1,173 research outputs found

    Planar Open Rectangle-of-Influence Drawings

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    A straight line drawing of a graph is an open weak rectangle-of-influence (RI) drawing, if there is no vertex in the relative interior of the axis parallel rectangle induced by the end points of each edge. Despite recent interest of the graph drawing community in rectangle-of-influence drawings, no algorithm is known to test whether a graph has a planar open weak RI-drawing, not even for inner triangulated graphs. In this thesis, we have two major contributions. First we study open weak RI-drawings of plane graphs that must have a non-aligned frame, i.e., the graph obtained from removing the interior of every filled triangle is drawn such that no two vertices have the same coordinate. We introduce a new way to assign labels to angles, i.e., instances of vertices on faces. Using this labeling, we provide necessary and sufficient conditions characterizing those plane graphs that have open weak RI-drawings with non-aligned frame. We also give a polynomial algorithm to construct such a drawing if one exists. Our second major result is a negative result: deciding if a planar graph (i.e., one where we can choose the planar embedding) has an open weak RI-drawing is NP-complete. NP-completeness holds even for open weak RI-drawings with non-aligned frames

    Effects of infill walls and floor diaphragms on the dynamic characteristics of a narrow-rectangle building

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    This is the peer reviewed version of the following article: Pan, T.-C., You, X. and Brownjohn, J. M. W. (2006), Effects of infill walls and floor diaphragms on the dynamic characteristics of a narrow-rectangle building. Earthquake Engineering and Structural Dynamics, 35: 637–651. .which has been published in final form at: doi:10.1002/eqe.550Most buildings in Singapore are lightly reinforced concrete structures which are manly designed for gravity loading only, because Singapore is an island country located in a low to moderate seismic region. The dynamic properties of a typical high-rise residential building with a long, narrow rectangular floor plan are studied using both experimental and numerical methods. The effects of the brick infill walls and the flexible diaphragms on the dynamic characteristics of the building are discussed in detail. The results from the ambient vibration tests are correlated with the numerical results of three different finite element models with different levels of sophistication. They include a bare frame model, a frame model with brick infill walls, and a frame model with both brick infill walls and flexible diaphragms. The dynamic properties of the third model match very well with the measured results in terms of both the natural frequencies and the mode shapes. The correlation results demonstrate the respective effects of the brick infill walls and the flexible diaphragms on the dynamic characteristics of the narrow-rectangle building structure

    Enhanced surface acoustic wave cell sorting by 3D microfluidic chip design

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    We demonstrate an acoustic wave driven microfluidic cell sorter that combines advantages of multilayer device fabrication with planar surface acoustic wave excitation. We harness the strong vertical component of the refracted acoustic wave to enhance cell actuation by using an asymmetric flow field to increase cell deflection. Precise control of the 3-dimensional flow is realized by topographical structures implemented on the top of the microchannel. We experimentally quantify the effect of the structure dimensions and acoustic parameter. The design attains cell sorting rates and purities approaching those of state of the art fluorescence-activated cell sorters with all the advantages of microfluidic cell sorting

    3D Reconstruction of Indoor Corridor Models Using Single Imagery and Video Sequences

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    In recent years, 3D indoor modeling has gained more attention due to its role in decision-making process of maintaining the status and managing the security of building indoor spaces. In this thesis, the problem of continuous indoor corridor space modeling has been tackled through two approaches. The first approach develops a modeling method based on middle-level perceptual organization. The second approach develops a visual Simultaneous Localisation and Mapping (SLAM) system with model-based loop closure. In the first approach, the image space was searched for a corridor layout that can be converted into a geometrically accurate 3D model. Manhattan rule assumption was adopted, and indoor corridor layout hypotheses were generated through a random rule-based intersection of image physical line segments and virtual rays of orthogonal vanishing points. Volumetric reasoning, correspondences to physical edges, orientation map and geometric context of an image are all considered for scoring layout hypotheses. This approach provides physically plausible solutions while facing objects or occlusions in a corridor scene. In the second approach, Layout SLAM is introduced. Layout SLAM performs camera localization while maps layout corners and normal point features in 3D space. Here, a new feature matching cost function was proposed considering both local and global context information. In addition, a rotation compensation variable makes Layout SLAM robust against cameras orientation errors accumulations. Moreover, layout model matching of keyframes insures accurate loop closures that prevent miss-association of newly visited landmarks to previously visited scene parts. The comparison of generated single image-based 3D models to ground truth models showed that average ratio differences in widths, heights and lengths were 1.8%, 3.7% and 19.2% respectively. Moreover, Layout SLAM performed with the maximum absolute trajectory error of 2.4m in position and 8.2 degree in orientation for approximately 318m path on RAWSEEDS data set. Loop closing was strongly performed for Layout SLAM and provided 3D indoor corridor layouts with less than 1.05m displacement errors in length and less than 20cm in width and height for approximately 315m path on York University data set. The proposed methods can successfully generate 3D indoor corridor models compared to their major counterpart

    Interactive visualization of information hierarchies and applications on the web

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    The visualization of information hierarchies is concerned with the presentation of abstract hierarchical information about relationships between various entities. It has many applications in diverse domains such as software engineering, information systems, biology, and chemistry. Information hierarchies are typically modeled by an abstract tree, where vertices are entities and edges represent relationships between entities. The aim of visualizing tree drawings is to automatically produce drawings of trees which clearly reflect the relationships of the information hierarchy. This thesis is primarily concerned with problems related to the automatic generation of area-efficient grid drawings of trees, interactively visualizing information hierarchies, and applying our techniques on Web data. The main achievements of this thesis include: 1. An experimental study on algorithms that produce planar straight-line grid drawings of binary trees, 2. An experimental study that shows the algorithm for producing planar straight-line grid drawings of degree-d trees with n nodes with optimal linear area and with user-defined arbitrary aspect ratio, works well in practice, 3. A rings-based technique for interactively visualizing information hierarchies, in real-time, 4. A survey of Web visualization systems developed to address the lost in cyberspace problem, 5. A separation-based Web visualization system that we present as a viable solution to the lost in cyberspace problem, 6. A rings-based Web visualization system that we propose as a solution to the lost in cyberspace problem

    Visualization of Generalized Voronoi Diagrams

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    A Laminar Cortical Model for 3D Perception of Slanted and Curved Surfaces and of 2D Images: Developement, attention, and Bistability

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    A model of laminar visual cortical dynamics proposes how 3D boundary and surface representations of slated and curved 3D objects and 2D images arise. The 3D boundary representations emerge from interactions between non-classical horizontal receptive field interactions with intracorticcal and intercortical feedback circuits. Such non-classical interactions contextually disambiguate classical receptive field responses to ambiguous visual cues using cells that are sensitive to angles and disparity gradients with cortical areas V1 and V2. These cells are all variants of bipole grouping cells. Model simulations show how horizontal connections can develop selectively to angles, how slanted surfaces can activate 3D boundary representations that are sensitive to angles and disparity gradients, how 3D filling-in occurs across slanted surfaces, how a 2D Necker cube image can be represented in 3D, and how bistable Necker cuber percepts occur. The model also explains data about slant aftereffects and 3D neon color spreading. It shows how habituative transmitters that help to control developement also help to trigger bistable 3D percepts and slant aftereffects, and how attention can influence which of these percepts is perceived by propogating along some object boundaries.Air Force Office of Scientific Research (F49620-01-1-0397, F49620-98-1-0108); Defense Advanced Research Projects Agency and the Office of Naval Research (N0014-95-1-0409, N00014-01-1-0624, N00014-95-1-0657); National Science Foundation (IIS-97-20333

    The constructed depiction : the visibility of process in the material construction of representational painting

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    Dissertation. This practice-led study examines representational painting as a visual and material dialectic. The related dissertation examines Paul C{u00E9}zanne and Georges Seurat's unique contributions to late nineteenth century painting. It argues that they turned the established understanding of the structure of painting inside out: that they presented thought through the traces of practiced actions in the material construction of painting. The studio project questions how applications of such historical ideas can be applied to new purposes in painting now. The visual and material problems of painting are investigated through the interface of depicted representations and materially constructed surfaces and in the integrated relationship of pictorial and painted structure. Abstractions as painted units are examined in systems of painted deliveries that recursively present equivalents for sight and thought in the visible traces of the practiced actions of painting that determine the visibility of process and depicted representations. Collapsing the historically stratified separations of pictorial and painted structures defines painting towards a more complete and complex bearing where representation and material construction are equally weighted. The study investigates painting's representational purpose and questions the complexities of sight and thought in painted touch evinced in the material construction of painting.Dissertation. Paul C{u00E9}zanne, Georges Seurat and the practiced actions of painting: the visibilty of pictorial and painted structure in the material construction of painting -- Exegesis. The constructed depiction : the visibility of process in the material construction of representational painting

    Design and Demonstration of a Two-Dimentional Test Bed for UAV Controller Evaluation

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    A three degree-of-freedom (DOF) planar test bed for Unmanned Aerial Vehicle (UAV) controller evaluation was built. The test-bed consists of an instrumented tether and an experimental twin-rotor, planar UAV mounted with a one DOF manipulator mounted below the UAV body. The tether was constructed to constrain the UAV under test to motion on the surface of a sphere. Experiments can be conducted through the tether, approximating motion in a vertical plane by a UAV under test. The tether provides the means to measure the position and attitude of the UAV under test. The experimental twin-rotor UAV and one-link on-board manipulator, were designed and built to explore a unified control strategy for Manipulator on VTOL Aircraft (MOVA), in which the interaction of UAV body dynamics with the manipulator motion is of primary interest. The dynamics of the propulsion unit was characterized through experiments, based on which a phase lead compensator was designed to improve the UAV frequency response. A \u27separate\u27 controller based on independent nonlinear control of the VTOL aircraft and PD linear control of the on-board manipulator was designed as a reference for comparison to the unified MOVA controller. Tests with the separate controller show the negative effect that a coupled manipulator can have on the UAV body motion, while the tests on MOVA show the potential benefit of explicit compensation of the UAV and manipulator interaction
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