26,370 research outputs found

    On the construction of probabilistic Newton-type algorithms

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    It has recently been shown that many of the existing quasi-Newton algorithms can be formulated as learning algorithms, capable of learning local models of the cost functions. Importantly, this understanding allows us to safely start assembling probabilistic Newton-type algorithms, applicable in situations where we only have access to noisy observations of the cost function and its derivatives. This is where our interest lies. We make contributions to the use of the non-parametric and probabilistic Gaussian process models in solving these stochastic optimisation problems. Specifically, we present a new algorithm that unites these approximations together with recent probabilistic line search routines to deliver a probabilistic quasi-Newton approach. We also show that the probabilistic optimisation algorithms deliver promising results on challenging nonlinear system identification problems where the very nature of the problem is such that we can only access the cost function and its derivative via noisy observations, since there are no closed-form expressions available

    A Simple and Efficient Algorithm for Nonlinear Model Predictive Control

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    We present PANOC, a new algorithm for solving optimal control problems arising in nonlinear model predictive control (NMPC). A usual approach to this type of problems is sequential quadratic programming (SQP), which requires the solution of a quadratic program at every iteration and, consequently, inner iterative procedures. As a result, when the problem is ill-conditioned or the prediction horizon is large, each outer iteration becomes computationally very expensive. We propose a line-search algorithm that combines forward-backward iterations (FB) and Newton-type steps over the recently introduced forward-backward envelope (FBE), a continuous, real-valued, exact merit function for the original problem. The curvature information of Newton-type methods enables asymptotic superlinear rates under mild assumptions at the limit point, and the proposed algorithm is based on very simple operations: access to first-order information of the cost and dynamics and low-cost direct linear algebra. No inner iterative procedure nor Hessian evaluation is required, making our approach computationally simpler than SQP methods. The low-memory requirements and simple implementation make our method particularly suited for embedded NMPC applications

    Second order gradient ascent pulse engineering

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    We report some improvements to the gradient ascent pulse engineering (GRAPE) algorithm for optimal control of quantum systems. These include more accurate gradients, convergence acceleration using the BFGS quasi-Newton algorithm as well as faster control derivative calculation algorithms. In all test systems, the wall clock time and the convergence rates show a considerable improvement over the approximate gradient ascent.Comment: Submitted for publicatio
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