1,081 research outputs found

    Multiprocessor System-on-Chips based Wireless Sensor Network Energy Optimization

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    Wireless Sensor Network (WSN) is an integrated part of the Internet-of-Things (IoT) used to monitor the physical or environmental conditions without human intervention. In WSN one of the major challenges is energy consumption reduction both at the sensor nodes and network levels. High energy consumption not only causes an increased carbon footprint but also limits the lifetime (LT) of the network. Network-on-Chip (NoC) based Multiprocessor System-on-Chips (MPSoCs) are becoming the de-facto computing platform for computationally extensive real-time applications in IoT due to their high performance and exceptional quality-of-service. In this thesis a task scheduling problem is investigated using MPSoCs architecture for tasks with precedence and deadline constraints in order to minimize the processing energy consumption while guaranteeing the timing constraints. Moreover, energy-aware nodes clustering is also performed to reduce the transmission energy consumption of the sensor nodes. Three distinct problems for energy optimization are investigated given as follows: First, a contention-aware energy-efficient static scheduling using NoC based heterogeneous MPSoC is performed for real-time tasks with an individual deadline and precedence constraints. An offline meta-heuristic based contention-aware energy-efficient task scheduling is developed that performs task ordering, mapping, and voltage assignment in an integrated manner. Compared to state-of-the-art scheduling our proposed algorithm significantly improves the energy-efficiency. Second, an energy-aware scheduling is investigated for a set of tasks with precedence constraints deploying Voltage Frequency Island (VFI) based heterogeneous NoC-MPSoCs. A novel population based algorithm called ARSH-FATI is developed that can dynamically switch between explorative and exploitative search modes at run-time. ARSH-FATI performance is superior to the existing task schedulers developed for homogeneous VFI-NoC-MPSoCs. Third, the transmission energy consumption of the sensor nodes in WSN is reduced by developing ARSH-FATI based Cluster Head Selection (ARSH-FATI-CHS) algorithm integrated with a heuristic called Novel Ranked Based Clustering (NRC). In cluster formation parameters such as residual energy, distance parameters, and workload on CHs are considered to improve LT of the network. The results prove that ARSH-FATI-CHS outperforms other state-of-the-art clustering algorithms in terms of LT.University of Derby, Derby, U

    Accelerating Malware Detection via a Graphics Processing Unit

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    Real-time malware analysis requires processing large amounts of data storage to look for suspicious files. This is a time consuming process that (requires a large amount of processing power) often affecting other applications running on a personal computer. This research investigates the viability of using Graphic Processing Units (GPUs), present in many personal computers, to distribute the workload normally processed by the standard Central Processing Unit (CPU). Three experiments are conducted using an industry standard GPU, the NVIDIA GeForce 9500 GT card. The goal of the first experiment is to find the optimal number of threads per block for calculating MD5 file hash. The goal of the second experiment is to find the optimal number of threads per block for searching an MD5 hash database for matches. In the third experiment, the size of the executable, executable type (benign or malicious), and processing hardware are varied in a full factorial experimental design. The experiment records if the file is benign or malicious and measure the time required to identify the executable. This information can be used to analyze the performance of GPU hardware against CPU hardware. Experimental results show that a GPU can calculate a MD5 signature hash and scan a database of malicious signatures 82% faster than a CPU for files between 0 96 kB. If the file size is increased to 97 - 192 kB the GPU is 85% faster than the CPU. This demonstrates that the GPU can provide a greater performance increase over a CPU. These results could help achieve faster anti-malware products, faster network intrusion detection system response times, and faster firewall applications

    Functional requirements document for the Earth Observing System Data and Information System (EOSDIS) Scientific Computing Facilities (SCF) of the NASA/MSFC Earth Science and Applications Division, 1992

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    Five scientists at MSFC/ESAD have EOS SCF investigator status. Each SCF has unique tasks which require the establishment of a computing facility dedicated to accomplishing those tasks. A SCF Working Group was established at ESAD with the charter of defining the computing requirements of the individual SCFs and recommending options for meeting these requirements. The primary goal of the working group was to determine which computing needs can be satisfied using either shared resources or separate but compatible resources, and which needs require unique individual resources. The requirements investigated included CPU-intensive vector and scalar processing, visualization, data storage, connectivity, and I/O peripherals. A review of computer industry directions and a market survey of computing hardware provided information regarding important industry standards and candidate computing platforms. It was determined that the total SCF computing requirements might be most effectively met using a hierarchy consisting of shared and individual resources. This hierarchy is composed of five major system types: (1) a supercomputer class vector processor; (2) a high-end scalar multiprocessor workstation; (3) a file server; (4) a few medium- to high-end visualization workstations; and (5) several low- to medium-range personal graphics workstations. Specific recommendations for meeting the needs of each of these types are presented

    CROSS-LAYER CUSTOMIZATION FOR LOW POWER AND HIGH PERFORMANCE EMBEDDED MULTI-CORE PROCESSORS

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    Due to physical limitations and design difficulties, computer processor architecture has shifted to multi-core and even many-core based approaches in recent years. Such architectures provide potentials for sustainable performance scaling into future peta-scale/exa-scale computing platforms, at affordable power budget, design complexity, and verification efforts. To date, multi-core processor products have been replacing uni-core processors in almost every market segment, including embedded systems, general-purpose desktops and laptops, and super computers. However, many issues still remain with multi-core processor architectures that need to be addressed before their potentials could be fully realized. People in both academia and industry research community are still seeking proper ways to make efficient and effective use of these processors. The issues involve hardware architecture trade-offs, the system software service, the run-time management, and user application design, which demand more research effort into this field. Due to the architectural specialties with multi-core based computers, a Cross-Layer Customization framework is proposed in this work, which combines application specific information and system platform features, along with necessary operating system service support, to achieve exceptional power and performance efficiency for targeted multi-core platforms. Several topics are covered with specific optimization goals, including snoop cache coherence protocol, inter-core communication for producer-consumer applications, synchronization mechanisms, and off-chip memory bandwidth limitations. Analysis of benchmark program execution with conventional mechanisms is made to reveal the overheads in terms of power and performance. Specific customizations are proposed to eliminate such overheads with support from hardware, system software, compiler, and user applications. Experiments show significant improvement on system performance and power efficiency

    Semantic definition of a subset of the structured query language (SQL)

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    Journal ArticleSQL is a relational database definition and manipulation language. Portions of the manipulation language are readily described in terms of relational algebra. The semantics of a subset of the SQL select statement is described. The select statement allows the user to query the database. The select statement is shown to be equivalent to a series of relational and set operations. The semantics are described in terms of abstract data types for relation schemes, tuples, and relations. Certain forms of the union or intersection of two select statements are shown to have equivalent single select statement forms

    Emerging research directions in computer science : contributions from the young informatics faculty in Karlsruhe

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    In order to build better human-friendly human-computer interfaces, such interfaces need to be enabled with capabilities to perceive the user, his location, identity, activities and in particular his interaction with others and the machine. Only with these perception capabilities can smart systems ( for example human-friendly robots or smart environments) become posssible. In my research I\u27m thus focusing on the development of novel techniques for the visual perception of humans and their activities, in order to facilitate perceptive multimodal interfaces, humanoid robots and smart environments. My work includes research on person tracking, person identication, recognition of pointing gestures, estimation of head orientation and focus of attention, as well as audio-visual scene and activity analysis. Application areas are humanfriendly humanoid robots, smart environments, content-based image and video analysis, as well as safety- and security-related applications. This article gives a brief overview of my ongoing research activities in these areas

    Acceleration Techniques for Sparse Recovery Based Plane-wave Decomposition of a Sound Field

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    Plane-wave decomposition by sparse recovery is a reliable and accurate technique for plane-wave decomposition which can be used for source localization, beamforming, etc. In this work, we introduce techniques to accelerate the plane-wave decomposition by sparse recovery. The method consists of two main algorithms which are spherical Fourier transformation (SFT) and sparse recovery. Comparing the two algorithms, the sparse recovery is the most computationally intensive. We implement the SFT on an FPGA and the sparse recovery on a multithreaded computing platform. Then the multithreaded computing platform could be fully utilized for the sparse recovery. On the other hand, implementing the SFT on an FPGA helps to flexibly integrate the microphones and improve the portability of the microphone array. For implementing the SFT on an FPGA, we develop a scalable FPGA design model that enables the quick design of the SFT architecture on FPGAs. The model considers the number of microphones, the number of SFT channels and the cost of the FPGA and provides the design of a resource optimized and cost-effective FPGA architecture as the output. Then we investigate the performance of the sparse recovery algorithm executed on various multithreaded computing platforms (i.e., chip-multiprocessor, multiprocessor, GPU, manycore). Finally, we investigate the influence of modifying the dictionary size on the computational performance and the accuracy of the sparse recovery algorithms. We introduce novel sparse-recovery techniques which use non-uniform dictionaries to improve the performance of the sparse recovery on a parallel architecture

    An Evaluation of Adaptive Partitioning of Real-Time Workloads on Linux

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    This paper provides an open implementation and an experimental evaluation of an adaptive partitioning approach for scheduling real-time tasks on symmetric multicore systems. The proposed technique is based on combining partitioned EDF scheduling with an adaptive migration policy that moves tasks across processors only when strictly needed to respect their temporal constraints. The implementation of the technique within the Linux kernel, via modifications to the SCHED_DEADLINE code base, is presented. An extensive experimentation-has been conducted by applying the technique on a real multi-core platform with several randomly generated synthetic task sets. The obtained experimental results highlight that the approach exhibits a promising performance to schedule real-time workloads on a real system, with a greatly reduced number of migrations compared to the original global EDF available in SCHED_DEADLINE

    The hArtes Tool Chain

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    This chapter describes the different design steps needed to go from legacy code to a transformed application that can be efficiently mapped on the hArtes platform
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