8,294 research outputs found

    Evaluating the Perceived Safety of Urban City via Maximum Entropy Deep Inverse Reinforcement Learning

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    Inspired by expert evaluation policy for urban perception, we proposed a novel inverse reinforcement learning (IRL) based framework for predicting urban safety and recovering the corresponding reward function. We also presented a scalable state representation method to model the prediction problem as a Markov decision process (MDP) and use reinforcement learning (RL) to solve the problem. Additionally, we built a dataset called SmallCity based on the crowdsourcing method to conduct the research. As far as we know, this is the first time the IRL approach has been introduced to the urban safety perception and planning field to help experts quantitatively analyze perceptual features. Our results showed that IRL has promising prospects in this field. We will later open-source the crowdsourcing data collection site and the model proposed in this paper.Comment: ACML2022 Camera-ready Versio

    Data-centric Design and Training of Deep Neural Networks with Multiple Data Modalities for Vision-based Perception Systems

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    224 p.Los avances en visión artificial y aprendizaje automático han revolucionado la capacidad de construir sistemas que procesen e interpreten datos digitales, permitiéndoles imitar la percepción humana y abriendo el camino a un amplio rango de aplicaciones. En los últimos años, ambas disciplinas han logrado avances significativos,impulsadas por los progresos en las técnicas de aprendizaje profundo(deep learning). El aprendizaje profundo es una disciplina que utiliza redes neuronales profundas (DNNs, por sus siglas en inglés) para enseñar a las máquinas a reconocer patrones y hacer predicciones basadas en datos. Los sistemas de percepción basados en el aprendizaje profundo son cada vez más frecuentes en diversos campos, donde humanos y máquinas colaboran para combinar sus fortalezas.Estos campos incluyen la automoción, la industria o la medicina, donde mejorar la seguridad, apoyar el diagnóstico y automatizar tareas repetitivas son algunos de los objetivos perseguidos.Sin embargo, los datos son uno de los factores clave detrás del éxito de los algoritmos de aprendizaje profundo. La dependencia de datos limita fuertemente la creación y el éxito de nuevas DNN. La disponibilidad de datos de calidad para resolver un problema específico es esencial pero difícil de obtener, incluso impracticable,en la mayoría de los desarrollos. La inteligencia artificial centrada en datos enfatiza la importancia de usar datos de alta calidad que transmitan de manera efectiva lo que un modelo debe aprender. Motivada por los desafíos y la necesidad de los datos, esta tesis formula y valida cinco hipótesis sobre la adquisición y el impacto de los datos en el diseño y entrenamiento de las DNNs.Específicamente, investigamos y proponemos diferentes metodologías para obtener datos adecuados para entrenar DNNs en problemas con acceso limitado a fuentes de datos de gran escala. Exploramos dos posibles soluciones para la obtención de datos de entrenamiento, basadas en la generación de datos sintéticos. En primer lugar, investigamos la generación de datos sintéticos utilizando gráficos 3D y el impacto de diferentes opciones de diseño en la precisión de los DNN obtenidos. Además, proponemos una metodología para automatizar el proceso de generación de datos y producir datos anotados variados, mediante la replicación de un entorno 3D personalizado a partir de un archivo de configuración de entrada. En segundo lugar, proponemos una red neuronal generativa(GAN) que genera imágenes anotadas utilizando conjuntos de datos anotados limitados y datos sin anotaciones capturados en entornos no controlados

    Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age

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    Simultaneous Localization and Mapping (SLAM)consists in the concurrent construction of a model of the environment (the map), and the estimation of the state of the robot moving within it. The SLAM community has made astonishing progress over the last 30 years, enabling large-scale real-world applications, and witnessing a steady transition of this technology to industry. We survey the current state of SLAM. We start by presenting what is now the de-facto standard formulation for SLAM. We then review related work, covering a broad set of topics including robustness and scalability in long-term mapping, metric and semantic representations for mapping, theoretical performance guarantees, active SLAM and exploration, and other new frontiers. This paper simultaneously serves as a position paper and tutorial to those who are users of SLAM. By looking at the published research with a critical eye, we delineate open challenges and new research issues, that still deserve careful scientific investigation. The paper also contains the authors' take on two questions that often animate discussions during robotics conferences: Do robots need SLAM? and Is SLAM solved

    Vision for Social Robots: Human Perception and Pose Estimation

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    In order to extract the underlying meaning from a scene captured from the surrounding world in a single still image, social robots will need to learn the human ability to detect different objects, understand their arrangement and relationships relative both to their own parts and to each other, and infer the dynamics under which they are evolving. Furthermore, they will need to develop and hold a notion of context to allow assigning different meanings (semantics) to the same visual configuration (syntax) of a scene. The underlying thread of this Thesis is the investigation of new ways for enabling interactions between social robots and humans, by advancing the visual perception capabilities of robots when they process images and videos in which humans are the main focus of attention. First, we analyze the general problem of scene understanding, as social robots moving through the world need to be able to interpret scenes without having been assigned a specific preset goal. Throughout this line of research, i) we observe that human actions and interactions which can be visually discriminated from an image follow a very heavy-tailed distribution; ii) we develop an algorithm that can obtain a spatial understanding of a scene by only using cues arising from the effect of perspective on a picture of a person’s face; and iii) we define a novel taxonomy of errors for the task of estimating the 2D body pose of people in images to better explain the behavior of algorithms and highlight their underlying causes of error. Second, we focus on the specific task of 3D human pose and motion estimation from monocular 2D images using weakly supervised training data, as accurately predicting human pose will open up the possibility of richer interactions between humans and social robots. We show that when 3D ground-truth data is only available in small quantities, or not at all, it is possible to leverage knowledge about the physical properties of the human body, along with additional constraints related to alternative types of supervisory signals, to learn models that can regress the full 3D pose of the human body and predict its motions from monocular 2D images. Taken in its entirety, the intent of this Thesis is to highlight the importance of, and provide novel methodologies for, social robots' ability to interpret their surrounding environment, learn in a way that is robust to low data availability, and generalize previously observed behaviors to unknown situations in a similar way to humans.</p
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