the third is entirely new to the economics literature. We use a Cournot game to demonstrate how to use our extension of PGT, concentrating on model combination, modeler uncertainty, and mechanism design. In particular, we emphasize how PGT allows a modeler to perform prediction and mechanism design in a manner that is fully consistent with decision theory. We do this even in situations where conventional approaches yield multiple equilibria, an ability that is necessary for a fully decision theoretic mechanism design. Where possible, PGT results are compared against equilibrium set analogs.

    Group Decision-Making and Voting in Ultimatum Bargaining: An Experimental Study

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    Many rent-sharing decisions in a society result from a bargaining process between groups of individuals (such as between the executive and the legislative branches of government, between legislative factions, between corporate management and shareholders, etc.). We conduct a laboratory study of the effect of different voting procedures on group decision-making in the context of ultimatum bargaining. Earlier studies have suggested that when the bargaining game is played by unstructured groups of agents, rather than by individuals, the division of the payoff is substantially affected in favor of the ultimatum-proposers. Our theoretical arguments suggest that one explanation for this could be implicit voting rules within groups. We explicitly structure the group decision-making as voting and study the impact of different voting rules on the bargaining outcome. The observed responder behavior is consistent with preferences depending solely on payoff distribution. Furthermore, we observe that proposers react in an expected manner to changes in voting rule in the responder group.Bargaining games, group decision making and experimental design.

    Group Decision-Making and Voting in Ultimatum Bargaining: An Experimental Study

    Get PDF
    Many rent-sharing decisions in a society result from a bargaining process between groups of individuals (such as between the executive and the legislative branches of government, between legislative factions, between corporate management and shareholders, etc.). We conduct a laboratory study of the effect of different voting procedures on group decision-making in the context of ultimatum bargaining. Earlier studies have suggested that when the bargaining game is played by unstructured groups of agents, rather than by individuals, the division of the payoff is substantially affected in favor of the ultimatum-proposers. Our theoretical arguments suggest that one explanation for this could be implicit voting rules within groups. We explicitly structure the group decision-making as voting and study the impact of different voting rules on the bargaining outcome. The observed responder behavior is consistent with preferences depending solely on payoff distribution. Furthermore, we observe that proposers react in an expected manner to changes in voting rule in the responder group.Bargaining games, group decision making and experimental design.

    Progress in Behavioral Game Theory

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    Is game theory meant to describe actual choices by people and institutions or not? It is remarkable how much game theory has been done while largely ignoring this question. The seminal book by von Neumann and Morgenstern, The Theory of Games and Economic Behavior, was clearly about how rational players would play against others they knew were rational. In more recent work, game theorists are not always explicit about what they aim to describe or advise. At one extreme, highly mathematical analyses have proposed rationality requirements that people and firms are probably not smart enough to satisfy in everyday decisions. At the other extreme, adaptive and evolutionary approaches use very simple models-mostly developed to describe nonhuman animals-in which players may not realize they are playing a game at all. When game theory does aim to describe behavior, it often proceeds with a disturbingly low ratio of careful observation to theorizing

    Distribution-Valued Solution Concepts

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    Under its conventional positive interpretation, game theory predicts that the mixed strategy pro?le of players in a noncooperative game will satisfy some setvalued solution concept. Relative probabilities of pro?les in that set are unspeci?ed, and all pro?les not satisfying it are implicitly assigned probability zero. However the axioms underlying Bayesian rationality say that we should reason about player behavior using a probability density over all mixed strategy pro?les, not using a subset of all such pro?les. Such a density over pro?les can be viewed as a solution concept that is distribution-valued rather than set-valued. A distribution-valued concept provides a best single prediction for any noncooperative game, i.e., a universal re?nement. In addition, regulators can use a distribution-valued solution concept to make Bayes optimal choices of a mechanism, as required by Savage's axioms. In particular, they can do this in strategic situations where conventional mechanism design cannot provide advice. We illustrate all of this on a Cournot duopoly game.Quantal Response Equilibrium, Bayesian Statistics, Entropic prior, Maximum entropy JEL Codes: C02, C11, C70, C72

    Dynamic Unstructured Bargaining with Private Information: Theory, Experiment, and Outcome Prediction via Machine Learning

    Get PDF
    We study dynamic unstructured bargaining with deadlines and one-sided private information about the amount available to share (the “pie size”). Using mechanism design theory, we show that given the players’ incentives, the equilibrium incidence of bargaining failures (“strikes”) should increase with the pie size, and we derive a condition under which strikes are efficient. In our setting, no equilibrium satisfies both equality and efficiency in all pie sizes. We derive two equilibria that resolve the trade-off between equality and efficiency by favoring either equality or efficiency. Using a novel experimental paradigm, we confirm that strike incidence is decreasing in the pie size. Subjects reach equal splits in small pie games (in which strikes are efficient), while most payoffs are close to either the efficient or the equal equilibrium prediction, when the pie is large. We employ a machine learning approach to show that bargaining process features recorded early in the game improve out-of-sample prediction of disagreements at the deadline. The process feature predictions are as accurate as predictions from pie sizes only, and adding process and pie data together improves predictions even more
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