109 research outputs found
Construction of an emotionally reactive toy
Thesis (S.M.)--Massachusetts Institute of Technology, Program in Media Arts & Sciences, 1999.Includes bibliographical references (p. 93-95).The Affective Tigger is a toy that responds to the user or playmate in a natural and emotive manner. Specifically, the Affective Tigger recognizes and reacts to the emotion the child is exhibiting. For example, when the child is 'happily' playing with the Affective Tigger, she might move and hold him in a manner that expresses this happiness: she might bounce him along the floor, or hug and kiss him. The Affective Tigger senses this physical interaction, for example he might recognize that the child is bouncing him, and outwardly expresses his own happiness in turn. In this manner, the Affective Tigger is both mimicking the mood expressed by the child and reacting to a behavior exhibited by the child, namely bouncing him. The Affective Tigger was evaluated by assessing the appropriateness of his responses to the child. In twelve play sessions, children were invited into the MIT Media Laboratory to play with the Affective Tigger. The results from these trials illustrated that three year olds are just beginning to recognize emotions in others, four year olds are in the process of discovering an awareness of 'other', and five year old children are well on their way to developing empathy and other advanced emotional responses. It was also shown that a simple sensor-based behavior system such as the one in the Affective Tigger is sufficient to produce the compelling 'appearance' that the Affective Tigger has feelings of his own. The big question, however, remains unanswered, could a child learn, from repeated exposure playing with the Affective Tigger, to recognize feelings and to respond appropriately to them?by Dana Kirsch.S.M
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容ããŸãšããïŒé»æ°é信倧åŠ201
Evaluating the child-robot interaction of the NAOTherapist platform in pediatric rehabilitation
NAOTherapist is a cognitive robotic architecture whose main goal is to develop non-contact upper-limb rehabilitation sessions autonomously with a social robot for patients with physical impairments. In order to achieve a fluent interaction and an active engagement with the patients, the system should be able to adapt by itself in accordance with the perceived environment. In this paper, we describe the interaction mechanisms that are necessary to supervise and help the patient to carry out the prescribed exercises correctly. We also provide an evaluation focused on the child-robot interaction of the robotic platform with a large number of schoolchildren and the experience of a first contact with three pediatric rehabilitation patients. The results presented are obtained through questionnaires, video analysis and system logs, and have proven to be consistent with the hypotheses proposed in this work
The theme of the child in the fiction of Nathaniel Hawthorne
Dissertação (mestrado) - Universidade Federal de Santa Catarina, Florianópolis, 1980
Perspectives and research on play for children with disabilities: collected papers
This book includes eight chapters reflecting various approaches towards the theme of play for children with disabilities that characterised the work of the members of the COST Action TD1309 "LUDI-Play for Children with Disabilities". Alongside these multifaceted points of view, some theoretical aspects emerged as a common background: the ICF-CY theoretical perspective, the vision of "play for the sake of play" and play as a fundamental right
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