256 research outputs found

    制約付き回帰に基づく照度差ステレオ

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    学位の種別: 課程博士審査委員会委員 : (主査)東京大学准教授 山﨑 俊彦, 東京大学教授, 相澤 清晴, 東京大学教授 池内 克史, 東京大学教授 佐藤 真一, 東京大学教授 佐藤 洋一, 東京大学教授 苗村 健University of Tokyo(東京大学

    Surface analysis and visualization from multi-light image collections

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    Multi-Light Image Collections (MLICs) are stacks of photos of a scene acquired with a fixed viewpoint and a varying surface illumination that provides large amounts of visual and geometric information. Over the last decades, a wide variety of methods have been devised to extract information from MLICs and have shown its use in different application domains to support daily activities. In this thesis, we present methods that leverage a MLICs for surface analysis and visualization. First, we provide background information: acquisition setup, light calibration and application areas where MLICs have been successfully used for the research of daily analysis work. Following, we discuss the use of MLIC for surface visualization and analysis and available tools used to support the analysis. Here, we discuss methods that strive to support the direct exploration of the captured MLIC, methods that generate relightable models from MLIC, non-photorealistic visualization methods that rely on MLIC, methods that estimate normal map from MLIC and we point out visualization tools used to do MLIC analysis. In chapter 3 we propose novel benchmark datasets (RealRTI, SynthRTI and SynthPS) that can be used to evaluate algorithms that rely on MLIC and discusses available benchmark for validation of photometric algorithms that can be also used to validate other MLIC-based algorithms. In chapter 4, we evaluate the performance of different photometric stereo algorithms using SynthPS for cultural heritage applications. RealRTI and SynthRTI have been used to evaluate the performance of (Neural)RTI method. Then, in chapter 5, we present a neural network-based RTI method, aka NeuralRTI, a framework for pixel-based encoding and relighting of RTI data. In this method using a simple autoencoder architecture, we show that it is possible to obtain a highly compressed representation that better preserves the original information and provides increased quality of virtual images relighted from novel directions, particularly in the case of challenging glossy materials. Finally, in chapter 6, we present a method for the detection of crack on the surface of paintings from multi-light image acquisitions and that can be used as well on single images and conclude our presentation

    Polarimetric Multi-View Inverse Rendering

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    A polarization camera has great potential for 3D reconstruction since the angle of polarization (AoP) of reflected light is related to an object's surface normal. In this paper, we propose a novel 3D reconstruction method called Polarimetric Multi-View Inverse Rendering (Polarimetric MVIR) that effectively exploits geometric, photometric, and polarimetric cues extracted from input multi-view color polarization images. We first estimate camera poses and an initial 3D model by geometric reconstruction with a standard structure-from-motion and multi-view stereo pipeline. We then refine the initial model by optimizing photometric and polarimetric rendering errors using multi-view RGB and AoP images, where we propose a novel polarimetric rendering cost function that enables us to effectively constrain each estimated surface vertex's normal while considering four possible ambiguous azimuth angles revealed from the AoP measurement. Experimental results using both synthetic and real data demonstrate that our Polarimetric MVIR can reconstruct a detailed 3D shape without assuming a specific polarized reflection depending on the material.Comment: Paper accepted in ECCV 202

    Event Fusion Photometric Stereo Network

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    We present a novel method to estimate the surface normal of an object in an ambient light environment using RGB and event cameras. Modern photometric stereo methods rely on an RGB camera, mainly in a dark room, to avoid ambient illumination. To alleviate the limitations of the darkroom environment and to use essential light information, we employ an event camera with a high dynamic range and low latency. This is the first study that uses an event camera for the photometric stereo task, which works on continuous light sources and ambient light environment. In this work, we also curate a novel photometric stereo dataset that is constructed by capturing objects with event and RGB cameras under numerous ambient lights environment. Additionally, we propose a novel framework named Event Fusion Photometric Stereo Network~(EFPS-Net), which estimates the surface normals of an object using both RGB frames and event signals. Our proposed method interpolates event observation maps that generate light information with sparse event signals to acquire fluent light information. Subsequently, the event-interpolated observation maps are fused with the RGB observation maps. Our numerous experiments showed that EFPS-Net outperforms state-of-the-art methods on a dataset captured in the real world where ambient lights exist. Consequently, we demonstrate that incorporating additional modalities with EFPS-Net alleviates the limitations that occurred from ambient illumination.Comment: 33 pages, 11 figure
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