51 research outputs found
RoadAhead - Removing Uncertainty in Travel. Creating a Data Warehouse for Green Transportation Nudging
This paper describes a data warehouse approach to environmentally friendly transportation nudging.
Transportation makes up a significant part of global carbon emissions. These emissions impacts both the climate and the health of individuals. As such, efforts should be done to address transportation patterns and habits. In addition to the reduction of air pollution, making people more active through active transportation has health benefits of its own.
Nudging is a tool meant to affect a person's choice in a non-coercive manner. An example of a transportation nudge is giving reminders of when a bus to a chosen destination is close to a nearby bus stop. The goal of this project is to nudge people to use healthier and greener transportation options by providing certainty in travel. We believe that we can affect a person's choice by providing them with relevant information about their travel paths.
In this thesis research into relevant data sources are investigated and an initial system was created to reach the goal of this project. An IoT device was also developed and tested for this purpose. The system created provides information relevant for in-city traveling based on data analysed from multiple sources. In addition to the initial system, research into possible enhancements and the future of the system is investigated
Business plan of a three-star hotel in the city of Lisbon âLisbon Journey hotelâ
JEL Classification System: âą M10 â General Business AdministrationTourism has become one of the most significant industries in the whole world, being in continuous change, either due the appearance of new types of offer, but also due the
changes on the demand side, both influenced by the globalization and the internet,
which increased the number of tourist and changed their motivations and behaviors.
This way, and in order to compete and grow in this industry, it is crucial to define a
suitable strategy.
This applied project is based on the creation of a centrally located three-star hotel in the
city of Lisbon â Lisbon Journey Hotel â through the rehabilitation of an existing
building in Avenida da Liberdade. The main goal of the hotel is to offer a good Bed &
Breakfast service at a very competitive price, aiming, primarily, to reach people who
travel for professional reasons, but also the city-breakers. Regarding to Food and
Beverage services, the Hotel will not have any Bar or Restaurant available.
A competitive pricing will be based on a strategy of cost leadership through the
optimization of operations and processes.
The business plan presents firstly an environmental and market analysis, highlighting
Lisbonâs current hospitality industry and competition. After that, it defines the Hotelâs
target and positioning, as well as the strategy to pursue. Finally, it identifies the
resources and investments required to implement and exploit the Hotel, followed by an
economic and financial analysis that evaluate and support the project.O turismo tornou-se num dos setores de atividade mais importantes de todo o mundo,
estando em constante mudança, quer pelo aparecimento de novos tipos de oferta, mas
tambĂ©m pelas mudanças verificadas ao nĂvel da procura. Ambas as vertentes sĂŁo
influenciadas pela globalização e pela utilização da internet, que tĂȘm conduzido a um
aumento do nĂșmero de turistas e a uma mudança nas suas motivaçÔes e
comportamentos. Desta forma, para competir e crescer nesta indĂșstria Ă© fundamental
definir uma estratégia adequada.
O projeto aplicado baseia-se na criação de um hotel de trĂȘs estrelas, localizado no centro
da cidade de Lisboa â Lisbon Journey Hotel â atravĂ©s da reabilitação de um prĂ©dio
existente na Avenida da Liberdade. O objetivo do hotel é prestar um bom serviço de
Aposento e Pequeno-almoço a um preço bastante competitivo, visando alcançar,
primeiramente, turistas que viajam por motivos profissionais, mas também os citybreakers.
Relativamente ao serviço de Alimentação e Bebidas, o Hotel não contarå nem
com Bar nem com Restaurante.
A competitividade pelo preço serå baseada numa estratégia de liderança nos custos,
através da otimização das operaçÔes e processos.
O plano de negĂłcios apresenta, primeiramente, uma anĂĄlise do meio ambiente e do
mercado, focando o setor hoteleiro e a concorrĂȘncia atual de Lisboa. Ă tambĂ©m definido
o pĂșblico-alvo e o posicionamento do hotel, tal como a estratĂ©gia a seguir. Por fim, sĂŁo
identificados os recursos e os investimentos necessårios à implementação e exploração do hotel, seguidos por uma anålise económica e financeira, que avalia e suporta o projeto
Signaling and Reciprocity:Robust Decentralized Information Flows in Social, Communication, and Computer Networks
Complex networks exist for a number of purposes. The neural, metabolic and food networks ensure our survival, while the social, economic, transportation and communication networks allow us to prosper. Independently of the purposes and particularities of the physical embodiment of the networks, one of their fundamental functions is the delivery of information from one part of the network to another. Gossip and diseases diffuse in the social networks, electrochemical signals propagate in the neural networks and data packets travel in the Internet. Engineering networks for robust information flows is a challenging task. First, the mechanism through which the network forms and changes its topology needs to be defined. Second, within a given topology, the information must be routed to the appropriate recipients. Third, both the network formation and the routing mechanisms need to be robust against a wide spectrum of failures and adversaries. Fourth, the network formation, routing and failure recovery must operate under the resource constraints, either intrinsic or extrinsic to the network. Finally, the autonomously operating parts of the network must be incentivized to contribute their resources to facilitate the information flows. This thesis tackles the above challenges within the context of several types of networks: 1) peer-to-peer overlays â computers interconnected over the Internet to form an overlay in which participants provide various services to one another, 2) mobile ad-hoc networks â mobile nodes distributed in physical space communicating wirelessly with the goal of delivering data from one part of the network to another, 3) file-sharing networks â networks whose participants interconnect over the Internet to exchange files, 4) social networks â humans disseminating and consuming information through the network of social relationships. The thesis makes several contributions. Firstly, we propose a general algorithm, which given a set of nodes embedded in an arbitrary metric space, interconnects them into a network that efficiently routes information. We apply the algorithm to the peer-to-peer overlays and experimentally demonstrate its high performance, scalability as well as resilience to continuous peer arrivals and departures. We then shift our focus to the problem of the reliability of routing in the peer-to-peer overlays. Each overlay peer has limited resources and when they are exhausted this ultimately leads to delayed or lost overlay messages. All the solutions addressing this problem rely on message redundancy, which significantly increases the resource costs of fault-tolerance. We propose a bandwidth-efficient single-path Forward Feedback Protocol (FFP) for overlay message routing in which successfully delivered messages are followed by a feedback signal to reinforce the routing paths. Internet testbed evaluation shows that FFP uses 2-5 times less network bandwidth than the existing protocols relying on message redundancy, while achieving comparable fault-tolerance levels under a variety of failure scenarios. While the Forward Feedback Protocol is robust to message loss and delays, it is vulnerable to malicious message injection. We address this and other security problems by proposing Castor, a variant of FFP for mobile ad-hoc networks (MANETs). In Castor, we use the same general mechanism as in FFP; each time a message is routed, the routing path is either enforced or weakened by the feedback signal depending on whether the routing succeeded or not. However, unlike FFP, Castor employs cryptographic mechanisms for ensuring the integrity and authenticity of the messages. We compare Castor to four other MANET routing protocols. Despite Castor's simplicity, it achieves up to 40% higher packet delivery rates than the other protocols and recovers at least twice as fast as the other protocols in a wide range of attacks and failure scenarios. Both of our protocols, FFP and Castor, rely on simple signaling to improve the routing robustness in peer-to-peer and mobile ad-hoc networks. Given the success of the signaling mechanism in shaping the information flows in these two types of networks, we examine if signaling plays a similar crucial role in the on-line social networks. We characterize the propagation of URLs in the social network of Twitter. The data analysis uncovers several statistical regularities in the user activity, the social graph, the structure of the URL cascades as well as the communication and signaling dynamics. Based on these results, we propose a propagation model that accurately predicts which users are likely to mention which URLs. We outline a number of applications where the social network information flow modelling would be crucial: content ranking and filtering, viral marketing and spam detection. Finally, we consider the problem of freeriding in peer-to-peer file-sharing applications, when users can download data from others, but never reciprocate by uploading. To address the problem, we propose a variant of the BitTorrent system in which two peers are only allowed to connect if their owners know one another in the real world. When the users know which other users their BitTorrent client connects to, they are more likely to cooperate. The social network becomes the content distribution network and the freeriding problem is solved by leveraging the social norms and reciprocity to stabilize cooperation rather than relying on technological means. Our extensive simulation shows that the social network topology is an efficient and scalable content distribution medium, while at the same time provides robustness to freeriding
Interpreting parametric-biomimicry design from cad Ńo bim software: digital modelling based on a sketch of nandi flame
This research represents an application of two digital modelling softwares, first digital modelling software, chosen as representative of Computer-Aided Design â CAD modelling tool was Fusion 360. The representative of Building Information Modelling (BIM) as second digital modelling software was
ArchiCAD. The aim of the research was to translate the same parametric-biomimicry design methodology used in CAD process modelling into BIM environment. African species Spathodea campanulata P. Beauv, whose common name in Kenya is Nandi flame, has been selected for the
purpose of this digital modelling processes. As one of the most spectacular flowering plants, Nandi flame is indigenous to the tropical dry forests in Kenya. The decorative flower of this species was the basic model, more precisely the botanical sketches of the flower. This sketches were implemented into digital modelling softwares and used for parametric modelling. The results of this processes were represented as urban models or installations (landscape-architectural elements) in open space. This approach of digitally generating conceptual solutions from nature elements has capability to boost the
formulation of new creative inventions in the different fields. The unique geometric patterns found in the flower of Spathodea campanulata P. Beauv served as a good example of how we may transform these ideas into actual design installationsâ using CAD or BIM software tools. This research has been
carried out with the aim to find the position of BIM tools in parametric biomimicry design
Montana Journalism Review, 1974
Press Coverage of Women -- Reflections on the Liebling Conferences -- A Disturbing Arrogance in the Press -- Montanaâs Media: Areas for Improvement -- Formula News Writing -- The United States vs. the AP -- Profile of a Wire Editor -- The Press and the Constitutional Convention -- Carnahan and the Custer Massacr
Human Practice. Digital Ecologies. Our Future. : 14. Internationale Tagung Wirtschaftsinformatik (WI 2019) : Tagungsband
Erschienen bei: universi - UniversitÀtsverlag Siegen. - ISBN: 978-3-96182-063-4Aus dem Inhalt:
Track 1: Produktion & Cyber-Physische Systeme
Requirements and a Meta Model for Exchanging Additive Manufacturing Capacities
Service Systems, Smart Service Systems and Cyber- Physical SystemsâWhatâs the difference? Towards a Unified Terminology
Developing an Industrial IoT Platform â Trade-off between Horizontal and Vertical Approaches
Machine Learning und Complex Event Processing: Effiziente Echtzeitauswertung am Beispiel Smart Factory
Sensor retrofit for a coffee machine as condition monitoring and predictive maintenance use case
Stakeholder-Analyse zum Einsatz IIoT-basierter Frischeinformationen in der Lebensmittelindustrie
Towards a Framework for Predictive Maintenance Strategies in Mechanical Engineering - A Method-Oriented Literature Analysis
Development of a matching platform for the requirement-oriented selection of cyber physical systems for SMEs
Track 2: Logistic Analytics
An Empirical Study of Customersâ Behavioral Intention to Use Ridepooling Services â An Extension of the Technology Acceptance Model
Modeling Delay Propagation and Transmission in Railway Networks
What is the impact of company specific adjustments on the acceptance and diffusion of logistic standards?
Robust Route Planning in Intermodal Urban Traffic
Track 3: Unternehmensmodellierung & Informationssystemgestaltung (Enterprise Modelling & Information Systems Design)
Work System Modeling Method with Different Levels of Specificity and Rigor for Different Stakeholder Purposes
Resolving Inconsistencies in Declarative Process Models based on Culpability Measurement
Strategic Analysis in the Realm of Enterprise Modeling â On the Example of Blockchain-Based Initiatives for the Electricity Sector
Zwischenbetriebliche Integration in der Möbelbranche: Konfigurationen und Einflussfaktoren
Novicesâ Quality Perceptions and the Acceptance of Process Modeling Grammars
Entwicklung einer Definition fĂŒr Social Business Objects (SBO) zur Modellierung von Unternehmensinformationen
Designing a Reference Model for Digital Product Configurators
Terminology for Evolving Design Artifacts
Business Role-Object Specification: A Language for Behavior-aware Structural Modeling of Business Objects
Generating Smart Glasses-based Information Systems with BPMN4SGA: A BPMN Extension for Smart Glasses Applications
Using Blockchain in Peer-to-Peer Carsharing to Build Trust in the Sharing Economy
Testing in Big Data: An Architecture Pattern for a Development Environment for Innovative, Integrated and Robust Applications
Track 4: Lern- und Wissensmanagement (e-Learning and Knowledge Management)
eGovernment Competences revisited â A Literature Review on necessary Competences in a Digitalized Public Sector
Say Hello to Your New Automated Tutor â A Structured Literature Review on Pedagogical Conversational Agents
Teaching the Digital Transformation of Business Processes: Design of a Simulation Game for Information Systems Education
Conceptualizing Immersion for Individual Learning in Virtual Reality
Designing a Flipped Classroom Course â a Process Model
The Influence of Risk-Taking on Knowledge Exchange and Combination
Gamified Feedback durch Avatare im Mobile Learning
Alexa, Can You Help Me Solve That Problem? - Understanding the Value of Smart Personal Assistants as Tutors for Complex Problem Tasks
Track 5: Data Science & Business Analytics
Matching with Bundle Preferences: Tradeoff between Fairness and Truthfulness
Applied image recognition: guidelines for using deep learning models in practice
Yield Prognosis for the Agrarian Management of Vineyards using Deep Learning for Object Counting
Reading Between the Lines of Qualitative Data â How to Detect Hidden Structure Based on Codes
Online Auctions with Dual-Threshold Algorithms: An Experimental Study and Practical Evaluation
Design Features of Non-Financial Reward Programs for Online Reviews: Evaluation based on Google Maps Data
Topic Embeddings â A New Approach to Classify Very Short Documents Based on Predefined Topics
Leveraging Unstructured Image Data for Product Quality Improvement
Decision Support for Real Estate Investors: Improving Real Estate Valuation with 3D City Models and Points of Interest
Knowledge Discovery from CVs: A Topic Modeling Procedure
Online Product Descriptions â Boost for your Sales?
EntscheidungsunterstĂŒtzung durch historienbasierte Dienstreihenfolgeplanung mit Pattern
A Semi-Automated Approach for Generating Online Review Templates
Machine Learning goes Measure Management: Leveraging Anomaly Detection and Parts Search to Improve Product-Cost Optimization
Bedeutung von Predictive Analytics fĂŒr den theoretischen Erkenntnisgewinn in der IS-Forschung
Track 6: Digitale Transformation und Dienstleistungen
Heuristic Theorizing in Software Development: Deriving Design Principles for Smart Glasses-based Systems
Mirroring E-service for Brick and Mortar Retail: An Assessment and Survey
Taxonomy of Digital Platforms: A Platform Architecture Perspective
Value of Star Players in the Digital Age
Local Shopping Platforms â Harnessing Locational Advantages for the Digital Transformation of Local Retail Outlets: A Content Analysis
A Socio-Technical Approach to Manage Analytics-as-a-Service â Results of an Action Design Research Project
Characterizing Approaches to Digital Transformation: Development of a Taxonomy of Digital Units
Expectations vs. Reality â Benefits of Smart Services in the Field of Tension between Industry and Science
Innovation Networks and Digital Innovation: How Organizations Use Innovation Networks in a Digitized Environment
Characterising Social Reading Platformsâ A Taxonomy-Based Approach to Structure the Field
Less Complex than Expected â What Really Drives IT Consulting Value
Modularity Canvas â A Framework for Visualizing Potentials of Service Modularity
Towards a Conceptualization of Capabilities for Innovating Business Models in the Industrial Internet of Things
A Taxonomy of Barriers to Digital Transformation
Ambidexterity in Service Innovation Research: A Systematic Literature Review
Design and success factors of an online solution for cross-pillar pension information
Track 7: IT-Management und -Strategie
A Frugal Support Structure for New Software Implementations in SMEs
How to Structure a Company-wide Adoption of Big Data Analytics
The Changing Roles of Innovation Actors and Organizational Antecedents in the Digital Age
Bewertung des Kundennutzens von Chatbots fĂŒr den Einsatz im Servicedesk
Understanding the Benefits of Agile Software Development in Regulated Environments
Are Employees Following the Rules? On the Effectiveness of IT Consumerization Policies
Agile and Attached: The Impact of Agile Practices on Agile Team Membersâ Affective Organisational Commitment
The Complexity Trap â Limits of IT Flexibility for Supporting Organizational Agility in Decentralized Organizations
Platform Openness: A Systematic Literature Review and Avenues for Future Research
Competence, Fashion and the Case of Blockchain
The Digital Platform Otto.de: A Case Study of Growth, Complexity, and Generativity
Track 8: eHealth & alternde Gesellschaft
Security and Privacy of Personal Health Records in Cloud Computing Environments â An Experimental Exploration of the Impact of Storage Solutions and Data Breaches
Patientenintegration durch Pfadsysteme
Digitalisierung in der StressprĂ€vention â eine qualitative Interviewstudie zu Nutzenpotenzialen
User Dynamics in Mental Health Forums â A Sentiment Analysis Perspective
Intent and the Use of Wearables in the Workplace â A Model Development
Understanding Patient Pathways in the Context of Integrated Health Care Services - Implications from a Scoping Review
Understanding the Habitual Use of Wearable Activity Trackers
On the Fit in Fitness Apps: Studying the Interaction of Motivational Affordances and Usersâ Goal Orientations in Affecting the Benefits Gained
Gamification in Health Behavior Change Support Systems - A Synthesis of Unintended Side Effects
Investigating the Influence of Information Incongruity on Trust-Relations within Trilateral Healthcare Settings
Track 9: Krisen- und KontinuitÀtsmanagement
Potentiale von IKT beim Ausfall kritischer Infrastrukturen: Erwartungen, Informationsgewinnung und Mediennutzung der Zivilbevölkerung in Deutschland
Fake News Perception in Germany: A Representative Study of Peopleâs Attitudes and Approaches to Counteract Disinformation
Analyzing the Potential of Graphical Building Information for Fire Emergency Responses: Findings from a Controlled Experiment
Track 10: Human-Computer Interaction
Towards a Taxonomy of Platforms for Conversational Agent Design
Measuring Service Encounter Satisfaction with Customer Service Chatbots using Sentiment Analysis
Self-Tracking and Gamification: Analyzing the Interplay of Motivations, Usage and Motivation Fulfillment
Erfolgsfaktoren von Augmented-Reality-Applikationen: Analyse von Nutzerrezensionen mit dem Review-Mining-Verfahren
Designing Dynamic Decision Support for Electronic Requirements Negotiations
Who is Stressed by Using ICTs? A Qualitative Comparison Analysis with the Big Five Personality Traits to Understand Technostress
Walking the Middle Path: How Medium Trade-Off Exposure Leads to Higher Consumer Satisfaction in Recommender Agents
Theory-Based Affordances of Utilitarian, Hedonic and Dual-Purposed Technologies: A Literature Review
Eliciting Customer Preferences for Shopping Companion Apps: A Service Quality Approach
The Role of Early User Participation in Discovering Software â A Case Study from the Context of Smart Glasses
The Fluidity of the Self-Concept as a Framework to Explain the Motivation to Play Video Games
Heart over Heels? An Empirical Analysis of the Relationship between Emotions and Review Helpfulness for Experience and Credence Goods
Track 11: Information Security and Information Privacy
Unfolding Concerns about Augmented Reality Technologies: A Qualitative Analysis of User Perceptions
To (Psychologically) Own Data is to Protect Data: How Psychological Ownership Determines Protective Behavior in a Work and Private Context
Understanding Data Protection Regulations from a Data Management Perspective: A Capability-Based Approach to EU-GDPR
On the Difficulties of Incentivizing Online Privacy through Transparency: A Qualitative Survey of the German Health Insurance Market
What is Your Selfie Worth? A Field Study on Individualsâ Valuation of Personal Data
Justification of Mass Surveillance: A Quantitative Study
An Exploratory Study of Risk Perception for Data Disclosure to a Network of Firms
Track 12: Umweltinformatik und nachhaltiges Wirtschaften
KommunikationsfĂ€den im Nadelöhr â Fachliche Prozessmodellierung der Nachhaltigkeitskommunikation am Kapitalmarkt
Potentiale und Herausforderungen der Materialflusskostenrechnung
Computing Incentives for User-Based Relocation in Carsharing
Sustainabilityâs Coming Home: Preliminary Design Principles for the Sustainable Smart District
Substitution of hazardous chemical substances using Deep Learning and t-SNE
A Hierarchy of DSMLs in Support of Product Life-Cycle Assessment
A Survey of Smart Energy Services for Private Households
Door-to-Door Mobility Integrators as Keystone Organizations of Smart Ecosystems: Resources and Value Co-Creation â A Literature Review
Ein EntscheidungsunterstĂŒtzungssystem zur ökonomischen Bewertung von Mieterstrom auf Basis der Clusteranalyse
Discovering Blockchain for Sustainable Product-Service Systems to enhance the Circular Economy
Digitale RĂŒckverfolgbarkeit von Lebensmitteln: Eine verbraucherinformatische Studie
Umweltbewusstsein durch audiovisuelles Content Marketing? Eine experimentelle Untersuchung zur Konsumentenbewertung nachhaltiger Smartphones
Towards Predictive Energy Management in Information Systems: A Research Proposal
A Web Browser-Based Application for Processing and Analyzing Material Flow Models using the MFCA Methodology
Track 13: Digital Work - Social, mobile, smart
On Conversational Agents in Information Systems Research: Analyzing the Past to Guide Future Work
The Potential of Augmented Reality for Improving Occupational First Aid
Prevent a Vicious Circle! The Role of Organizational IT-Capability in Attracting IT-affine Applicants
Good, Bad, or Both? Conceptualization and Measurement of Ambivalent User Attitudes Towards AI
A Case Study on Cross-Hierarchical Communication in Digital Work Environments
âShow Me Your People Skillsâ - Employing CEO Branding for Corporate Reputation Management in Social Media
A Multiorganisational Study of the Drivers and Barriers of Enterprise Collaboration Systems-Enabled Change
The More the Merrier? The Effect of Size of Core Team Subgroups on Success of Open Source Projects
The Impact of Anthropomorphic and Functional Chatbot Design Features in Enterprise Collaboration Systems on User Acceptance
Digital Feedback for Digital Work? Affordances and Constraints of a Feedback App at InsurCorp
The Effect of Marker-less Augmented Reality on Task and Learning Performance
Antecedents for Cyberloafing â A Literature Review
Internal Crowd Work as a Source of Empowerment - An Empirical Analysis of the Perception of Employees in a Crowdtesting Project
Track 14: GeschÀftsmodelle und digitales Unternehmertum
Dividing the ICO Jungle: Extracting and Evaluating Design Archetypes
Capturing Value from Data: Exploring Factors Influencing Revenue Model Design for Data-Driven Services
Understanding the Role of Data for Innovating Business Models: A System Dynamics Perspective
Business Model Innovation and Stakeholder: Exploring Mechanisms and Outcomes of Value Creation and Destruction
Business Models for Internet of Things Platforms: Empirical Development of a Taxonomy and Archetypes
Revitalizing established Industrial Companies: State of the Art and Success Principles of Digital Corporate Incubators
When 1+1 is Greater than 2: Concurrence of Additional Digital and Established Business Models within Companies
Special Track 1: Student Track
Investigating Personalized Price Discrimination of Textile-, Electronics- and General Stores in German Online Retail
From Facets to a Universal Definition â An Analysis of IoT Usage in Retail
Is the Technostress Creators Inventory Still an Up-To-Date Measurement Instrument? Results of a Large-Scale Interview Study
Application of Media Synchronicity Theory to Creative Tasks in Virtual Teams Using the Example of Design Thinking
TrustyTweet: An Indicator-based Browser-Plugin to Assist Users in Dealing with Fake News on Twitter
Application of Process Mining Techniques to Support Maintenance-Related Objectives
How Voice Can Change Customer Satisfaction: A Comparative Analysis between E-Commerce and Voice Commerce
Business Process Compliance and Blockchain: How Does the Ethereum Blockchain Address Challenges of Business Process Compliance?
Improving Business Model Configuration through a Question-based Approach
The Influence of Situational Factors and Gamification on Intrinsic Motivation and Learning
Evaluation von ITSM-Tools fĂŒr Integration und Management von Cloud-Diensten am Beispiel von ServiceNow
How Software Promotes the Integration of Sustainability in Business Process Management
Criteria Catalog for Industrial IoT Platforms from the Perspective of the Machine Tool Industry
Special Track 3: Demos & Prototyping
Privacy-friendly User Location Tracking with Smart Devices: The BeaT Prototype
Application-oriented robotics in nursing homes
Augmented Reality for Set-up Processe
Mixed Reality for supporting Remote-Meetings
Gamification zur Motivationssteigerung von Werkern bei der Betriebsdatenerfassung
Automatically Extracting and Analyzing Customer Needs from Twitter: A âNeedminingâ Prototype
GaNEsHA: Opportunities for Sustainable Transportation in Smart Cities
TUCANA: A platform for using local processing power of edge devices for building data-driven services
Demonstrator zur Beschreibung und Visualisierung einer kritischen Infrastruktur
Entwicklung einer alltagsnahen persuasiven App zur Bewegungsmotivation fĂŒr Ă€ltere Nutzerinnen und Nutzer
A browser-based modeling tool for studying the learning of conceptual modeling based on a multi-modal data collection approach
Exergames & Dementia: An interactive System for People with Dementia and their Care-Network
Workshops
Workshop Ethics and Morality in Business Informatics (Workshop Ethik und Moral in der Wirtschaftsinformatik â EMoWIâ19)
Model-Based Compliance in Information Systems - Foundations, Case Description and Data Set of the MobIS-Challenge for Students and Doctoral Candidates
Report of the Workshop on Concepts and Methods of Identifying Digital Potentials in Information Management
Control of Systemic Risks in Global Networks - A Grand Challenge to Information Systems Research
Die Mitarbeiter von morgen - Kompetenzen kĂŒnftiger Mitarbeiter im Bereich Business Analytics
Digitaler Konsum: Herausforderungen und Chancen der Verbraucherinformati
Metaverse. Old urban issues in new virtual cities
Recent years have seen the arise of some early attempts to build virtual cities,
utopias or affective dystopias in an embodied Internet, which in some respects appear to
be the ultimate expression of the neoliberal city paradigma (even if virtual). Although
there is an extensive disciplinary literature on the relationship between planning and
virtual or augmented reality linked mainly to the gaming industry, this often avoids design
and value issues. The observation of some of these early experiences - Decentraland,
Minecraft, Liberland Metaverse, to name a few - poses important questions and problems
that are gradually becoming inescapable for designers and urban planners, and allows
us to make some partial considerations on the risks and potentialities of these early virtual
cities
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