658 research outputs found

    Novel Correspondence-based Approach for Consistent Human Skeleton Extraction

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    This paper presents a novel base-points-driven shape correspondence (BSC) approach to extract skeletons of articulated objects from 3D mesh shapes. The skeleton extraction based on BSC approach is more accurate than the traditional direct skeleton extraction methods. Since 3D shapes provide more geometric information, BSC offers the consistent information between the source shape and the target shapes. In this paper, we first extract the skeleton from a template shape such as the source shape automatically. Then, the skeletons of the target shapes of different poses are generated based on the correspondence relationship with source shape. The accuracy of the proposed method is demonstrated by presenting a comprehensive performance evaluation on multiple benchmark datasets. The results of the proposed approach can be applied to various applications such as skeleton-driven animation, shape segmentation and human motion analysis

    An Efficient Approach to Correspondences between Multiple Non-Rigid Parts

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    Identifying multiple deformable parts on meshes and establishing dense correspondences between them are tasks of fundamental importance to computer graphics, with applications to e.g. geometric edit propagation and texture transfer. Much research has considered establishing correspondences between non-rigid surfaces, but little work can both identify similar multiple deformable parts and handle partial shape correspondences. This paper addresses two related problems, treating them as a whole: (i) identifying similar deformable parts on a mesh, related by a non-rigid transformation to a given query part, and (ii) establishing dense point correspondences automatically between such parts. We show that simple and efficient techniques can be developed if we make the assumption that these parts locally undergo isometric deformation. Our insight is that similar deformable parts are suggested by large clusters of point correspondences that are isometrically consistent. Once such parts are identified, dense point correspondences can be obtained by an iterative propagation process. Our techniques are applicable to models with arbitrary topology. Various examples demonstrate the effectiveness of our techniques

    Topology-Aware Surface Reconstruction for Point Clouds

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    We present an approach to inform the reconstruction of a surface from a point scan through topological priors. The reconstruction is based on basis functions which are optimized to provide a good fit to the point scan while satisfying predefined topological constraints. We optimize the parameters of a model to obtain likelihood function over the reconstruction domain. The topological constraints are captured by persistence diagrams which are incorporated in the optimization algorithm promote the correct topology. The result is a novel topology-aware technique which can: 1.) weed out topological noise from point scans, and 2.) capture certain nuanced properties of the underlying shape which could otherwise be lost while performing surface reconstruction. We showcase results reconstructing shapes with multiple potential topologies, compare to other classical surface construction techniques, and show the completion of real scan data

    3D Shape Descriptor-Based Facial Landmark Detection: A Machine Learning Approach

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    Facial landmark detection on 3D human faces has had numerous applications in the literature such as establishing point-to-point correspondence between 3D face models which is itself a key step for a wide range of applications like 3D face detection and authentication, matching, reconstruction, and retrieval, to name a few. Two groups of approaches, namely knowledge-driven and data-driven approaches, have been employed for facial landmarking in the literature. Knowledge-driven techniques are the traditional approaches that have been widely used to locate landmarks on human faces. In these approaches, a user with sucient knowledge and experience usually denes features to be extracted as the landmarks. Data-driven techniques, on the other hand, take advantage of machine learning algorithms to detect prominent features on 3D face models. Besides the key advantages, each category of these techniques has limitations that prevent it from generating the most reliable results. In this work we propose to combine the strengths of the two approaches to detect facial landmarks in a more ecient and precise way. The suggested approach consists of two phases. First, some salient features of the faces are extracted using expert systems. Afterwards, these points are used as the initial control points in the well-known Thin Plate Spline (TPS) technique to deform the input face towards a reference face model. Second, by exploring and utilizing multiple machine learning algorithms another group of landmarks are extracted. The data-driven landmark detection step is performed in a supervised manner providing an information-rich set of training data in which a set of local descriptors are computed and used to train the algorithm. We then, use the detected landmarks for establishing point-to-point correspondence between the 3D human faces mainly using an improved version of Iterative Closest Point (ICP) algorithms. Furthermore, we propose to use the detected landmarks for 3D face matching applications
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