193 research outputs found
Heterogeneous processor pipeline for a product cipher application
Processing data received as a stream is a task commonly performed by modern
embedded devices, in a wide range of applications such as multimedia
(encoding/decoding/ playing media), networking (switching and routing), digital
security, scientific data processing, etc. Such processing normally tends to be
calculation intensive and therefore requiring significant processing power.
Therefore, hardware acceleration methods to increase the performance of such
applications constitute an important area of study. In this paper, we present
an evaluation of one such method to process streaming data, namely
multi-processor pipeline architecture. The hardware is based on a
Multiple-Processor System on Chip (MPSoC), using a data encryption algorithm as
a case study. The algorithm is partitioned on a coarse grained level and mapped
on to an MPSoC with five processor cores in a pipeline, using specifically
configured Xtensa LX3 cores. The system is then selectively optimized by
strengthening and pruning the resources of each processor core. The optimized
system is evaluated and compared against an optimal single-processor System on
Chip (SoC) for the same application. The multiple-processor pipeline system for
data encryption algorithms used was observed to provide significant speed ups,
up to 4.45 times that of the single-processor system, which is close to the
ideal speed up from a five-stage pipeline
Driving the Network-on-Chip Revolution to Remove the Interconnect Bottleneck in Nanoscale Multi-Processor Systems-on-Chip
The sustained demand for faster, more powerful chips has been met by the
availability of chip manufacturing processes allowing for the integration of increasing
numbers of computation units onto a single die. The resulting outcome,
especially in the embedded domain, has often been called SYSTEM-ON-CHIP
(SoC) or MULTI-PROCESSOR SYSTEM-ON-CHIP (MP-SoC).
MPSoC design brings to the foreground a large number of challenges, one of
the most prominent of which is the design of the chip interconnection. With a
number of on-chip blocks presently ranging in the tens, and quickly approaching
the hundreds, the novel issue of how to best provide on-chip communication
resources is clearly felt.
NETWORKS-ON-CHIPS (NoCs) are the most comprehensive and scalable
answer to this design concern. By bringing large-scale networking concepts to
the on-chip domain, they guarantee a structured answer to present and future
communication requirements. The point-to-point connection and packet switching
paradigms they involve are also of great help in minimizing wiring overhead
and physical routing issues. However, as with any technology of recent inception,
NoC design is still an evolving discipline. Several main areas of interest
require deep investigation for NoCs to become viable solutions:
• The design of the NoC architecture needs to strike the best tradeoff among
performance, features and the tight area and power constraints of the onchip
domain.
• Simulation and verification infrastructure must be put in place to explore,
validate and optimize the NoC performance.
• NoCs offer a huge design space, thanks to their extreme customizability in
terms of topology and architectural parameters. Design tools are needed
to prune this space and pick the best solutions.
• Even more so given their global, distributed nature, it is essential to evaluate
the physical implementation of NoCs to evaluate their suitability for
next-generation designs and their area and power costs.
This dissertation performs a design space exploration of network-on-chip architectures,
in order to point-out the trade-offs associated with the design of
each individual network building blocks and with the design of network topology
overall. The design space exploration is preceded by a comparative analysis
of state-of-the-art interconnect fabrics with themselves and with early networkon-
chip prototypes. The ultimate objective is to point out the key advantages
that NoC realizations provide with respect to state-of-the-art communication
infrastructures and to point out the challenges that lie ahead in order to make
this new interconnect technology come true. Among these latter, technologyrelated
challenges are emerging that call for dedicated design techniques at all
levels of the design hierarchy. In particular, leakage power dissipation, containment
of process variations and of their effects. The achievement of the above
objectives was enabled by means of a NoC simulation environment for cycleaccurate
modelling and simulation and by means of a back-end facility for the
study of NoC physical implementation effects. Overall, all the results provided
by this work have been validated on actual silicon layout
Run-time resource allocation for embedded Multiprocessor System-on-Chip using tree-based design space exploration
The dynamic nature of application workloads in modern MPSoC-based embedded systems is growing. To cope with the dynamism of application workloads at run time and to improve the efficiency of the underlying system architecture, this paper presents a novel run-time resource allocation algorithm for multimedia applications with the objective of minimizing energy consumption for predefined deadlines. This algorithm is based on a novel tree-based design space exploration (DSE) method, which is performed in two phases: design-time and run-time. During design time, application clustering is combined with the tree-based DSE, and after that, feature extraction and application classification is performed during run-time based on well-known machine learning techniques. We evaluated our algorithm using a heterogeneous MPSoC system with several applications that have different communication and computation behaviors. Our experimental results revealed that during runtime, more than 91% of the applications were classified correctly by our proposed algorithm to select the best resources for allocation. Therefore the results clearly confirm that our algorithm is effective
Performance Estimation of Task Graphs Based on Path Profiling
Correctly estimating the speed-up of a parallel embedded application is crucial to efficiently compare different parallelization techniques, task graph transformations or mapping and scheduling solutions. Unfortunately, especially in case of control-dominated applications, task correlations may heavily affect the execution time of the solutions and usually this is not properly taken into account during performance analysis. We propose a methodology that combines a single profiling of the initial sequential specification with different decisions in terms of partitioning, mapping, and scheduling in order to better estimate the actual speed-up of these solutions. We validated our approach on a multi-processor simulation platform: experimental results show that our methodology, effectively identifying the correlations among tasks, significantly outperforms existing approaches for speed-up estimation. Indeed, we obtained an absolute error less than 5 % in average, even when compiling the code with different optimization levels
Design and Implementation of High QoS 3D-NoC using Modified Double Particle Swarm Optimization on FPGA
One technique to overcome the exponential growth bottleneck is to increase the number of cores on a processor, although having too many cores might cause issues including chip overheating and communication blockage. The problem of the communication bottleneck on the chip is presently effectively resolved by networks-on-chip (NoC). A 3D stack of chips is now possible, thanks to recent developments in IC manufacturing techniques, enabling to reduce of chip area while increasing chip throughput and reducing power consumption. The automated process associated with mapping applications to form three-dimensional NoC architectures is a significant new path in 3D NoC research. This work proposes a 3D NoC partitioning approach that can identify the 3D NoC region that has to be mapped. A double particle swarm optimization (DPSO) inspired algorithmic technique, which may combine the characteristics having neighbourhood search and genetic architectures, also addresses the challenge of a particle swarm algorithm descending into local optimal solutions. Experimental evidence supports the claim that this hybrid optimization algorithm based on Double Particle Swarm Optimisation outperforms the conventional heuristic technique in terms of output rate and loss in energy. The findings demonstrate that in a network of the same size, the newly introduced router delivers the lowest loss on the longest path. Three factors, namely energy, latency or delay, and throughput, are compared between the suggested 3D mesh ONoC and its 2D version. When comparing power consumption between 3D ONoC and its electronic and 2D equivalents, which both have 512 IP cores, it may save roughly 79.9% of the energy used by the electronic counterpart and 24.3% of the energy used by the latter. The network efficiency of the 3D mesh ONoC is simulated by DPSO in a variety of configurations. The outcomes also demonstrate an increase in performance over the 2D ONoC. As a flexible communication solution, Network-On-Chips (NoCs) have been frequently employed in the development of multiprocessor system-on-chips (MPSoCs). By outsourcing their communication activities, NoCs permit on-chip Intellectual Property (IP) cores to communicate with one another and function at a better level. The important components in assigning application duties, distributing the work to the IPs, and coordinating communication among them are mapping and scheduling methods. This study aims to present an entirely advanced form of research in the area of 3D NoC mapping and scheduling applications, grouping the results according to various parameters and offering several suggestions for further research
A Model-based Design Framework for Application-specific Heterogeneous Systems
The increasing heterogeneity of computing systems enables higher performance and power efficiency. However, these improvements come at the cost of increasing the overall complexity of designing such systems. These complexities include constructing implementations for various types of processors, setting up and configuring communication protocols, and efficiently scheduling the computational work. The process for developing such systems is iterative and time consuming, with no well-defined performance goal. Current performance estimation approaches use source code implementations that require experienced developers and time to produce.
We present a framework to aid in the design of heterogeneous systems and the performance tuning of applications. Our framework supports system construction: integrating custom hardware accelerators with existing cores into processors, integrating processors into cohesive systems, and mapping computations to processors to achieve overall application performance and efficient hardware usage. It also facilitates effective design space exploration using processor models (for both existing and future processors) that do not require source code implementations to estimate performance.
We evaluate our framework using a variety of applications and implement them in systems ranging from low power embedded systems-on-chip (SoC) to high performance systems consisting of commercial-off-the-shelf (COTS) components. We show how the design process is improved, reducing the number of design iterations and unnecessary source code development ultimately leading to higher performing efficient systems
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