2,547 research outputs found

    Features for the classification and clustering of music in symbolic format

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    Tese de mestrado, Engenharia Informática, Universidade de Lisboa, Faculdade de Ciências, 2008Este documento descreve o trabalho realizado no âmbito da disciplina de Projecto em Engenharia Informática do Mestrado em Engenharia Informática da Faculdade de Ciências da Universidade de Lisboa. Recuperação de Informação Musical é, hoje em dia, um ramo altamente activo de investigação e desenvolvimento na área de ciência da computação, e incide em diversos tópicos, incluindo a classificação musical por géneros. O trabalho apresentado centra-se na Classificação de Pistas e de Géneros de música armazenada usando o formato MIDI. Para resolver o problema da classificação de pistas MIDI, extraimos um conjunto de descritores que são usados para treinar um classificador implementado através de uma técnica de Máquinas de Aprendizagem, Redes Neuronais, com base nas notas, e durações destas, que descrevem cada faixa. As faixas são classificadas em seis categorias: Melody (Melodia), Harmony (Harmonia), Bass (Baixo) e Drums (Bateria). Para caracterizar o conteúdo musical de cada faixa, um vector de descritores numérico, normalmente conhecido como ”shallow structure description”, é extraído. Em seguida, eles são utilizados no classificador — Neural Network — que foi implementado no ambiente Matlab. Na Classificação por Géneros, duas propostas foram usadas: Modelação de Linguagem, na qual uma matriz de transição de probabilidades é criada para cada tipo de pista midi (Melodia, Harmonia, Baixo e Bateria) e também para cada género; e Redes Neuronais, em que um vector de descritores numéricos é extraído de cada pista, e é processado num Classificador baseado numa Rede Neuronal. Seis Colectâneas de Musica no formato Midi, de seis géneros diferentes, Blues, Country, Jazz, Metal, Punk e Rock, foram formadas para efectuar as experiências. Estes géneros foram escolhidos por partilharem os mesmos instrumentos, na sua maioria, como por exemplo, baixo, bateria, piano ou guitarra. Estes géneros também partilham algumas características entre si, para que a classificação não seja trivial, e para que a robustez dos classificadores seja testada. As experiências de Classificação de Pistas Midi, nas quais foram testados, numa primeira abordagem, todos os descritores, e numa segunda abordagem, os melhores descritores, mostrando que o uso de todos os descritores é uma abordagem errada, uma vez que existem descritores que confundem o classificador. Provou-se que a melhor maneira, neste contexto, de se classificar estas faixas MIDI é utilizar descritores cuidadosamente seleccionados. As experiências de Classificação por Géneros, mostraram que os Classificadores por Instrumentos (Single-Instrument) obtiveram os melhores resultados. Quatro géneros, Jazz, Country, Metal e Punk, obtiveram resultados de classificação com sucesso acima dos 80% O trabalho futuro inclui: algoritmos genéticos para a selecção de melhores descritores; estruturar pistas e musicas; fundir todos os classificadores desenvolvidos num único classificador.This document describes the work carried out under the discipline of Computing Engineering Project of the Computer Engineering Master, Sciences Faculty of the Lisbon University. Music Information Retrieval is, nowadays, a highly active branch of research and development in the computer science field, and focuses several topics, including music genre classification. The work presented in this paper focus on Track and Genre Classification of music stored using MIDI format, To address the problem of MIDI track classification, we extract a set of descriptors that are used to train a classifier implemented by a Neural Network, based on the pitch levels and durations that describe each track. Tracks are classified into four classes: Melody, Harmony, Bass and Drums. In order to characterize the musical content from each track, a vector of numeric descriptors, normally known as shallow structure description, is extracted. Then they are used as inputs for the classifier which was implemented in the Matlab environment. In the Genre Classification task, two approaches are used: Language Modeling, in which a transition probabilities matrix is created for each type of track (Melody, Harmony, Bass and Drums) and also for each genre; and an approach based on Neural Networks, where a vector of numeric descriptors is extracted from each track (Melody, Harmony, Bass and Drums) and fed to a Neural Network Classifier. Six MIDI Music Corpora were assembled for the experiments, from six different genres, Blues, Country, Jazz, Metal, Punk and Rock. These genres were selected because all of them have the same base instruments, such as bass, drums, piano or guitar. Also, the genres chosen share some characteristics between them, so that the classification isn’t trivial, and tests the classifiers robustness. Track Classification experiments using all descriptors and best descriptors were made, showing that using all descriptors is a wrong approach, as there are descriptors which confuse the classifier. Using carefully selected descriptors proved to be the best way to classify these MIDI tracks. Genre Classification experiments showed that the Single-Instrument Classifiers achieved the best results. Four genres achieved higher than 80% success rates: Jazz, Country, Metal and Punk. Future work includes: genetic algorithms; structurize tracks and songs; merge all presented classifiers into one full Automatic Genre Classification System

    A ground-truth experiment on melody genre recognition in absence of timbre

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    Music genre or style is an important metadata for music collections and database organization. Some authors claim for the need of having ground truth studies on this particular topic, in order to compare results with them and lead to sound conclusions when analyzing software performances. When dealing with digital scores in any format, timbrical information is not always available or trustworthy so we have avoided this information in our computer models, using only melodic information. The main goal of this work is to assess the human ability for recognizing music genres in absence of timbre in order to assess comparatively the performance of computer models for this task. For this, we have experimented with fragments of melodies in absence of accompaniment and timbre, as our computer models do. For this particular paper we have worked with two well-stablished genres in the music literature, like classical and jazz music. A number of analyses in terms of age, group, education, and music studies of the people subjected to the tests have been performed. The results show that, on average, the error rate was about 18%. This value shows the base line to be improved for computer systems in this task without using timbrical information.This work is supported by the Spanish PROSEMUS project (TIN2006-14932-C02), the research programme Consolider Ingenio 2010 (MIPRCV, CSD2007-00018) and the Pascal Network of Excellence

    Spectrogram classification using dissimilarity space

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    In this work, we combine a Siamese neural network and different clustering techniques to generate a dissimilarity space that is then used to train an SVM for automated animal audio classification. The animal audio datasets used are (i) birds and (ii) cat sounds, which are freely available. We exploit different clustering methods to reduce the spectrograms in the dataset to a number of centroids that are used to generate the dissimilarity space through the Siamese network. Once computed, we use the dissimilarity space to generate a vector space representation of each pattern, which is then fed into an support vector machine (SVM) to classify a spectrogram by its dissimilarity vector. Our study shows that the proposed approach based on dissimilarity space performs well on both classification problems without ad-hoc optimization of the clustering methods. Moreover, results show that the fusion of CNN-based approaches applied to the animal audio classification problem works better than the stand-alone CNNs

    A Survey of Evaluation in Music Genre Recognition

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    A survey on artificial intelligence-based acoustic source identification

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    The concept of Acoustic Source Identification (ASI), which refers to the process of identifying noise sources has attracted increasing attention in recent years. The ASI technology can be used for surveillance, monitoring, and maintenance applications in a wide range of sectors, such as defence, manufacturing, healthcare, and agriculture. Acoustic signature analysis and pattern recognition remain the core technologies for noise source identification. Manual identification of acoustic signatures, however, has become increasingly challenging as dataset sizes grow. As a result, the use of Artificial Intelligence (AI) techniques for identifying noise sources has become increasingly relevant and useful. In this paper, we provide a comprehensive review of AI-based acoustic source identification techniques. We analyze the strengths and weaknesses of AI-based ASI processes and associated methods proposed by researchers in the literature. Additionally, we did a detailed survey of ASI applications in machinery, underwater applications, environment/event source recognition, healthcare, and other fields. We also highlight relevant research directions

    Animal sound classification using dissimilarity spaces

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    The classifier system proposed in this work combines the dissimilarity spaces produced by a set of Siamese neural networks (SNNs) designed using four different backbones with different clustering techniques for training SVMs for automated animal audio classification. The system is evaluated on two animal audio datasets: one for cat and another for bird vocalizations. The proposed approach uses clustering methods to determine a set of centroids (in both a supervised and unsupervised fashion) from the spectrograms in the dataset. Such centroids are exploited to generate the dissimilarity space through the Siamese networks. In addition to feeding the SNNs with spectrograms, experiments process the spectrograms using the heterogeneous auto-similarities of characteristics. Once the similarity spaces are computed, each pattern is \u201cprojected\u201d into the space to obtain a vector space representation; this descriptor is then coupled to a support vector machine (SVM) to classify a spectrogram by its dissimilarity vector. Results demonstrate that the proposed approach performs competitively (without ad-hoc optimization of the clustering methods) on both animal vocalization datasets. To further demonstrate the power of the proposed system, the best standalone approach is also evaluated on the challenging Dataset for Environmental Sound Classification (ESC50) dataset

    Ranking to Learn and Learning to Rank: On the Role of Ranking in Pattern Recognition Applications

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    The last decade has seen a revolution in the theory and application of machine learning and pattern recognition. Through these advancements, variable ranking has emerged as an active and growing research area and it is now beginning to be applied to many new problems. The rationale behind this fact is that many pattern recognition problems are by nature ranking problems. The main objective of a ranking algorithm is to sort objects according to some criteria, so that, the most relevant items will appear early in the produced result list. Ranking methods can be analyzed from two different methodological perspectives: ranking to learn and learning to rank. The former aims at studying methods and techniques to sort objects for improving the accuracy of a machine learning model. Enhancing a model performance can be challenging at times. For example, in pattern classification tasks, different data representations can complicate and hide the different explanatory factors of variation behind the data. In particular, hand-crafted features contain many cues that are either redundant or irrelevant, which turn out to reduce the overall accuracy of the classifier. In such a case feature selection is used, that, by producing ranked lists of features, helps to filter out the unwanted information. Moreover, in real-time systems (e.g., visual trackers) ranking approaches are used as optimization procedures which improve the robustness of the system that deals with the high variability of the image streams that change over time. The other way around, learning to rank is necessary in the construction of ranking models for information retrieval, biometric authentication, re-identification, and recommender systems. In this context, the ranking model's purpose is to sort objects according to their degrees of relevance, importance, or preference as defined in the specific application.Comment: European PhD Thesis. arXiv admin note: text overlap with arXiv:1601.06615, arXiv:1505.06821, arXiv:1704.02665 by other author
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