8,876 research outputs found

    Parallel Batch-Dynamic Graph Connectivity

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    In this paper, we study batch parallel algorithms for the dynamic connectivity problem, a fundamental problem that has received considerable attention in the sequential setting. The most well known sequential algorithm for dynamic connectivity is the elegant level-set algorithm of Holm, de Lichtenberg and Thorup (HDT), which achieves O(log2n)O(\log^2 n) amortized time per edge insertion or deletion, and O(logn/loglogn)O(\log n / \log\log n) time per query. We design a parallel batch-dynamic connectivity algorithm that is work-efficient with respect to the HDT algorithm for small batch sizes, and is asymptotically faster when the average batch size is sufficiently large. Given a sequence of batched updates, where Δ\Delta is the average batch size of all deletions, our algorithm achieves O(lognlog(1+n/Δ))O(\log n \log(1 + n / \Delta)) expected amortized work per edge insertion and deletion and O(log3n)O(\log^3 n) depth w.h.p. Our algorithm answers a batch of kk connectivity queries in O(klog(1+n/k))O(k \log(1 + n/k)) expected work and O(logn)O(\log n) depth w.h.p. To the best of our knowledge, our algorithm is the first parallel batch-dynamic algorithm for connectivity.Comment: This is the full version of the paper appearing in the ACM Symposium on Parallelism in Algorithms and Architectures (SPAA), 201

    Polynomial-Time Space-Optimal Silent Self-Stabilizing Minimum-Degree Spanning Tree Construction

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    Motivated by applications to sensor networks, as well as to many other areas, this paper studies the construction of minimum-degree spanning trees. We consider the classical node-register state model, with a weakly fair scheduler, and we present a space-optimal \emph{silent} self-stabilizing construction of minimum-degree spanning trees in this model. Computing a spanning tree with minimum degree is NP-hard. Therefore, we actually focus on constructing a spanning tree whose degree is within one from the optimal. Our algorithm uses registers on O(logn)O(\log n) bits, converges in a polynomial number of rounds, and performs polynomial-time computation at each node. Specifically, the algorithm constructs and stabilizes on a special class of spanning trees, with degree at most OPT+1OPT+1. Indeed, we prove that, unless NP == coNP, there are no proof-labeling schemes involving polynomial-time computation at each node for the whole family of spanning trees with degree at most OPT+1OPT+1. Up to our knowledge, this is the first example of the design of a compact silent self-stabilizing algorithm constructing, and stabilizing on a subset of optimal solutions to a natural problem for which there are no time-efficient proof-labeling schemes. On our way to design our algorithm, we establish a set of independent results that may have interest on their own. In particular, we describe a new space-optimal silent self-stabilizing spanning tree construction, stabilizing on \emph{any} spanning tree, in O(n)O(n) rounds, and using just \emph{one} additional bit compared to the size of the labels used to certify trees. We also design a silent loop-free self-stabilizing algorithm for transforming a tree into another tree. Last but not least, we provide a silent self-stabilizing algorithm for computing and certifying the labels of a NCA-labeling scheme

    Optimal decremental connectivity in planar graphs

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    We show an algorithm for dynamic maintenance of connectivity information in an undirected planar graph subject to edge deletions. Our algorithm may answer connectivity queries of the form `Are vertices uu and vv connected with a path?' in constant time. The queries can be intermixed with any sequence of edge deletions, and the algorithm handles all updates in O(n)O(n) time. This results improves over previously known O(nlogn)O(n \log n) time algorithm

    Near Optimal Parallel Algorithms for Dynamic DFS in Undirected Graphs

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    Depth first search (DFS) tree is a fundamental data structure for solving graph problems. The classical algorithm [SiComp74] for building a DFS tree requires O(m+n)O(m+n) time for a given graph GG having nn vertices and mm edges. Recently, Baswana et al. [SODA16] presented a simple algorithm for updating DFS tree of an undirected graph after an edge/vertex update in O~(n)\tilde{O}(n) time. However, their algorithm is strictly sequential. We present an algorithm achieving similar bounds, that can be adopted easily to the parallel environment. In the parallel model, a DFS tree can be computed from scratch using mm processors in expected O~(1)\tilde{O}(1) time [SiComp90] on an EREW PRAM, whereas the best deterministic algorithm takes O~(n)\tilde{O}(\sqrt{n}) time [SiComp90,JAlg93] on a CRCW PRAM. Our algorithm can be used to develop optimal (upto polylog n factors deterministic algorithms for maintaining fully dynamic DFS and fault tolerant DFS, of an undirected graph. 1- Parallel Fully Dynamic DFS: Given an arbitrary online sequence of vertex/edge updates, we can maintain a DFS tree of an undirected graph in O~(1)\tilde{O}(1) time per update using mm processors on an EREW PRAM. 2- Parallel Fault tolerant DFS: An undirected graph can be preprocessed to build a data structure of size O(m) such that for a set of kk updates (where kk is constant) in the graph, the updated DFS tree can be computed in O~(1)\tilde{O}(1) time using nn processors on an EREW PRAM. Moreover, our fully dynamic DFS algorithm provides, in a seamless manner, nearly optimal (upto polylog n factors) algorithms for maintaining a DFS tree in semi-streaming model and a restricted distributed model. These are the first parallel, semi-streaming and distributed algorithms for maintaining a DFS tree in the dynamic setting.Comment: Accepted to appear in SPAA'17, 32 Pages, 5 Figure

    Balancing Minimum Spanning and Shortest Path Trees

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    This paper give a simple linear-time algorithm that, given a weighted digraph, finds a spanning tree that simultaneously approximates a shortest-path tree and a minimum spanning tree. The algorithm provides a continuous trade-off: given the two trees and epsilon > 0, the algorithm returns a spanning tree in which the distance between any vertex and the root of the shortest-path tree is at most 1+epsilon times the shortest-path distance, and yet the total weight of the tree is at most 1+2/epsilon times the weight of a minimum spanning tree. This is the best tradeoff possible. The paper also describes a fast parallel implementation.Comment: conference version: ACM-SIAM Symposium on Discrete Algorithms (1993
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