3,289 research outputs found

    On-board B-ISDN fast packet switching architectures. Phase 2: Development. Proof-of-concept architecture definition report

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    For the next-generation packet switched communications satellite system with onboard processing and spot-beam operation, a reliable onboard fast packet switch is essential to route packets from different uplink beams to different downlink beams. The rapid emergence of point-to-point services such as video distribution, and the large demand for video conference, distributed data processing, and network management makes the multicast function essential to a fast packet switch (FPS). The satellite's inherent broadcast features gives the satellite network an advantage over the terrestrial network in providing multicast services. This report evaluates alternate multicast FPS architectures for onboard baseband switching applications and selects a candidate for subsequent breadboard development. Architecture evaluation and selection will be based on the study performed in phase 1, 'Onboard B-ISDN Fast Packet Switching Architectures', and other switch architectures which have become commercially available as large scale integration (LSI) devices

    Integration of tools for the Design and Assessment of High-Performance, Highly Reliable Computing Systems (DAHPHRS), phase 1

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    Systems for Space Defense Initiative (SDI) space applications typically require both high performance and very high reliability. These requirements present the systems engineer evaluating such systems with the extremely difficult problem of conducting performance and reliability trade-offs over large design spaces. A controlled development process supported by appropriate automated tools must be used to assure that the system will meet design objectives. This report describes an investigation of methods, tools, and techniques necessary to support performance and reliability modeling for SDI systems development. Models of the JPL Hypercubes, the Encore Multimax, and the C.S. Draper Lab Fault-Tolerant Parallel Processor (FTPP) parallel-computing architectures using candidate SDI weapons-to-target assignment algorithms as workloads were built and analyzed as a means of identifying the necessary system models, how the models interact, and what experiments and analyses should be performed. As a result of this effort, weaknesses in the existing methods and tools were revealed and capabilities that will be required for both individual tools and an integrated toolset were identified

    Cooperating runtime systems in LiPS

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    Performing computation using networks of workstations is increasingly becoming an alternative to using a supercomputer. This approach is motivated by the vast quantities of unused idle-time available in workstation networks. Unlike comptuting o a tighty coupled parallel computer, where a fixed number of processor nodes is used within a computation, the number of usable nodes in a workstation network is constantly changing over time. Additionally, workstations are more frequently subject to outages, e.g. due to reboots. The question arises how applications, adapting smoothly to this environment, should be realized. LiPS is a system for distributed computing using idle-cycles in networks for workstations. This system is ints version 2.3 is currently used at the UniversitĂ€t des Saarlandes in SaarbrĂŒcken, Germany to perform computationally intensive applications in the field of cryptography on a net of approximately 250 workstations and should be enhanced to work within an environment of more than 1000 machines all over the world within the next years. In this paper we present the runtime systems of LiPS along with performance measurements taken with the current LiPS development version 2.4

    Optimistic Parallel State-Machine Replication

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    State-machine replication, a fundamental approach to fault tolerance, requires replicas to execute commands deterministically, which usually results in sequential execution of commands. Sequential execution limits performance and underuses servers, which are increasingly parallel (i.e., multicore). To narrow the gap between state-machine replication requirements and the characteristics of modern servers, researchers have recently come up with alternative execution models. This paper surveys existing approaches to parallel state-machine replication and proposes a novel optimistic protocol that inherits the scalable features of previous techniques. Using a replicated B+-tree service, we demonstrate in the paper that our protocol outperforms the most efficient techniques by a factor of 2.4 times

    A Switch Architecture for Real-Time Multimedia Communications

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    In this paper we present a switch that can be used to transfer multimedia type of trafJic. The switch provides a guaranteed throughput and a bounded latency. We focus on the design of a prototype Switching Element using the new technology opportunities being offered today. The architecture meets the multimedia requirements but still has a low complexity and needs a minimum amount of hardware. A main item of this paper will be the background of the architectural design decisions made. These include the interconnection topology, buffer organization, routing and scheduling. The implementation of the switching fabric with FPGAs, allows us to experiment with switching mode, routing strategy and scheduling policy in a multimedia environment. The witching elements are interconnected in a Kautz topology. Kautz graphs have interesting properties such as: a small diametec the degree is independent of the network size, the network is fault-tolerant and has a simple routing algorithm

    New Fault Tolerant Multicast Routing Techniques to Enhance Distributed-Memory Systems Performance

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    Distributed-memory systems are a key to achieve high performance computing and the most favorable architectures used in advanced research problems. Mesh connected multicomputer are one of the most popular architectures that have been implemented in many distributed-memory systems. These systems must support communication operations efficiently to achieve good performance. The wormhole switching technique has been widely used in design of distributed-memory systems in which the packet is divided into small flits. Also, the multicast communication has been widely used in distributed-memory systems which is one source node sends the same message to several destination nodes. Fault tolerance refers to the ability of the system to operate correctly in the presence of faults. Development of fault tolerant multicast routing algorithms in 2D mesh networks is an important issue. This dissertation presents, new fault tolerant multicast routing algorithms for distributed-memory systems performance using wormhole routed 2D mesh. These algorithms are described for fault tolerant routing in 2D mesh networks, but it can also be extended to other topologies. These algorithms are a combination of a unicast-based multicast algorithm and tree-based multicast algorithms. These algorithms works effectively for the most commonly encountered faults in mesh networks, f-rings, f-chains and concave fault regions. It is shown that the proposed routing algorithms are effective even in the presence of a large number of fault regions and large size of fault region. These algorithms are proved to be deadlock-free. Also, the problem of fault regions overlap is solved. Four essential performance metrics in mesh networks will be considered and calculated; also these algorithms are a limited-global-information-based multicasting which is a compromise of local-information-based approach and global-information-based approach. Data mining is used to validate the results and to enlarge the sample. The proposed new multicast routing techniques are used to enhance the performance of distributed-memory systems. Simulation results are presented to demonstrate the efficiency of the proposed algorithms

    Advanced flight control system study

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    The architecture, requirements, and system elements of an ultrareliable, advanced flight control system are described. The basic criteria are functional reliability of 10 to the minus 10 power/hour of flight and only 6 month scheduled maintenance. A distributed system architecture is described, including a multiplexed communication system, reliable bus controller, the use of skewed sensor arrays, and actuator interfaces. Test bed and flight evaluation program are proposed
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