2 research outputs found
Looking Beyond Appearances: Synthetic Training Data for Deep CNNs in Re-identification
Re-identification is generally carried out by encoding the appearance of a
subject in terms of outfit, suggesting scenarios where people do not change
their attire. In this paper we overcome this restriction, by proposing a
framework based on a deep convolutional neural network, SOMAnet, that
additionally models other discriminative aspects, namely, structural attributes
of the human figure (e.g. height, obesity, gender). Our method is unique in
many respects. First, SOMAnet is based on the Inception architecture, departing
from the usual siamese framework. This spares expensive data preparation
(pairing images across cameras) and allows the understanding of what the
network learned. Second, and most notably, the training data consists of a
synthetic 100K instance dataset, SOMAset, created by photorealistic human body
generation software. Synthetic data represents a good compromise between
realistic imagery, usually not required in re-identification since surveillance
cameras capture low-resolution silhouettes, and complete control of the
samples, which is useful in order to customize the data w.r.t. the surveillance
scenario at-hand, e.g. ethnicity. SOMAnet, trained on SOMAset and fine-tuned on
recent re-identification benchmarks, outperforms all competitors, matching
subjects even with different apparel. The combination of synthetic data with
Inception architectures opens up new research avenues in re-identification.Comment: 14 page
RGB-D datasets using microsoft kinect or similar sensors: a survey
RGB-D data has turned out to be a very useful representation of an indoor scene for solving fundamental computer vision problems. It takes the advantages of the color image that provides appearance information of an object and also the depth image that is immune to the variations in color, illumination, rotation angle and scale. With the invention of the low-cost Microsoft Kinect sensor, which was initially used for gaming and later became a popular device for computer vision, high quality RGB-D data can be acquired easily. In recent years, more and more RGB-D image/video datasets dedicated to various applications have become available, which are of great importance to benchmark the state-of-the-art. In this paper, we systematically survey popular RGB-D datasets for different applications including object recognition, scene classification, hand gesture recognition, 3D-simultaneous localization and mapping, and pose estimation. We provide the insights into the characteristics of each important dataset, and compare the popularity and the difficulty of those datasets. Overall, the main goal of this survey is to give a comprehensive description about the available RGB-D datasets and thus to guide researchers in the selection of suitable datasets for evaluating their algorithms