14,323 research outputs found

    EVEREST IST - 2002 - 00185 : D23 : final report

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    Deliverable públic del projecte europeu EVERESTThis deliverable constitutes the final report of the project IST-2002-001858 EVEREST. After its successful completion, the project presents this document that firstly summarizes the context, goal and the approach objective of the project. Then it presents a concise summary of the major goals and results, as well as highlights the most valuable lessons derived form the project work. A list of deliverables and publications is included in the annex.Postprint (published version

    Final report on the evaluation of RRM/CRRM algorithms

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    Deliverable public del projecte EVERESTThis deliverable provides a definition and a complete evaluation of the RRM/CRRM algorithms selected in D11 and D15, and evolved and refined on an iterative process. The evaluation will be carried out by means of simulations using the simulators provided at D07, and D14.Preprin

    Network emulation focusing on QoS-Oriented satellite communication

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    This chapter proposes network emulation basics and a complete case study of QoS-oriented Satellite Communication

    A Fair and Efficient Packet Scheduling Scheme for IEEE 802.16 Broadband Wireless Access Systems

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    This paper proposes a fair and efficient QoS scheduling scheme for IEEE 802.16 BWA systems that satisfies both throughput and delay guarantee to various real and non-real time applications. The proposed QoS scheduling scheme is compared with an existing QoS scheduling scheme proposed in literature in recent past. Simulation results show that the proposed scheduling scheme can provide a tight QoS guarantee in terms of delay, delay violation rate and throughput for all types of traffic as defined in the WiMAX standard, thereby maintaining the fairness and helps to eliminate starvation of lower priority class services. Bandwidth utilization of the system and fairness index of the resources are also encountered to validate the QoS provided by our proposed scheduling scheme

    Approaches for Future Internet architecture design and Quality of Experience (QoE) Control

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    Researching a Future Internet capable of overcoming the current Internet limitations is a strategic investment. In this respect, this paper presents some concepts that can contribute to provide some guidelines to overcome the above-mentioned limitations. In the authors' vision, a key Future Internet target is to allow applications to transparently, efficiently and flexibly exploit the available network resources with the aim to match the users' expectations. Such expectations could be expressed in terms of a properly defined Quality of Experience (QoE). In this respect, this paper provides some approaches for coping with the QoE provision problem

    A survey of machine learning techniques applied to self organizing cellular networks

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    In this paper, a survey of the literature of the past fifteen years involving Machine Learning (ML) algorithms applied to self organizing cellular networks is performed. In order for future networks to overcome the current limitations and address the issues of current cellular systems, it is clear that more intelligence needs to be deployed, so that a fully autonomous and flexible network can be enabled. This paper focuses on the learning perspective of Self Organizing Networks (SON) solutions and provides, not only an overview of the most common ML techniques encountered in cellular networks, but also manages to classify each paper in terms of its learning solution, while also giving some examples. The authors also classify each paper in terms of its self-organizing use-case and discuss how each proposed solution performed. In addition, a comparison between the most commonly found ML algorithms in terms of certain SON metrics is performed and general guidelines on when to choose each ML algorithm for each SON function are proposed. Lastly, this work also provides future research directions and new paradigms that the use of more robust and intelligent algorithms, together with data gathered by operators, can bring to the cellular networks domain and fully enable the concept of SON in the near future

    Statistical Multiplexing and Traffic Shaping Games for Network Slicing

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    Next generation wireless architectures are expected to enable slices of shared wireless infrastructure which are customized to specific mobile operators/services. Given infrastructure costs and the stochastic nature of mobile services' spatial loads, it is highly desirable to achieve efficient statistical multiplexing amongst such slices. We study a simple dynamic resource sharing policy which allocates a 'share' of a pool of (distributed) resources to each slice-Share Constrained Proportionally Fair (SCPF). We give a characterization of SCPF's performance gains over static slicing and general processor sharing. We show that higher gains are obtained when a slice's spatial load is more 'imbalanced' than, and/or 'orthogonal' to, the aggregate network load, and that the overall gain across slices is positive. We then address the associated dimensioning problem. Under SCPF, traditional network dimensioning translates to a coupled share dimensioning problem, which characterizes the existence of a feasible share allocation given slices' expected loads and performance requirements. We provide a solution to robust share dimensioning for SCPF-based network slicing. Slices may wish to unilaterally manage their users' performance via admission control which maximizes their carried loads subject to performance requirements. We show this can be modeled as a 'traffic shaping' game with an achievable Nash equilibrium. Under high loads, the equilibrium is explicitly characterized, as are the gains in the carried load under SCPF vs. static slicing. Detailed simulations of a wireless infrastructure supporting multiple slices with heterogeneous mobile loads show the fidelity of our models and range of validity of our high load equilibrium analysis
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