6,220 research outputs found
Curve network interpolation by quadratic B-spline surfaces
In this paper we investigate the problem of interpolating a B-spline curve
network, in order to create a surface satisfying such a constraint and defined
by blending functions spanning the space of bivariate quadratic splines
on criss-cross triangulations. We prove the existence and uniqueness of the
surface, providing a constructive algorithm for its generation. We also present
numerical and graphical results and comparisons with other methods.Comment: With respect to the previous version, this version of the paper is
improved. The results have been reorganized and it is more general since it
deals with non uniform knot partitions. Accepted for publication in Computer
Aided Geometric Design, October 201
Polynomial-based non-uniform interpolatory subdivision with features control
Starting from a well-known construction of polynomial-based interpolatory 4-point schemes, in this paper we present
an original affine combination of quadratic polynomial samples that leads to a non-uniform 4-point scheme with edge
parameters. This blending-type formulation is then further generalized to provide a powerful subdivision algorithm
that combines the fairing curve of a non-uniform refinement with the advantages of a shape-controlled interpolation
method and an arbitrary point insertion rule. The result is a non-uniform interpolatory 4-point scheme that is unique
in combining a number of distinctive properties. In fact it generates visually-pleasing limit curves where special
features ranging from cusps and flat edges to point/edge tension effects may be included without creating undesired
undulations. Moreover such a scheme is capable of inserting new points at any positions of existing intervals, so that
the most convenient parameter values may be chosen as well as the intervals for insertion.
Such a fully flexible curve scheme is a fundamental step towards the construction of high-quality interpolatory subdivision surfaces with features control
Smooth quasi-developable surfaces bounded by smooth curves
Computing a quasi-developable strip surface bounded by design curves finds
wide industrial applications. Existing methods compute discrete surfaces
composed of developable lines connecting sampling points on input curves which
are not adequate for generating smooth quasi-developable surfaces. We propose
the first method which is capable of exploring the full solution space of
continuous input curves to compute a smooth quasi-developable ruled surface
with as large developability as possible. The resulting surface is exactly
bounded by the input smooth curves and is guaranteed to have no
self-intersections. The main contribution is a variational approach to compute
a continuous mapping of parameters of input curves by minimizing a function
evaluating surface developability. Moreover, we also present an algorithm to
represent a resulting surface as a B-spline surface when input curves are
B-spline curves.Comment: 18 page
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An arbitrary mesh network scheme using rational splines
A C1 surface scheme is described which interpolates points defined on an arbitrary mesh network. The scheme involves the blending of strip ‘functions’ developed from a rational spline method. The rational spline provides interval and point tension weights which can be used to control the shape of the surface scheme
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