8,094 research outputs found

    Optimal layered representation for adaptive interactive multiview video streaming

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    We consider an interactive multiview video streaming (IMVS) system where clients select their preferred viewpoint in a given navigation window. To provide high quality IMVS, many high quality views should be transmitted to the clients. However, this is not always possible due to the limited and heterogeneous capabilities of the clients. In this paper, we propose a novel adaptive IMVS solution based on a layered multiview representation where camera views are organized into layered subsets to match the different clients constraints. We formulate an optimization problem for the joint selection of the views subsets and their encoding rates. Then, we propose an optimal and a reduced computational complexity greedy algorithms, both based on dynamic-programming. Simulation results show the good performance of our novel algorithms compared to a baseline algorithm, proving that an effective IMVS adaptive solution should consider the scene content and the client capabilities and their preferences in navigation

    Intent-Aware Contextual Recommendation System

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    Recommender systems take inputs from user history, use an internal ranking algorithm to generate results and possibly optimize this ranking based on feedback. However, often the recommender system is unaware of the actual intent of the user and simply provides recommendations dynamically without properly understanding the thought process of the user. An intelligent recommender system is not only useful for the user but also for businesses which want to learn the tendencies of their users. Finding out tendencies or intents of a user is a difficult problem to solve. Keeping this in mind, we sought out to create an intelligent system which will keep track of the user's activity on a web-application as well as determine the intent of the user in each session. We devised a way to encode the user's activity through the sessions. Then, we have represented the information seen by the user in a high dimensional format which is reduced to lower dimensions using tensor factorization techniques. The aspect of intent awareness (or scoring) is dealt with at this stage. Finally, combining the user activity data with the contextual information gives the recommendation score. The final recommendations are then ranked using filtering and collaborative recommendation techniques to show the top-k recommendations to the user. A provision for feedback is also envisioned in the current system which informs the model to update the various weights in the recommender system. Our overall model aims to combine both frequency-based and context-based recommendation systems and quantify the intent of a user to provide better recommendations. We ran experiments on real-world timestamped user activity data, in the setting of recommending reports to the users of a business analytics tool and the results are better than the baselines. We also tuned certain aspects of our model to arrive at optimized results.Comment: Presented at the 5th International Workshop on Data Science and Big Data Analytics (DSBDA), 17th IEEE International Conference on Data Mining (ICDM) 2017; 8 pages; 4 figures; Due to the limitation "The abstract field cannot be longer than 1,920 characters," the abstract appearing here is slightly shorter than the one in the PDF fil

    Optimized Packet Scheduling in Multiview Video Navigation Systems

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    In multiview video systems, multiple cameras generally acquire the same scene from different perspectives, such that users have the possibility to select their preferred viewpoint. This results in large amounts of highly redundant data, which needs to be properly handled during encoding and transmission over resource-constrained channels. In this work, we study coding and transmission strategies in multicamera systems, where correlated sources send data through a bottleneck channel to a central server, which eventually transmits views to different interactive users. We propose a dynamic correlation-aware packet scheduling optimization under delay, bandwidth, and interactivity constraints. The optimization relies both on a novel rate-distortion model, which captures the importance of each view in the 3D scene reconstruction, and on an objective function that optimizes resources based on a client navigation model. The latter takes into account the distortion experienced by interactive clients as well as the distortion variations that might be observed by clients during multiview navigation. We solve the scheduling problem with a novel trellis-based solution, which permits to formally decompose the multivariate optimization problem thereby significantly reducing the computation complexity. Simulation results show the gain of the proposed algorithm compared to baseline scheduling policies. More in details, we show the gain offered by our dynamic scheduling policy compared to static camera allocation strategies and to schemes with constant coding strategies. Finally, we show that the best scheduling policy consistently adapts to the most likely user navigation path and that it minimizes distortion variations that can be very disturbing for users in traditional navigation systems

    The Three-Dimensional User Interface

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