13 research outputs found
A Note on Plus-Contacts, Rectangular Duals, and Box-Orthogonal Drawings
A plus-contact representation of a planar graph is called -balanced if
for every plus shape , the number of other plus shapes incident to each
arm of is at most , where is the maximum degree
of . Although small values of have been achieved for a few subclasses of
planar graphs (e.g., - and -trees), it is unknown whether -balanced
representations with exist for arbitrary planar graphs.
In this paper we compute -balanced plus-contact representations for
all planar graphs that admit a rectangular dual. Our result implies that any
graph with a rectangular dual has a 1-bend box-orthogonal drawings such that
for each vertex , the box representing is a square of side length
.Comment: A poster related to this research appeared at the 25th International
Symposium on Graph Drawing & Network Visualization (GD 2017
Pixel and Voxel Representations of Graphs
We study contact representations for graphs, which we call pixel
representations in 2D and voxel representations in 3D. Our representations are
based on the unit square grid whose cells we call pixels in 2D and voxels in
3D. Two pixels are adjacent if they share an edge, two voxels if they share a
face. We call a connected set of pixels or voxels a blob. Given a graph, we
represent its vertices by disjoint blobs such that two blobs contain adjacent
pixels or voxels if and only if the corresponding vertices are adjacent. We are
interested in the size of a representation, which is the number of pixels or
voxels it consists of.
We first show that finding minimum-size representations is NP-complete. Then,
we bound representation sizes needed for certain graph classes. In 2D, we show
that, for -outerplanar graphs with vertices, pixels are
always sufficient and sometimes necessary. In particular, outerplanar graphs
can be represented with a linear number of pixels, whereas general planar
graphs sometimes need a quadratic number. In 3D, voxels are
always sufficient and sometimes necessary for any -vertex graph. We improve
this bound to for graphs of treewidth and to
for graphs of genus . In particular, planar graphs
admit representations with voxels
Adjacency Graphs of Polyhedral Surfaces
We study whether a given graph can be realized as an adjacency graph of the
polygonal cells of a polyhedral surface in . We show that every
graph is realizable as a polyhedral surface with arbitrary polygonal cells, and
that this is not true if we require the cells to be convex. In particular, if
the given graph contains , , or any nonplanar -tree as a
subgraph, no such realization exists. On the other hand, all planar graphs,
, and can be realized with convex cells. The same holds for
any subdivision of any graph where each edge is subdivided at least once, and,
by a result from McMullen et al. (1983), for any hypercube.
Our results have implications on the maximum density of graphs describing
polyhedral surfaces with convex cells: The realizability of hypercubes shows
that the maximum number of edges over all realizable -vertex graphs is in
. From the non-realizability of , we obtain that
any realizable -vertex graph has edges. As such, these graphs
can be considerably denser than planar graphs, but not arbitrarily dense.Comment: To appear in Proc. SoCG 202