815 research outputs found
Cybersecurity knowledge graphs
Cybersecurity knowledge graphs, which represent cyber-knowledge with a graph-based data model, provide holistic approaches for processing massive volumes of complex cybersecurity data derived from diverse sources. They can assist security analysts to obtain cyberthreat intelligence, achieve a high level of cyber-situational awareness, discover new cyber-knowledge, visualize networks, data flow, and attack paths, and understand data correlations by aggregating and fusing data. This paper reviews the most prominent graph-based data models used in this domain, along with knowledge organization systems that define concepts and properties utilized in formal cyber-knowledge representation for both background knowledge and specific expert knowledge about an actual system or attack. It is also discussed how cybersecurity knowledge graphs enable machine learning and facilitate automated reasoning over cyber-knowledge
PlaceRaider: Virtual Theft in Physical Spaces with Smartphones
As smartphones become more pervasive, they are increasingly targeted by
malware. At the same time, each new generation of smartphone features
increasingly powerful onboard sensor suites. A new strain of sensor malware has
been developing that leverages these sensors to steal information from the
physical environment (e.g., researchers have recently demonstrated how malware
can listen for spoken credit card numbers through the microphone, or feel
keystroke vibrations using the accelerometer). Yet the possibilities of what
malware can see through a camera have been understudied. This paper introduces
a novel visual malware called PlaceRaider, which allows remote attackers to
engage in remote reconnaissance and what we call virtual theft. Through
completely opportunistic use of the camera on the phone and other sensors,
PlaceRaider constructs rich, three dimensional models of indoor environments.
Remote burglars can thus download the physical space, study the environment
carefully, and steal virtual objects from the environment (such as financial
documents, information on computer monitors, and personally identifiable
information). Through two human subject studies we demonstrate the
effectiveness of using mobile devices as powerful surveillance and virtual
theft platforms, and we suggest several possible defenses against visual
malware
Quality of Information in Mobile Crowdsensing: Survey and Research Challenges
Smartphones have become the most pervasive devices in people's lives, and are
clearly transforming the way we live and perceive technology. Today's
smartphones benefit from almost ubiquitous Internet connectivity and come
equipped with a plethora of inexpensive yet powerful embedded sensors, such as
accelerometer, gyroscope, microphone, and camera. This unique combination has
enabled revolutionary applications based on the mobile crowdsensing paradigm,
such as real-time road traffic monitoring, air and noise pollution, crime
control, and wildlife monitoring, just to name a few. Differently from prior
sensing paradigms, humans are now the primary actors of the sensing process,
since they become fundamental in retrieving reliable and up-to-date information
about the event being monitored. As humans may behave unreliably or
maliciously, assessing and guaranteeing Quality of Information (QoI) becomes
more important than ever. In this paper, we provide a new framework for
defining and enforcing the QoI in mobile crowdsensing, and analyze in depth the
current state-of-the-art on the topic. We also outline novel research
challenges, along with possible directions of future work.Comment: To appear in ACM Transactions on Sensor Networks (TOSN
Metadata and provenance management
Scientists today collect, analyze, and generate TeraBytes and PetaBytes of
data. These data are often shared and further processed and analyzed among
collaborators. In order to facilitate sharing and data interpretations, data
need to carry with it metadata about how the data was collected or generated,
and provenance information about how the data was processed. This chapter
describes metadata and provenance in the context of the data lifecycle. It also
gives an overview of the approaches to metadata and provenance management,
followed by examples of how applications use metadata and provenance in their
scientific processes
Towards Interoperable Research Infrastructures for Environmental and Earth Sciences
This open access book summarises the latest developments on data management in the EU H2020 ENVRIplus project, which brought together more than 20 environmental and Earth science research infrastructures into a single community. It provides readers with a systematic overview of the common challenges faced by research infrastructures and how a ‘reference model guided’ engineering approach can be used to achieve greater interoperability among such infrastructures in the environmental and earth sciences. The 20 contributions in this book are structured in 5 parts on the design, development, deployment, operation and use of research infrastructures. Part one provides an overview of the state of the art of research infrastructure and relevant e-Infrastructure technologies, part two discusses the reference model guided engineering approach, the third part presents the software and tools developed for common data management challenges, the fourth part demonstrates the software via several use cases, and the last part discusses the sustainability and future directions
Proceedings of the 2020 Joint Workshop of Fraunhofer IOSB and Institute for Anthropomatics, Vision and Fusion Laboratory
In 2020 fand der jährliche Workshop des Faunhofer IOSB und the Lehrstuhls für interaktive Echtzeitsysteme statt. Vom 27. bis zum 31. Juli trugen die Doktorranden der beiden Institute über den Stand ihrer Forschung vor in Themen wie KI, maschinellen Lernen, computer vision, usage control, Metrologie vor. Die Ergebnisse dieser Vorträge sind in diesem Band als technische Berichte gesammelt
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