19,474 research outputs found
Parallel Shortest Path Algorithms for Solving Large-Scale Instances
We present an experimental study of parallel algorithms for solving the single source
shortest path problem with non-negative edge weights (NSSP) on large-scale graphs.
We implement Meyer and Sander's Δ-stepping algorithm and report performance results on the Cray MTA-2, a multithreaded parallel architecture. The MTA-2 is a
high-end shared memory system offering two unique features that aid the efficient implementation of irregular parallel graph algorithms: the ability to exploit fine-grained
parallelism, and low-overhead synchronization primitives. Our implementation exhibits
remarkable parallel speedup when compared with a competitive sequential algorithm,
for low-diameter sparse graphs. For instance, Δ-stepping on a directed scale-free graph
of 100 million vertices and 1 billion edges takes less than ten seconds on 40 processors
of the MTA-2, with a relative speedup of close to 30. To our knowledge, these are the
first performance results of a parallel NSSP problem on realistic graph instances in the
order of billions of vertices and edges
Tractable Pathfinding for the Stochastic On-Time Arrival Problem
We present a new and more efficient technique for computing the route that
maximizes the probability of on-time arrival in stochastic networks, also known
as the path-based stochastic on-time arrival (SOTA) problem. Our primary
contribution is a pathfinding algorithm that uses the solution to the
policy-based SOTA problem---which is of pseudo-polynomial-time complexity in
the time budget of the journey---as a search heuristic for the optimal path. In
particular, we show that this heuristic can be exceptionally efficient in
practice, effectively making it possible to solve the path-based SOTA problem
as quickly as the policy-based SOTA problem. Our secondary contribution is the
extension of policy-based preprocessing to path-based preprocessing for the
SOTA problem. In the process, we also introduce Arc-Potentials, a more
efficient generalization of Stochastic Arc-Flags that can be used for both
policy- and path-based SOTA. After developing the pathfinding and preprocessing
algorithms, we evaluate their performance on two different real-world networks.
To the best of our knowledge, these techniques provide the most efficient
computation strategy for the path-based SOTA problem for general probability
distributions, both with and without preprocessing.Comment: Submission accepted by the International Symposium on Experimental
Algorithms 2016 and published by Springer in the Lecture Notes in Computer
Science series on June 1, 2016. Includes typographical corrections and
modifications to pre-processing made after the initial submission to SODA'15
(July 7, 2014
Joint dimensioning of server and network infrastructure for resilient optical grids/clouds
We address the dimensioning of infrastructure, comprising both network and server resources, for large-scale decentralized distributed systems such as grids or clouds. We design the resulting grid/cloud to be resilient against network link or server failures. To this end, we exploit relocation: Under failure conditions, a grid job or cloud virtual machine may be served at an alternate destination (i.e., different from the one under failure-free conditions). We thus consider grid/cloud requests to have a known origin, but assume a degree of freedom as to where they end up being served, which is the case for grid applications of the bag-of-tasks (BoT) type or hosted virtual machines in the cloud case. We present a generic methodology based on integer linear programming (ILP) that: 1) chooses a given number of sites in a given network topology where to install server infrastructure; and 2) determines the amount of both network and server capacity to cater for both the failure-free scenario and failures of links or nodes. For the latter, we consider either failure-independent (FID) or failure-dependent (FD) recovery. Case studies on European-scale networks show that relocation allows considerable reduction of the total amount of network and server resources, especially in sparse topologies and for higher numbers of server sites. Adopting a failure-dependent backup routing strategy does lead to lower resource dimensions, but only when we adopt relocation (especially for a high number of server sites): Without exploiting relocation, potential savings of FD versus FID are not meaningful
JGraphT -- A Java library for graph data structures and algorithms
Mathematical software and graph-theoretical algorithmic packages to
efficiently model, analyze and query graphs are crucial in an era where
large-scale spatial, societal and economic network data are abundantly
available. One such package is JGraphT, a programming library which contains
very efficient and generic graph data-structures along with a large collection
of state-of-the-art algorithms. The library is written in Java with stability,
interoperability and performance in mind. A distinctive feature of this library
is the ability to model vertices and edges as arbitrary objects, thereby
permitting natural representations of many common networks including
transportation, social and biological networks. Besides classic graph
algorithms such as shortest-paths and spanning-tree algorithms, the library
contains numerous advanced algorithms: graph and subgraph isomorphism; matching
and flow problems; approximation algorithms for NP-hard problems such as
independent set and TSP; and several more exotic algorithms such as Berge graph
detection. Due to its versatility and generic design, JGraphT is currently used
in large-scale commercial, non-commercial and academic research projects. In
this work we describe in detail the design and underlying structure of the
library, and discuss its most important features and algorithms. A
computational study is conducted to evaluate the performance of JGraphT versus
a number of similar libraries. Experiments on a large number of graphs over a
variety of popular algorithms show that JGraphT is highly competitive with
other established libraries such as NetworkX or the BGL.Comment: Major Revisio
Bi-velocity discrete particle swarm optimization and its application to multicast routing problem in communication networks
This paper proposes a novel bi-velocity discrete particle swarm optimization (BVDPSO) approach and extends its application to the NP-complete multicast routing problem (MRP). The main contribution is the extension of PSO from continuous domain to the binary or discrete domain. Firstly, a novel bi-velocity strategy is developed to represent possibilities of each dimension being 1 and 0. This strategy is suitable to describe the binary characteristic of the MRP where 1 stands for a node being selected to construct the multicast tree while 0 stands for being otherwise. Secondly, BVDPSO updates the velocity and position according to the learning mechanism of the original PSO in continuous domain. This maintains the fast convergence speed and global search ability of the original PSO. Experiments are comprehensively conducted on all of the 58 instances with small, medium, and large scales in the OR-library (Operation Research Library). The results confirm that BVDPSO can obtain optimal or near-optimal solutions rapidly as it only needs to generate a few multicast trees. BVDPSO outperforms not only several state-of-the-art and recent heuristic algorithms for the MRP problems, but also algorithms based on GA, ACO, and PSO
- …