384 research outputs found

    Information Centric Networking in the IoT: Experiments with NDN in the Wild

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    This paper explores the feasibility, advantages, and challenges of an ICN-based approach in the Internet of Things. We report on the first NDN experiments in a life-size IoT deployment, spread over tens of rooms on several floors of a building. Based on the insights gained with these experiments, the paper analyses the shortcomings of CCN applied to IoT. Several interoperable CCN enhancements are then proposed and evaluated. We significantly decreased control traffic (i.e., interest messages) and leverage data path and caching to match IoT requirements in terms of energy and bandwidth constraints. Our optimizations increase content availability in case of IoT nodes with intermittent activity. This paper also provides the first experimental comparison of CCN with the common IoT standards 6LoWPAN/RPL/UDP.Comment: 10 pages, 10 figures and tables, ACM ICN-2014 conferenc

    Content Delivery Optimization for Hybrid Satellite Networks

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    The thesis aims to investigate a hybrid network in which a Satellite overlay cooperates with a pre-existing CDN terrestial network. A new method of popularity generation along with a hybrid placement algorithm are presented in order to optimize QoE perceived by users ans bandwidth consumption. Performance is evaluated in terms of hit ratio and time placement. The hybrid approach shows significant improvements compared to the single terrestrial or satellite network

    Implementation and Evaluation of Mobile-Edge Computing Cooperative Caching

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    Recent expanding rise of mobile device users for cloud services leads to resource challenges in Mobile Network Operator's (MNO) network. This poses significant additional costs to MNOs and also results in poor user experience. Studies illustrate that large amount of traffic consumption in MNO's network is originated from the similar requests of users for the same popular contents over Internet. Therefore such networks suffer from delivering the same content multiple times through their connected gateways to the Internet backhaul. On the other hand, in content delivery networks (CDN), the delay caused by network latency is one of the biggest issues which impedes the efficient delivery and desirable user experience. Cooperative caching is one of the ways to handle the extra posed traffic by requesting popular contents repeatedly in MNO's network. Furthermore Mobile-Edge Computing (MEC) offers a resource rich environment and data locality to cloud applications. This helps to reduce the network latency time in CDN services. Thus in this Thesis an aggregation between Cooperative Caching and MEC concept has been considered. This Thesis demonstrates a design, implementation and evaluation for a Mobile-Edge computing Cooperative Caching system to deliver content to mobile users. A design is presented in a failure resilient and scalable practice using a light-weight synchronizing method. The system is implemented and deployed on Nokia Networks Radio Application Cloud Servers(Nokia Networks RACS) as intelligent MEC base-stations and finally the outcome of the system and the effect on bandwidth saving, CDN delay and user experience are evaluated

    CONTENT CACHING AND SCHEDULING IN WIRELESS NETWORKS WITH ELASTIC AND INELASTIC TRAFFIC

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    There is a huge growth in the wireless networks in current days. With this growth, accessing the content through wireless networks needs placing the content at the base stations and scheduling them. Users who are in the network are divided into groups based on the channel conditions, their requests are placed in the front end of the logical queue. All these requests are elastic and inelastic. These requests are placed in the queues which are known as requests queues and the deficit queues contains the deficits which are had in the in elastic services. The data which are stored in the cache are of limited size and they will be getting refreshed frequently to constant time intervals. This paper considering the two different models which will be concentrating on inelastic requests for streaming stored content and real-time streaming of events.  In this paper some of the suggestions are made which are used to design the optimal policies which are used to stabilize the request queues and to reduce the deficit to zer

    Efficient Traffic Management Algorithms for the Core Network using Device-to-Device Communication and Edge Caching

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    Exponentially growing number of communicating devices and the need for faster, more reliable and secure communication are becoming major challenges for current mobile communication architecture. More number of connected devices means more bandwidth and a need for higher Quality of Service (QoS) requirements, which bring new challenges in terms of resource and traffic management. Traffic offload to the edge has been introduced to tackle this demand-explosion that let the core network offload some of the contents to the edge to reduce the traffic congestion. Device-to-Device (D2D) communication and edge caching, has been proposed as promising solutions for offloading data. D2D communication refers to the communication infrastructure where the users in proximity communicate with each other directly. D2D communication improves overall spectral efficiency, however, it introduces additional interference in the system. To enable D2D communication, efficient resource allocation must be introduced in order to minimize the interference in the system and this benefits the system in terms of bandwidth efficiency. In the first part of this thesis, low complexity resource allocation algorithm using stable matching is proposed to optimally assign appropriate uplink resources to the devices in order to minimize interference among D2D and cellular users. Edge caching has recently been introduced as a modification of the caching scheme in the core network, which enables a cellular Base Station (BS) to keep copies of the contents in order to better serve users and enhance Quality of Experience (QoE). However, enabling BSs to cache data on the edge of the network brings new challenges especially on deciding on which and how the contents should be cached. Since users in the same cell may share similar content-needs, we can exploit this temporal-spatial correlation in the favor of caching system which is referred to local content popularity. Content popularity is the most important factor in the caching scheme which helps the BSs to cache appropriate data in order to serve the users more efficiently. In the edge caching scheme, the BS does not know the users request-pattern in advance. To overcome this bottleneck, a content popularity prediction using Markov Decision Process (MDP) is proposed in the second part of this thesis to let the BS know which data should be cached in each time-slot. By using the proposed scheme, core network access request can be significantly reduced and it works better than caching based on historical data in both stable and unstable content popularity

    Edge computing infrastructure for 5G networks: a placement optimization solution

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    This thesis focuses on how to optimize the placement of the Edge Computing infrastructure for upcoming 5G networks. To this aim, the core contributions of this research are twofold: 1) a novel heuristic called Hybrid Simulated Annealing to tackle the NP-hard nature of the problem and, 2) a framework called EdgeON providing a practical tool for real-life deployment optimization. In more detail, Edge Computing has grown into a key solution to 5G latency, reliability and scalability requirements. By bringing computing, storage and networking resources to the edge of the network, delay-sensitive applications, location-aware systems and upcoming real-time services leverage the benefits of a reduced physical and logical path between the end-user and the data or service host. Nevertheless, the edge node placement problem raises critical concerns regarding deployment and operational expenditures (i.e., mainly due to the number of nodes to be deployed), current backhaul network capabilities and non-technical placement limitations. Common approaches to the placement of edge nodes are based on: Mobile Edge Computing (MEC), where the processing capabilities are deployed at the Radio Access Network nodes and Facility Location Problem variations, where a simplistic cost function is used to determine where to optimally place the infrastructure. However, these methods typically lack the flexibility to be used for edge node placement under the strict technical requirements identified for 5G networks. They fail to place resources at the network edge for 5G ultra-dense networking environments in a network-aware manner. This doctoral thesis focuses on rigorously defining the Edge Node Placement Problem (ENPP) for 5G use cases and proposes a novel framework called EdgeON aiming at reducing the overall expenses when deploying and operating an Edge Computing network, taking into account the usage and characteristics of the in-place backhaul network and the strict requirements of a 5G-EC ecosystem. The developed framework implements several placement and optimization strategies thoroughly assessing its suitability to solve the network-aware ENPP. The core of the framework is an in-house developed heuristic called Hybrid Simulated Annealing (HSA), seeking to address the high complexity of the ENPP while avoiding the non-convergent behavior of other traditional heuristics (i.e., when applied to similar problems). The findings of this work validate our approach to solve the network-aware ENPP, the effectiveness of the heuristic proposed and the overall applicability of EdgeON. Thorough performance evaluations were conducted on the core placement solutions implemented revealing the superiority of HSA when compared to widely used heuristics and common edge placement approaches (i.e., a MEC-based strategy). Furthermore, the practicality of EdgeON was tested through two main case studies placing services and virtual network functions over the previously optimally placed edge nodes. Overall, our proposal is an easy-to-use, effective and fully extensible tool that can be used by operators seeking to optimize the placement of computing, storage and networking infrastructure at the users’ vicinity. Therefore, our main contributions not only set strong foundations towards a cost-effective deployment and operation of an Edge Computing network, but directly impact the feasibility of upcoming 5G services/use cases and the extensive existing research regarding the placement of services and even network service chains at the edge

    Design and Implementation of a Communication Protocol to Improve Multimedia QoS and QoE in Wireless Ad Hoc Networks

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    [EN] This dissertation addresses the problem of multimedia delivery over multi-hop ad hoc wireless networks, and especially over wireless sensor networks. Due to their characteristics of low power consumption, low processing capacity and low memory capacity, they have major difficulties in achieving optimal quality levels demanded by end users in such communications. In the first part of this work, it has been carried out a study to determine the behavior of a variety of multimedia streams and how they are affected by the network conditions when they are transmitted over topologies formed by devices of different technologies in multi hop wireless ad hoc mode. To achieve this goal, we have performed experimental tests using a test bench, which combine the main codecs used in audio and video streaming over IP networks with different sound and video captures representing the characteristic patterns of multimedia services such as phone calls, video communications, IPTV and video on demand (VOD). With the information gathered in the laboratory, we have been able to establish the correlation between the induced changes in the physical and logical topology and the network parameters that measure the quality of service (QoS) of a multimedia transmission, such as latency, jitter or packet loss. At this stage of the investigation, a study was performed to determine the state of the art of the proposed protocols, algorithms, and practical implementations that have been explicitly developed to optimize the multimedia transmission over wireless ad hoc networks, especially in ad hoc networks using clusters of nodes distributed over a geographic area and wireless sensor networks. Next step of this research was the development of an algorithm focused on the logical organization of clusters formed by nodes capable of adapting to the circumstances of real-time traffic. The stated goal was to achieve the maximum utilization of the resources offered by the set of nodes that forms the network, allowing simultaneously sending reliably and efficiently all types of content through them, and mixing conventional IP data traffic with multimedia traffic with stringent QoS and QoE requirements. Using the information gathered in the previous phase, we have developed a network architecture that improves overall network performance and multimedia streaming. In parallel, it has been designed and programmed a communication protocol that allows implementing the proposal and testing its operation on real network infrastructures. In the last phase of this thesis we have focused our work on sending multimedia in wireless sensor networks (WSN). Based on the above results, we have adapted both the architecture and the communication protocol for this particular type of network, whose use has been growing hugely in recent years.[ES] Esta tesis doctoral aborda el problema de la distribución de contenidos multimedia a través de redes inalámbricas ad hoc multisalto, especialmente las redes inalámbricas de sensores que, debido a sus características de bajo consumo energético, baja capacidad de procesamiento y baja capacidad de memoria, plantean grandes dificultades para alcanzar los niveles de calidad óptimos que exigen los usuarios finales en dicho tipo de comunicaciones. En la primera parte de este trabajo se ha llevado a cabo un estudio para determinar el comportamiento de una gran variedad de flujos multimedia y como se ven afectados por las condiciones de la red cuando son transmitidos a través topologías formadas por dispositivos de diferentes tecnologías que se comunican en modo ad hoc multisalto inalámbrico. Para ello, se han realizado pruebas experimentales sobre una maqueta de laboratorio, combinando los principales códecs empleados en la transmisión de audio y video a través de redes IP con diversas capturas de sonido y video que representan patrones característicos de servicios multimedia tales como las llamadas telefónicas, videoconferencias, IPTV o video bajo demanda (VOD). Con la información reunida en el laboratorio se ha podido establecer la correlación entre los cambios inducidos en la topología física y lógica de la red con los parámetros que miden la calidad de servicio (QoS) de una transmisión multimedia, tales como la latencia el jitter o la pérdida de paquetes. En esta fase de la investigación se realiza un estudio para determinar el estado del arte de las propuestas de desarrollo e implementación de protocolos y algoritmos que se han generado de forma explícita para optimizar la transmisión de tráfico multimedia sobre redes ad hoc inalámbricas, especialmente en las redes inalámbricas de sensores y redes ad hoc utilizando clústeres de nodos distribuidos en un espacio geográfico. El siguiente paso en la investigación ha consistido en el desarrollo de un algoritmo propio para la organización lógica de clústeres formados por nodos capaces de adaptarse a las circunstancias del tráfico en tiempo real. El objetivo planteado es conseguir un aprovechamiento máximo de los recursos ofrecidos por el conjunto de nodos que forman la red, permitiendo de forma simultánea el envío de todo tipo de contenidos a través de ellos de forma confiable y eficiente, permitiendo la convivencia de tráfico de datos IP convencional con tráfico multimedia con requisitos exigentes de QoS y QoE. A partir de la información conseguida en la fase anterior, se ha desarrollado una arquitectura de red que mejora el rendimiento general de la red y el de las transmisiones multimedia de audio y video en particular. De forma paralela, se ha diseñado y programado un protocolo de comunicación que permite implementar el modelo y testear su funcionamiento sobre infraestructuras de red reales. En la última fase de esta tesis se ha dirigido la atención hacia la transmisión multimedia en las redes de sensores inalámbricos (WSN). Partiendo de los resultados anteriores, se ha adaptado tanto la arquitectura como el protocolo de comunicaciones para este tipo concreto de red, cuyo uso se ha extendido en los últimos años de forma considerable[CA] Esta tesi doctoral aborda el problema de la distribució de continguts multimèdia a través de xarxes sense fil ad hoc multi salt, especialment les xarxes sense fil de sensors que, a causa de les seues característiques de baix consum energètic, baixa capacitat de processament i baixa capacitat de memòria, plantegen grans dificultats per a aconseguir els nivells de qualitat òptims que exigixen els usuaris finals en eixos tipus de comunicacions. En la primera part d'este treball s'ha dut a terme un estudi per a determinar el comportament d'una gran varietat de fluxos multimèdia i com es veuen afectats per les condicions de la xarxa quan són transmesos a través topologies formades per dispositius de diferents tecnologies que es comuniquen en mode ad hoc multi salt sense fil. Per a això, s'han realitzat proves experimentals sobre una maqueta de laboratori, combinant els principals códecs empleats en la transmissió d'àudio i vídeo a través de xarxes IP amb diverses captures de so i vídeo que representen patrons característics de serveis multimèdia com son les cridades telefòniques, videoconferències, IPTV o vídeo baix demanda (VOD). Amb la informació reunida en el laboratori s'ha pogut establir la correlació entre els canvis induïts en la topologia física i lògica de la xarxa amb els paràmetres que mesuren la qualitat de servei (QoS) d'una transmissió multimèdia, com la latència el jitter o la pèrdua de paquets. En esta fase de la investigació es realitza un estudi per a determinar l'estat de l'art de les propostes de desenvolupament i implementació de protocols i algoritmes que s'han generat de forma explícita per a optimitzar la transmissió de tràfic multimèdia sobre xarxes ad hoc sense fil, especialment en les xarxes sense fil de sensors and xarxes ad hoc utilitzant clusters de nodes distribuïts en un espai geogràfic. El següent pas en la investigació ha consistit en el desenvolupament d'un algoritme propi per a l'organització lògica de clusters formats per nodes capaços d'adaptar-se a les circumstàncies del tràfic en temps real. L'objectiu plantejat és aconseguir un aprofitament màxim dels recursos oferits pel conjunt de nodes que formen la xarxa, permetent de forma simultània l'enviament de qualsevol tipus de continguts a través d'ells de forma confiable i eficient, permetent la convivència de tràfic de dades IP convencional amb tràfic multimèdia amb requisits exigents de QoS i QoE. A partir de la informació aconseguida en la fase anterior, s'ha desenvolupat una arquitectura de xarxa que millora el rendiment general de la xarxa i el de les transmissions multimèdia d'àudio i vídeo en particular. De forma paral¿lela, s'ha dissenyat i programat un protocol de comunicació que permet implementar el model i testejar el seu funcionament sobre infraestructures de xarxa reals. En l'última fase d'esta tesi s'ha dirigit l'atenció cap a la transmissió multimèdia en les xarxes de sensors sense fil (WSN). Partint dels resultats anteriors, s'ha adaptat tant l'arquitectura com el protocol de comunicacions per a aquest tipus concret de xarxa, l'ús del qual s'ha estés en els últims anys de forma considerable.Díaz Santos, JR. (2016). Design and Implementation of a Communication Protocol to Improve Multimedia QoS and QoE in Wireless Ad Hoc Networks [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/62162TESI

    Web Content Delivery Optimization

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    Milliseconds matters, when they’re counted. If we consider the life of the universe into one single year, then on 31 December at 11:59:59.5 PM, “speed” was transportation’s concern, and now after 500 milliseconds it is web’s, and no one knows whose concern it would be in coming milliseconds, but at this very moment; this thesis proposes an optimization method, mainly for content delivery on slow connections. The method utilizes a proxy as a middle box to fetch the content; requested by a client, from a single or multiple web servers, and bundles all of the fetched image content types that fits into the bundling policy; inside a JavaScript file in Base64 format. This optimization method reduces the number of HTTP requests between the client and multiple web servers as a result of its proposed bundling solution, and at the same time optimizes the HTTP compression efficiency as a result of its proposed method of aggregative textual content compression. Page loading time results of the test web pages; which were specially designed and developed to capture the optimum benefits of the proposed method; proved up to 81% faster page loading time for all connection types. However, other tests in non-optimal situations such as webpages which use “Lazy Loading” techniques, showed just 35% to 50% benefits, that is only achievable on 2G and 3G connections (0.2 Mbps – 15 Mbps downlink) and not faster connections
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