368 research outputs found

    Born and Raised Distributively: Fully Distributed Non-Interactive Adaptively-Secure Threshold Signatures with Short Shares

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    International audienceThreshold cryptography is a fundamental distributed computational paradigm for enhancing the availability and the security of cryptographic public-key schemes. It does it by dividing private keys into nn shares handed out to distinct servers. In threshold signature schemes, a set of at least t+1≀nt+1 \leq n servers is needed to produce a valid digital signature. Availability is assured by the fact that any subset of t+1t+1 servers can produce a signature when authorized. At the same time, the scheme should remain robust (in the fault tolerance sense) and unforgeable (cryptographically) against up to tt corrupted servers; {\it i.e.}, it adds quorum control to traditional cryptographic services and introduces redundancy. Originally, most practical threshold signatures have a number of demerits: They have been analyzed in a static corruption model (where the set of corrupted servers is fixed at the very beginning of the attack), they require interaction, they assume a trusted dealer in the key generation phase (so that the system is not fully distributed), or they suffer from certain overheads in terms of storage (large share sizes). In this paper, we construct practical {\it fully distributed} (the private key is born distributed), non-interactive schemes -- where the servers can compute their partial signatures without communication with other servers -- with adaptive security ({\it i.e.}, the adversary corrupts servers dynamically based on its full view of the history of the system). Our schemes are very efficient in terms of computation, communication, and scalable storage (with private key shares of size O(1)O(1), where certain solutions incur O(n)O(n) storage costs at each server). Unlike other adaptively secure schemes, our schemes are erasure-free (reliable erasure is a hard to assure and hard to administer property in actual systems). To the best of our knowledge, such a fully distributed highly constrained scheme has been an open problem in the area. In particular, and of special interest, is the fact that Pedersen's traditional distributed key generation (DKG) protocol can be safely employed in the initial key generation phase when the system is born -- although it is well-known not to ensure uniformly distributed public keys. An advantage of this is that this protocol only takes one round optimistically (in the absence of faulty player)

    Characterizing the Power of Moving Target Defense via Cyber Epidemic Dynamics

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    Moving Target Defense (MTD) can enhance the resilience of cyber systems against attacks. Although there have been many MTD techniques, there is no systematic understanding and {\em quantitative} characterization of the power of MTD. In this paper, we propose to use a cyber epidemic dynamics approach to characterize the power of MTD. We define and investigate two complementary measures that are applicable when the defender aims to deploy MTD to achieve a certain security goal. One measure emphasizes the maximum portion of time during which the system can afford to stay in an undesired configuration (or posture), without considering the cost of deploying MTD. The other measure emphasizes the minimum cost of deploying MTD, while accommodating that the system has to stay in an undesired configuration (or posture) for a given portion of time. Our analytic studies lead to algorithms for optimally deploying MTD.Comment: 12 pages; 4 figures; Hotsos 14, 201

    Asynchronous distributed private-key generators for identity-based cryptography

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    An identity-based encryption (IBE) scheme can greatly reduce the complexity of sending encrypted messages over the Internet. However, an IBE scheme necessarily requires a private-key generator (PKG), which can create private keys for clients, and so can passively eavesdrop on all encrypted communications. Although a distributed PKG has been suggested as a way to mitigate this problem for Boneh and Franklin’s IBE scheme, the security of this distributed protocol has not been proven and the proposed solution does not work over the asynchronous Internet. Further, a distributed PKG has not been considered for any other IBE scheme. In this paper, we design distributed PKG setup and private key extraction protocols in an asynchronous communication model for three important IBE schemes; namely, Boneh and Franklin’s IBE, Sakai and Kasahara’s IBE, and Boneh and Boyen’s BB1-IBE. We give special attention to the applicability of our protocols to all possible types of bilinear pairings and prove their IND-ID-CCA security in the random oracle model. Finally, we also perform a comparative analysis of these protocols and present recommendations for their use.

    Does Proactive Secret Sharing Perform in Peer-to-Peer Systems?

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    Trustworthy applications in fully decentralized systems require a trust anchor. This paper describes how such an anchor can be implemented efficiently in p2p systems. The basic concept is to use threshold cryptography in order to sign messages by a quorum of peers. The focus is put on advanced mechanisms to secure the shares of the secret key over time, using proactive secret sharing. This mechanism was researched in context of the token-based accounting scheme

    Practical Asynchronous Distributed Key Generation: Improved Efficiency, Weaker Assumption, and Standard Model

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    Distributed key generation (DKG) allows bootstrapping threshold cryptosystems without relying on a trusted party, nowadays enabling fully decentralized applications in blockchains and multiparty computation (MPC). While we have recently seen new advancements for asynchronous DKG (ADKG) protocols, their performance remains the bottleneck for many applications, with only one protocol being implemented (DYX+ ADKG, IEEE S&P 2022). DYX+ ADKG relies on the Decisional Composite Residuosity assumption (being expensive to instantiate) and the Decisional Diffie-Hellman assumption, incurring a high latency (more than 100s with a failure threshold of 16). Moreover, the security of DYX+ ADKG is based on the random oracle model (ROM) which takes hash function as an ideal function; assuming the existence of random oracle is a strong assumption, and up to now, we cannot ïŹnd any theoretically-sound implementation. Furthermore, the ADKG protocol needs public key infrastructure (PKI) to support the trustworthiness of public keys. The strong models (ROM and PKI) further limit the applicability of DYX+ ADKG, as they would add extra and strong assumptions to underlying threshold cryptosystems. For instance, if the original threshold cryptosystem works in the standard model, then the system using DYX+ ADKG would need to use ROM and PKI. In this paper, we design and implement a modular ADKG protocol that offers improved efficiency and stronger security guarantees. We explore a novel and much more direct reduction from ADKG to the underlying blocks, reducing the computational overhead and communication rounds of ADKG in the normal case. Our protocol works for both the low-threshold and high-threshold scenarios, being secure under the standard assumption (the well-established discrete logarithm assumption only) in the standard model (no trusted setup, ROM, or PKI)

    Efficient threshold cryptosystems

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    Thesis (Ph.D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2001.Includes bibliographical references (p. 181-189).A threshold signature or decryption scheme is a distributed implementation of a cryptosystem, in which the secret key is secret-shared among a group of servers. These servers can then sign or decrypt messages by following a distributed protocol. The goal of a threshold scheme is to protect the secret key in a highly fault-tolerant way. Namely, the key remains secret, and correct signatures or decryptions are always computed, even if the adversary corrupts less than a fixed threshold of the participating servers. We show that threshold schemes can be constructed by putting together several simple distributed protocols that implement arithmetic operations, like multiplication or exponentiation, in a threshold setting. We exemplify this approach with two discrete-log based threshold schemes, a threshold DSS signature scheme and a threshold Cramer-Shoup cryptosystem. Our methodology leads to threshold schemes which are more efficient than those implied by general secure multi-party computation protocols. Our schemes take a constant number of communication rounds, and the computation cost per server grows by a factor linear in the number of the participating servers compared to the cost of the underlying secret-key operation. We consider three adversarial models of increasing strength. We first present distributed protocols for constructing threshold cryptosystems secure in the static adversarial model, where the players are corrupted before the protocol starts. Then, under the assumption that the servers can reliably erase their local data, we show how to modify these protocols to extend the security of threshold schemes to an adaptive adversarial model,(cont.) where the adversary is allowed to choose which servers to corrupt during the protocol execution. Finally we show how to remove the reliable erasure assumption. All our schemes withstand optimal thresholds of a minority of malicious faults in a realistic partially-synchronous insecure-channels communication model with broadcast. Our work introduces several techniques that can be of interest to other research on secure multi-party protocols, e.g. the inconsistent player simulation technique which we use to construct efficient schemes secure in the adaptive model, and the novel primitive of a simultaneously secure encryption which provides an efficient implementation of private channels in an adaptive and erasure-free model for a wide class of multi-party protocols. We include extensions of the above results to: (1) RSA-based threshold cryptosystems; and (2) stronger adversarial models than a threshold adversary, namely to proactive and creeping adversaries, who, under certain assumptions regarding the speed and detectability of corruptions, are allowed to compromise all or almost all of the participating servers.by StanisÅaw Jarecki.Ph.D
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