23 research outputs found

    When Private Blockchain Meets Deterministic Database

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    Private blockchain as a replicated transactional system shares many commonalities with distributed database. However, the intimacy between private blockchain and deterministic database has never been studied. In essence, private blockchain and deterministic database both ensure replica consistency by determinism. In this paper, we present a comprehensive analysis to uncover the connections between private blockchain and deterministic database. While private blockchains have started to pursue deterministic transaction executions recently, deterministic databases have already studied deterministic concurrency control protocols for almost a decade. This motivates us to propose Harmony, a novel deterministic concurrency control protocol designed for blockchain use. We use Harmony to build a new relational blockchain, namely HarmonyBC, which features low abort rates, hotspot resiliency, and inter-block parallelism, all of which are especially important to disk-oriented blockchain. Empirical results on Smallbank, YCSB, and TPC-C show that HarmonyBC offers 2.0x to 3.5x throughput better than the state-of-the-art private blockchains

    Oze: Decentralized Graph-based Concurrency Control for Real-world Long Transactions on BoM Benchmark

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    In this paper, we propose Oze, a new concurrency control protocol that handles heterogeneous workloads which include long-running update transactions. Oze explores a large scheduling space using a fully precise multi-version serialization graph to reduce false positives. Oze manages the graph in a decentralized manner to exploit many cores in modern servers. We also propose a new OLTP benchmark, BoMB (Bill of Materials Benchmark), based on a use case in an actual manufacturing company. BoMB consists of one long-running update transaction and five short transactions that conflict with each other. Experiments using BoMB show that Oze keeps the abort rate of the long-running update transaction at zero while reaching up to 1.7 Mtpm for short transactions with near linear scalability, whereas state-of-the-art protocols cannot commit the long transaction or experience performance degradation in short transaction throughput

    Shirakami: A Hybrid Concurrency Control Protocol for Tsurugi Relational Database System

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    Modern real-world transactional workloads such as bills of materials or telecommunication billing need to process both short transactions and long transactions. Recent concurrency control protocols do not cope with such workloads since they assume only classical workloads (i.e., YCSB and TPC-C) that have relatively short transactions. To this end, we proposed a new concurrency control protocol Shirakami. Shirakami has two sub-protocols. Shirakami-LTX protocol is for long transactions based on multiversion concurrency control and Shirakami-OCC protocol is for short transactions based on Silo. Shirakami naturally integrates them with write preservation method and epoch-based synchronization. Shirakami is a module in Tsurugi system, which is a production-purpose relational database system

    Towards Scalable Synchronization on Multi-Cores

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    The shift of commodity hardware from single- to multi-core processors in the early 2000s compelled software developers to take advantage of the available parallelism of multi-cores. Unfortunately, only few---so-called embarrassingly parallel---applications can leverage this available parallelism in a straightforward manner. The remaining---non-embarrassingly parallel---applications require that their processes coordinate their possibly interleaved executions to ensure overall correctness---they require synchronization. Synchronization is achieved by constraining or even prohibiting parallel execution. Thus, per Amdahl's law, synchronization limits software scalability. In this dissertation, we explore how to minimize the effects of synchronization on software scalability. We show that scalability of synchronization is mainly a property of the underlying hardware. This means that synchronization directly hampers the cross-platform performance portability of concurrent software. Nevertheless, we can achieve portability without sacrificing performance, by creating design patterns and abstractions, which implicitly leverage hardware details without exposing them to software developers. We first perform an exhaustive analysis of the performance behavior of synchronization on several modern platforms. This analysis clearly shows that the performance and scalability of synchronization are highly dependent on the characteristics of the underlying platform. We then focus on lock-based synchronization and analyze the energy/performance trade-offs of various waiting techniques. We show that the performance and the energy efficiency of locks go hand in hand on modern x86 multi-cores. This correlation is again due to the characteristics of the hardware that does not provide practical tools for reducing the power consumption of locks without sacrificing throughput. We then propose two approaches for developing portable and scalable concurrent software, hence hiding the limitations that the underlying multi-cores impose. First, we introduce OPTIK, a new practical design pattern for designing and implementing fast and scalable concurrent data structures. We illustrate the power of our OPTIK pattern by devising five new algorithms and by optimizing four state-of-the-art algorithms for linked lists, skip lists, hash tables, and queues. Second, we introduce MCTOP, a multi-core topology abstraction which includes low-level information, such as memory bandwidths. MCTOP enables developers to accurately and portably define high-level optimization policies. We illustrate several such policies through four examples, including automated backoff schemes for locks, and illustrate the performance and portability of these policies on five platforms

    Growth of relational model: Interdependence and complementary to big data

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    A database management system is a constant application of science that provides a platform for the creation, movement, and use of voluminous data. The area has witnessed a series of developments and technological advancements from its conventional structured database to the recent buzzword, bigdata. This paper aims to provide a complete model of a relational database that is still being widely used because of its well known ACID properties namely, atomicity, consistency, integrity and durability. Specifically, the objective of this paper is to highlight the adoption of relational model approaches by bigdata techniques. Towards addressing the reason for this in corporation, this paper qualitatively studied the advancements done over a while on the relational data model. First, the variations in the data storage layout are illustrated based on the needs of the application. Second, quick data retrieval techniques like indexing, query processing and concurrency control methods are revealed. The paper provides vital insights to appraise the efficiency of the structured database in the unstructured environment, particularly when both consistency and scalability become an issue in the working of the hybrid transactional and analytical database management system

    Building Evolvable Networks:Flexible and Predictable Packet Processing

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    Software packet-processing platforms-€-”network devices running on general-purpose servers--€”are emerging as a compelling alternative to the traditional high-end switches and routers running on specialized hardware. Their promise is to enable the fast deployment of new, sophisticated kinds of packet processing without the need to buy and deploy expensive new equipment. This would allow us to transform the current Internet into a programmable network, a network that can evolve over time and provide a better service for the users. In order to become a credible alternative to the hardware platforms, software packet processing needs to offer not just flexibility, but also a competitive level of performance and, equally important, predictability. Recent works have demonstrated high performance for software platforms, but this was shown only for simple, conventional workloads like packet forwarding and IP routing. And this was achieved for systems where all the processing cores handle the same type/amount of traffic and run identical code, a critical simplifying assumption. One challenge is to achieve high and predictable performance in the context of software platforms running a diverse set of applications and serving multiple clients with different needs. Another challenge is to offer such flexibility without the risk of disrupting the network by introducing bugs, unpredictable performance, or security vulnerabilities. In this thesis we focus on how to design software packet-processing systems so as to achieve both high performance and predictability, while maintaining the ease of programmability. First, we identify the main factors that affect packet-processing performance on a modern multicore server--€”cache misses, cache contention, load-balancing across processing cores--€”and show how to parallelize the functionality across the available cores in order to maximize the throughput. Second, we analyze the way contention for shared resources--€”caches, memory controllers, buses--€”affects performance in a system that runs a diverse set of packet-processing applications. The key observation is that contention for the last-level cache represents the dominant contention factor and the performance drop suffered by a given application is mostly determined by the number of cache references/second performed by the competing applications. We leverage this observation and we show that such a system is able to provide predictable performance in the face of resource contention. Third, we present the result of working iteratively on two tasks: designing a domain-specific verification tool for packet-processing software, while trying to identify a minimal set of restrictions that packet-processing software must satisfy in order to be verification-friendly. The main insight is that packet-processing software is a good fit for verification because it typically consists of distinct pieces of code that share limited mutable state and we can leverage this domain specificity to sidestep fundamental scalability challenges in software verification. We demonstrate that it is feasible to automatically prove useful properties of software dataplanes to ensure a smooth network operation. Based on our results, we conclude that we can design software network equipment that combines both flexibility and predictability

    Building Evolvable Networks:Flexible and Predictable Packet Processing

    Get PDF
    Software packet-processing platforms--network devices running on general-purpose servers--are emerging as a compelling alternative to the traditional high-end switches and routers running on specialized hardware. Their promise is to enable the fast deployment of new, sophisticated kinds of packet processing without the need to buy and deploy expensive new equipment. This would allow us to transform the current Internet into a programmable network, a network that can evolve over time and provide a better service for the users. In order to become a credible alternative to the hardware platforms, software packet processing needs to offer not just flexibility, but also a competitive level of performance and, equally important, predictability. Recent works have demonstrated high performance for software platforms, but this was shown only for simple, conventional workloads like packet forwarding and IP routing. And this was achieved for systems where all the processing cores handle the same type/amount of traffic and run identical code, a critical simplifying assumption. One challenge is to achieve high and predictable performance in the context of software platforms running a diverse set of applications and serving multiple clients with different needs. Another challenge is to offer such flexibility without the risk of disrupting the network by introducing bugs, unpredictable performance, or security vulnerabilities. In this thesis we focus on how to design software packet-processing systems so as to achieve both high performance and predictability, while maintaining the ease of programmability. First, we identify the main factors that affect packet-processing performance on a modern multicore server--cache misses, cache contention, load-balancing across processing cores--and show how to parallelize the functionality across the available cores in order to maximize the throughput. Second, we analyze the way contention for shared resources--caches, memory controllers, buses--affects performance in a system that runs a diverse set of packet-processing applications. The key observation is that contention for the last-level cache represents the dominant contention factor and the performance drop suffered by a given application is mostly determined by the number of cache references/second performed by the competing applications. We leverage this observation and we show that such a system is able to provide predictable performance in the face of resource contention. Third, we present the result of working iteratively on two tasks: designing a domain-specific verification tool for packet-processing software, while trying to identify a minimal set of restrictions that packet-processing software must satisfy in order to be verification-friendly. The main insight is that packet-processing software is a good fit for verification because it typically consists of distinct pieces of code that share limited mutable state and we can leverage this domain specificity to sidestep fundamental scalability challenges in software verification. We demonstrate that it is feasible to automatically prove useful properties of software dataplanes to ensure a smooth network operation. Based on our results, we conclude that we can design software network equipment that combines both flexibility and predictability

    Broadcast-oriented wireless network-on-chip : fundamentals and feasibility

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    Premi extraordinari doctorat UPC curs 2015-2016, àmbit Enginyeria de les TICRecent years have seen the emergence and ubiquitous adoption of Chip Multiprocessors (CMPs), which rely on the coordinated operation of multiple execution units or cores. Successive CMP generations integrate a larger number of cores seeking higher performance with a reasonable cost envelope. For this trend to continue, however, important scalability issues need to be solved at different levels of design. Scaling the interconnect fabric is a grand challenge by itself, as new Network-on-Chip (NoC) proposals need to overcome the performance hurdles found when dealing with the increasingly variable and heterogeneous communication demands of manycore processors. Fast and flexible NoC solutions are needed to prevent communication become a performance bottleneck, situation that would severely limit the design space at the architectural level and eventually lead to the use of software frameworks that are slow, inefficient, or less programmable. The emergence of novel interconnect technologies has opened the door to a plethora of new NoCs promising greater scalability and architectural flexibility. In particular, wireless on-chip communication has garnered considerable attention due to its inherent broadcast capabilities, low latency, and system-level simplicity. Most of the resulting Wireless Network-on-Chip (WNoC) proposals have set the focus on leveraging the latency advantage of this paradigm by creating multiple wireless channels to interconnect far-apart cores. This strategy is effective as the complement of wired NoCs at moderate scales, but is likely to be overshadowed at larger scales by technologies such as nanophotonics unless bandwidth is unrealistically improved. This dissertation presents the concept of Broadcast-Oriented Wireless Network-on-Chip (BoWNoC), a new approach that attempts to foster the inherent simplicity, flexibility, and broadcast capabilities of the wireless technology by integrating one on-chip antenna and transceiver per processor core. This paradigm is part of a broader hybrid vision where the BoWNoC serves latency-critical and broadcast traffic, tightly coupled to a wired plane oriented to large flows of data. By virtue of its scalable broadcast support, BoWNoC may become the key enabler of a wealth of unconventional hardware architectures and algorithmic approaches, eventually leading to a significant improvement of the performance, energy efficiency, scalability and programmability of manycore chips. The present work aims not only to lay the fundamentals of the BoWNoC paradigm, but also to demonstrate its viability from the electronic implementation, network design, and multiprocessor architecture perspectives. An exploration at the physical level of design validates the feasibility of the approach at millimeter-wave bands in the short term, and then suggests the use of graphene-based antennas in the terahertz band in the long term. At the link level, this thesis provides an insightful context analysis that is used, afterwards, to drive the design of a lightweight protocol that reliably serves broadcast traffic with substantial latency improvements over state-of-the-art NoCs. At the network level, our hybrid vision is evaluated putting emphasis on the flexibility provided at the network interface level, showing outstanding speedups for a wide set of traffic patterns. At the architecture level, the potential impact of the BoWNoC paradigm on the design of manycore chips is not only qualitatively discussed in general, but also quantitatively assessed in a particular architecture for fast synchronization. Results demonstrate that the impact of BoWNoC can go beyond simply improving the network performance, thereby representing a possible game changer in the manycore era.Avenços en el disseny de multiprocessadors han portat a una àmplia adopció dels Chip Multiprocessors (CMPs), que basen el seu potencial en la operació coordinada de múltiples nuclis de procés. Generacions successives han anat integrant més nuclis en la recerca d'alt rendiment amb un cost raonable. Per a que aquesta tendència continuï, però, cal resoldre importants problemes d'escalabilitat a diferents capes de disseny. Escalar la xarxa d'interconnexió és un gran repte en ell mateix, ja que les noves propostes de Networks-on-Chip (NoC) han de servir un tràfic eminentment variable i heterogeni dels processadors amb molts nuclis. Són necessàries solucions ràpides i flexibles per evitar que les comunicacions dins del xip es converteixin en el pròxim coll d'ampolla de rendiment, situació que limitaria en gran mesura l'espai de disseny a nivell d'arquitectura i portaria a l'ús d'arquitectures i models de programació lents, ineficients o poc programables. L'aparició de noves tecnologies d'interconnexió ha possibilitat la creació de NoCs més flexibles i escalables. En particular, la comunicació intra-xip sense fils ha despertat un interès considerable en virtut de les seva baixa latència, simplicitat, i bon rendiment amb tràfic broadcast. La majoria de les Wireless NoC (WNoC) proposades fins ara s'han centrat en aprofitar l'avantatge en termes de latència d'aquest nou paradigma creant múltiples canals sense fils per interconnectar nuclis allunyats entre sí. Aquesta estratègia és efectiva per complementar a NoCs clàssiques en escales mitjanes, però és probable que altres tecnologies com la nanofotònica puguin jugar millor aquest paper a escales més grans. Aquesta tesi presenta el concepte de Broadcast-Oriented WNoC (BoWNoC), un nou enfoc que intenta rendibilitzar al màxim la inherent simplicitat, flexibilitat, i capacitats broadcast de la tecnologia sense fils integrant una antena i transmissor/receptor per cada nucli del processador. Aquest paradigma forma part d'una visió més àmplia on un BoWNoC serviria tràfic broadcast i urgent, mentre que una xarxa convencional serviria fluxos de dades més pesats. En virtut de la escalabilitat i del seu suport broadcast, BoWNoC podria convertir-se en un element clau en una gran varietat d'arquitectures i algoritmes poc convencionals que milloressin considerablement el rendiment, l'eficiència, l'escalabilitat i la programabilitat de processadors amb molts nuclis. El present treball té com a objectius no només estudiar els aspectes fonamentals del paradigma BoWNoC, sinó també demostrar la seva viabilitat des dels punts de vista de la implementació, i del disseny de xarxa i arquitectura. Una exploració a la capa física valida la viabilitat de l'enfoc usant tecnologies longituds d'ona milimètriques en un futur proper, i suggereix l'ús d'antenes de grafè a la banda dels terahertz ja a més llarg termini. A capa d'enllaç, la tesi aporta una anàlisi del context de l'aplicació que és, més tard, utilitzada per al disseny d'un protocol d'accés al medi que permet servir tràfic broadcast a baixa latència i de forma fiable. A capa de xarxa, la nostra visió híbrida és avaluada posant èmfasi en la flexibilitat que aporta el fet de prendre les decisions a nivell de la interfície de xarxa, mostrant grans millores de rendiment per una àmplia selecció de patrons de tràfic. A nivell d'arquitectura, l'impacte que el concepte de BoWNoC pot tenir sobre el disseny de processadors amb molts nuclis no només és debatut de forma qualitativa i genèrica, sinó també avaluat quantitativament per una arquitectura concreta enfocada a la sincronització. Els resultats demostren que l'impacte de BoWNoC pot anar més enllà d'una millora en termes de rendiment de xarxa; representant, possiblement, un canvi radical a l'era dels molts nuclisAward-winningPostprint (published version

    Broadcast-oriented wireless network-on-chip : fundamentals and feasibility

    Get PDF
    Premi extraordinari doctorat UPC curs 2015-2016, àmbit Enginyeria de les TICRecent years have seen the emergence and ubiquitous adoption of Chip Multiprocessors (CMPs), which rely on the coordinated operation of multiple execution units or cores. Successive CMP generations integrate a larger number of cores seeking higher performance with a reasonable cost envelope. For this trend to continue, however, important scalability issues need to be solved at different levels of design. Scaling the interconnect fabric is a grand challenge by itself, as new Network-on-Chip (NoC) proposals need to overcome the performance hurdles found when dealing with the increasingly variable and heterogeneous communication demands of manycore processors. Fast and flexible NoC solutions are needed to prevent communication become a performance bottleneck, situation that would severely limit the design space at the architectural level and eventually lead to the use of software frameworks that are slow, inefficient, or less programmable. The emergence of novel interconnect technologies has opened the door to a plethora of new NoCs promising greater scalability and architectural flexibility. In particular, wireless on-chip communication has garnered considerable attention due to its inherent broadcast capabilities, low latency, and system-level simplicity. Most of the resulting Wireless Network-on-Chip (WNoC) proposals have set the focus on leveraging the latency advantage of this paradigm by creating multiple wireless channels to interconnect far-apart cores. This strategy is effective as the complement of wired NoCs at moderate scales, but is likely to be overshadowed at larger scales by technologies such as nanophotonics unless bandwidth is unrealistically improved. This dissertation presents the concept of Broadcast-Oriented Wireless Network-on-Chip (BoWNoC), a new approach that attempts to foster the inherent simplicity, flexibility, and broadcast capabilities of the wireless technology by integrating one on-chip antenna and transceiver per processor core. This paradigm is part of a broader hybrid vision where the BoWNoC serves latency-critical and broadcast traffic, tightly coupled to a wired plane oriented to large flows of data. By virtue of its scalable broadcast support, BoWNoC may become the key enabler of a wealth of unconventional hardware architectures and algorithmic approaches, eventually leading to a significant improvement of the performance, energy efficiency, scalability and programmability of manycore chips. The present work aims not only to lay the fundamentals of the BoWNoC paradigm, but also to demonstrate its viability from the electronic implementation, network design, and multiprocessor architecture perspectives. An exploration at the physical level of design validates the feasibility of the approach at millimeter-wave bands in the short term, and then suggests the use of graphene-based antennas in the terahertz band in the long term. At the link level, this thesis provides an insightful context analysis that is used, afterwards, to drive the design of a lightweight protocol that reliably serves broadcast traffic with substantial latency improvements over state-of-the-art NoCs. At the network level, our hybrid vision is evaluated putting emphasis on the flexibility provided at the network interface level, showing outstanding speedups for a wide set of traffic patterns. At the architecture level, the potential impact of the BoWNoC paradigm on the design of manycore chips is not only qualitatively discussed in general, but also quantitatively assessed in a particular architecture for fast synchronization. Results demonstrate that the impact of BoWNoC can go beyond simply improving the network performance, thereby representing a possible game changer in the manycore era.Avenços en el disseny de multiprocessadors han portat a una àmplia adopció dels Chip Multiprocessors (CMPs), que basen el seu potencial en la operació coordinada de múltiples nuclis de procés. Generacions successives han anat integrant més nuclis en la recerca d'alt rendiment amb un cost raonable. Per a que aquesta tendència continuï, però, cal resoldre importants problemes d'escalabilitat a diferents capes de disseny. Escalar la xarxa d'interconnexió és un gran repte en ell mateix, ja que les noves propostes de Networks-on-Chip (NoC) han de servir un tràfic eminentment variable i heterogeni dels processadors amb molts nuclis. Són necessàries solucions ràpides i flexibles per evitar que les comunicacions dins del xip es converteixin en el pròxim coll d'ampolla de rendiment, situació que limitaria en gran mesura l'espai de disseny a nivell d'arquitectura i portaria a l'ús d'arquitectures i models de programació lents, ineficients o poc programables. L'aparició de noves tecnologies d'interconnexió ha possibilitat la creació de NoCs més flexibles i escalables. En particular, la comunicació intra-xip sense fils ha despertat un interès considerable en virtut de les seva baixa latència, simplicitat, i bon rendiment amb tràfic broadcast. La majoria de les Wireless NoC (WNoC) proposades fins ara s'han centrat en aprofitar l'avantatge en termes de latència d'aquest nou paradigma creant múltiples canals sense fils per interconnectar nuclis allunyats entre sí. Aquesta estratègia és efectiva per complementar a NoCs clàssiques en escales mitjanes, però és probable que altres tecnologies com la nanofotònica puguin jugar millor aquest paper a escales més grans. Aquesta tesi presenta el concepte de Broadcast-Oriented WNoC (BoWNoC), un nou enfoc que intenta rendibilitzar al màxim la inherent simplicitat, flexibilitat, i capacitats broadcast de la tecnologia sense fils integrant una antena i transmissor/receptor per cada nucli del processador. Aquest paradigma forma part d'una visió més àmplia on un BoWNoC serviria tràfic broadcast i urgent, mentre que una xarxa convencional serviria fluxos de dades més pesats. En virtut de la escalabilitat i del seu suport broadcast, BoWNoC podria convertir-se en un element clau en una gran varietat d'arquitectures i algoritmes poc convencionals que milloressin considerablement el rendiment, l'eficiència, l'escalabilitat i la programabilitat de processadors amb molts nuclis. El present treball té com a objectius no només estudiar els aspectes fonamentals del paradigma BoWNoC, sinó també demostrar la seva viabilitat des dels punts de vista de la implementació, i del disseny de xarxa i arquitectura. Una exploració a la capa física valida la viabilitat de l'enfoc usant tecnologies longituds d'ona milimètriques en un futur proper, i suggereix l'ús d'antenes de grafè a la banda dels terahertz ja a més llarg termini. A capa d'enllaç, la tesi aporta una anàlisi del context de l'aplicació que és, més tard, utilitzada per al disseny d'un protocol d'accés al medi que permet servir tràfic broadcast a baixa latència i de forma fiable. A capa de xarxa, la nostra visió híbrida és avaluada posant èmfasi en la flexibilitat que aporta el fet de prendre les decisions a nivell de la interfície de xarxa, mostrant grans millores de rendiment per una àmplia selecció de patrons de tràfic. A nivell d'arquitectura, l'impacte que el concepte de BoWNoC pot tenir sobre el disseny de processadors amb molts nuclis no només és debatut de forma qualitativa i genèrica, sinó també avaluat quantitativament per una arquitectura concreta enfocada a la sincronització. Els resultats demostren que l'impacte de BoWNoC pot anar més enllà d'una millora en termes de rendiment de xarxa; representant, possiblement, un canvi radical a l'era dels molts nuclisAward-winningPostprint (published version
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