70,596 research outputs found

    Tree Projections and Constraint Optimization Problems: Fixed-Parameter Tractability and Parallel Algorithms

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    Tree projections provide a unifying framework to deal with most structural decomposition methods of constraint satisfaction problems (CSPs). Within this framework, a CSP instance is decomposed into a number of sub-problems, called views, whose solutions are either already available or can be computed efficiently. The goal is to arrange portions of these views in a tree-like structure, called tree projection, which determines an efficiently solvable CSP instance equivalent to the original one. Deciding whether a tree projection exists is NP-hard. Solution methods have therefore been proposed in the literature that do not require a tree projection to be given, and that either correctly decide whether the given CSP instance is satisfiable, or return that a tree projection actually does not exist. These approaches had not been generalized so far on CSP extensions for optimization problems, where the goal is to compute a solution of maximum value/minimum cost. The paper fills the gap, by exhibiting a fixed-parameter polynomial-time algorithm that either disproves the existence of tree projections or computes an optimal solution, with the parameter being the size of the expression of the objective function to be optimized over all possible solutions (and not the size of the whole constraint formula, used in related works). Tractability results are also established for the problem of returning the best K solutions. Finally, parallel algorithms for such optimization problems are proposed and analyzed. Given that the classes of acyclic hypergraphs, hypergraphs of bounded treewidth, and hypergraphs of bounded generalized hypertree width are all covered as special cases of the tree projection framework, the results in this paper directly apply to these classes. These classes are extensively considered in the CSP setting, as well as in conjunctive database query evaluation and optimization

    Certifying solution geometry in random CSPs: counts, clusters and balance

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    An active topic in the study of random constraint satisfaction problems (CSPs) is the geometry of the space of satisfying or almost satisfying assignments as the function of the density, for which a precise landscape of predictions has been made via statistical physics-based heuristics. In parallel, there has been a recent flurry of work on refuting random constraint satisfaction problems, via nailing refutation thresholds for spectral and semidefinite programming-based algorithms, and also on counting solutions to CSPs. Inspired by this, the starting point for our work is the following question: what does the solution space for a random CSP look like to an efficient algorithm? In pursuit of this inquiry, we focus on the following problems about random Boolean CSPs at the densities where they are unsatisfiable but no refutation algorithm is known. 1. Counts. For every Boolean CSP we give algorithms that with high probability certify a subexponential upper bound on the number of solutions. We also give algorithms to certify a bound on the number of large cuts in a Gaussian-weighted graph, and the number of large independent sets in a random dd-regular graph. 2. Clusters. For Boolean 33CSPs we give algorithms that with high probability certify an upper bound on the number of clusters of solutions. 3. Balance. We also give algorithms that with high probability certify that there are no "unbalanced" solutions, i.e., solutions where the fraction of +1+1s deviates significantly from 50%50\%. Finally, we also provide hardness evidence suggesting that our algorithms for counting are optimal

    High performance constraint satisfaction problem solving: State-recomputation versus state-copying.

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    Constraint Satisfaction Problems (CSPs) in Artificial Intelligence have been an important focus of research and have been a useful model for various applications such as scheduling, image processing and machine vision. CSPs are mathematical problems that try to search values for variables according to constraints. There are many approaches for searching solutions of non-binary CSPs. Traditionally, most CSP methods rely on a single processor. With the increasing popularization of multiple processors, parallel search methods are becoming alternatives to speed up the search process. Parallel search is a subfield of artificial intelligence in which the constraint satisfaction problem is centralized whereas the search processes are distributed among the different processors. In this thesis we present a forward checking algorithm solving non-binary CSPs by distributing different branches to different processors via message passing interface and execute it on a high performance distributed system called SHARCNET. However, the problem is how to efficiently communicate the state of the search among processors. Two communication models, namely, state-recomputation and state-copying via message passing, are implemented and evaluated. This thesis investigates the behaviour of communication from one process to another. The experimental results demonstrate that the state-recomputation model with tighter constraints obtains a better performance than the state-copying model, but when constraints become looser, the state-copying model is a better choice.Dept. of Computer Science. Paper copy at Leddy Library: Theses & Major Papers - Basement, West Bldg. / Call Number: Thesis2004 .Y364. Source: Masters Abstracts International, Volume: 44-01, page: 0417. Thesis (M.Sc.)--University of Windsor (Canada), 2005

    Fairness in nurse rostering

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    Parallel local search for solving Constraint Problems on the Cell Broadband Engine (Preliminary Results)

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    We explore the use of the Cell Broadband Engine (Cell/BE for short) for combinatorial optimization applications: we present a parallel version of a constraint-based local search algorithm that has been implemented on a multiprocessor BladeCenter machine with twin Cell/BE processors (total of 16 SPUs per blade). This algorithm was chosen because it fits very well the Cell/BE architecture and requires neither shared memory nor communication between processors, while retaining a compact memory footprint. We study the performance on several large optimization benchmarks and show that this achieves mostly linear time speedups, even sometimes super-linear. This is possible because the parallel implementation might explore simultaneously different parts of the search space and therefore converge faster towards the best sub-space and thus towards a solution. Besides getting speedups, the resulting times exhibit a much smaller variance, which benefits applications where a timely reply is critical

    Taming a non-convex landscape with dynamical long-range order: memcomputing Ising benchmarks

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    Recent work on quantum annealing has emphasized the role of collective behavior in solving optimization problems. By enabling transitions of clusters of variables, such solvers are able to navigate their state space and locate solutions more efficiently despite having only local connections between elements. However, collective behavior is not exclusive to quantum annealers, and classical solvers that display collective dynamics should also possess an advantage in navigating a non-convex landscape. Here, we give evidence that a benchmark derived from quantum annealing studies is solvable in polynomial time using digital memcomputing machines, which utilize a collection of dynamical components with memory to represent the structure of the underlying optimization problem. To illustrate the role of memory and clarify the structure of these solvers we propose a simple model of these machines that demonstrates the emergence of long-range order. This model, when applied to finding the ground state of the Ising frustrated-loop benchmarks, undergoes a transient phase of avalanches which can span the entire lattice and demonstrates a connection between long-range behavior and their probability of success. These results establish the advantages of computational approaches based on collective dynamics of continuous dynamical systems

    An event-based architecture for solving constraint satisfaction problems

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    Constraint satisfaction problems (CSPs) are typically solved using conventional von Neumann computing architectures. However, these architectures do not reflect the distributed nature of many of these problems and are thus ill-suited to solving them. In this paper we present a hybrid analog/digital hardware architecture specifically designed to solve such problems. We cast CSPs as networks of stereotyped multi-stable oscillatory elements that communicate using digital pulses, or events. The oscillatory elements are implemented using analog non-stochastic circuits. The non-repeating phase relations among the oscillatory elements drive the exploration of the solution space. We show that this hardware architecture can yield state-of-the-art performance on a number of CSPs under reasonable assumptions on the implementation. We present measurements from a prototype electronic chip to demonstrate that a physical implementation of the proposed architecture is robust to practical non-idealities and to validate the theory proposed.Comment: First two authors contributed equally to this wor

    Scalable Parallel Numerical Constraint Solver Using Global Load Balancing

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    We present a scalable parallel solver for numerical constraint satisfaction problems (NCSPs). Our parallelization scheme consists of homogeneous worker solvers, each of which runs on an available core and communicates with others via the global load balancing (GLB) method. The parallel solver is implemented with X10 that provides an implementation of GLB as a library. In experiments, several NCSPs from the literature were solved and attained up to 516-fold speedup using 600 cores of the TSUBAME2.5 supercomputer.Comment: To be presented at X10'15 Worksho
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