633 research outputs found

    Enforcing current-state opacity through shuffle in event observations

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    Opacity is a property that ensures that a secret behavior of the system is kept hidden from an Intruder. In this work, we deal with current-state opacity, and propose an Opacity-Enforcer that is able to change, in an appropriate way, the order of observation in the event occurrences in the system, so as to mislead the Intruder to always wrongly estimate at least one non-secret state. A necessary and sufficient condition for the feasibility of the Opacity-Enforcer synthesis is presented and also two algorithms to build the automaton that realizes such an enforcement.Opacidade é uma propriedade que garante que qualquer comportamento secreto do sistema permaneça escondido de um Intruso. Neste trabalho será considerado o problema da opacidade de estado atual e será proposto um Forçador de Opacidade capaz de permutar adequadamente a ordem de observação dos eventos ocorridos no sistema, de tal forma que o Intruso seja enganado e sempre estime, erroneamente, pelo menos um estado não secreto. Condições necessárias e suficientes para a síntese do Forçador de Opacidade são propostas a fim de que a mesma seja factível e são também apresentados dois algoritmos para construção do autômato que implementa a estratégia usada pelo Forçador de Opacidade

    INCREMENTAL FAULT DIAGNOSABILITY AND SECURITY/PRIVACY VERIFICATION

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    Dynamical systems can be classified into two groups. One group is continuoustime systems that describe the physical system behavior, and therefore are typically modeled by differential equations. The other group is discrete event systems (DES)s that represent the sequential and logical behavior of a system. DESs are therefore modeled by discrete state/event models.DESs are widely used for formal verification and enforcement of desired behaviors in embedded systems. Such systems are naturally prone to faults, and the knowledge about each single fault is crucial from safety and economical point of view. Fault diagnosability verification, which is the ability to deduce about the occurrence of all failures, is one of the problems that is investigated in this thesis. Another verification problem that is addressed in this thesis is security/privacy. The two notions currentstate opacity and current-state anonymity that lie within this category, have attracted great attention in recent years, due to the progress of communication networks and mobile devices.Usually, DESs are modular and consist of interacting subsystems. The interaction is achieved by means of synchronous composition of these components. This synchronization results in large monolithic models of the total DES. Also, the complex computations, related to each specific verification problem, add even more computational complexity, resulting in the well-known state-space explosion problem.To circumvent the state-space explosion problem, one efficient approach is to exploit the modular structure of systems and apply incremental abstraction. In this thesis, a unified abstraction method that preserves temporal logic properties and possible silent loops is presented. The abstraction method is incrementally applied on the local subsystems, and it is proved that this abstraction preserves the main characteristics of the system that needs to be verified.The existence of shared unobservable events means that ordinary incremental abstraction does not work for security/privacy verification of modular DESs. To solve this problem, a combined incremental abstraction and observer generation is proposed and analyzed. Evaluations show the great impact of the proposed incremental abstraction on diagnosability and security/privacy verification, as well as verification of generic safety and liveness properties. Thus, this incremental strategy makes formal verification of large complex systems feasible

    From Security Enforcement to Supervisory Control in Discrete Event Systems: Qualitative and Quantitative Analyses

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    Cyber-physical systems are technological systems that involve physical components that are monitored and controlled by multiple computational units that exchange information through a communication network. Examples of cyber-physical systems arise in transportation, power, smart manufacturing, and other classes of systems that have a large degree of automation. Analysis and control of cyber-physical systems is an active area of research. The increasing demands for safety, security and performance improvement of cyber-physical systems put stringent constraints on their design and necessitate the use of formal model-based methods to synthesize control strategies that provably enforce required properties. This dissertation focuses on the higher level control logic in cyber-physical systems using the framework of discrete event systems. It tackles two classes of problems for discrete event systems. The first class of problems is related to system security. This problem is formulated in terms of the information flow property of opacity. In this part of the dissertation, an interface-based approach called insertion/edit function is developed to enforce opacity under the potential inference of malicious intruders that may or may not know the implementation of the insertion/edit function. The focus is the synthesis of insertion/edit functions that solve the opacity enforcement problem in the framework of qualitative and quantitative games on finite graphs. The second problem treated in the dissertation is that of performance optimization in the context of supervisory control under partial observation. This problem is transformed to a two-player quantitative game and an information structure where the game is played is constructed. A novel approach to synthesize supervisors by solving the game is developed. The main contributions of this dissertation are grouped into the following five categories. (i) The transformation of the formulated opacity enforcement and supervisory control problems to games on finite graphs provides a systematic way of performing worst case analysis in design of discrete event systems. (ii) These games have state spaces that are as compact as possible using the notion of information states in each corresponding problem. (iii) A formal model-based approach is employed in the entire dissertation, which results in provably correct solutions. (iv) The approaches developed in this dissertation reveal the interconnection between control theory and formal methods. (v) The results in this dissertation are applicable to many types of cyber-physical systems with security-critical and performance-aware requirements.PHDElectrical and Computer EngineeringUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttps://deepblue.lib.umich.edu/bitstream/2027.42/150002/1/jiyiding_1.pd

    Verification and Enforcement of Opacity Security Properties in Discrete Event Systems.

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    The need for stringent cybersecurity is becoming significant as computers and networks are integrated into every aspect of our lives. A recent trend in cybersecurity research is to formalize security notions and develop theoretical foundations for designing secure systems. In this dissertation, we address a security notion called opacity based on the control theory for Discrete Event Systems (DES). Opacity is an information-flow property that captures whether a given secret of the system can be inferred by intruders who passively observe the behavior of the system. Finite-state automata are used to capture the dynamics of computer systems that need to be rendered opaque with respect to a given secret. Under the observation of the intruder, the secret of the system is opaque if “whenever the secret has occurred, there exists another non-secret behavior that is observationally equivalent.” This research focuses on the analysis and the enforcement of four notions of opacity. First, we develop algorithms for verifying opacity notions under the attack model of a single intruder and that of multiple colluding intruders. We then consider the enforcement of opacity when the secret is not opaque. Specifically, we propose a novel enforcement mechanism based on event insertion to address opacity enforcement for a class of systems whose dynamics cannot be modified. An insertion function, placed at the output of the system, inserts fictitious observable events to the system’s output without interacting with the system. We develop a finite structure called the All-Insertion Structure (AIS) that enumerates all valid insertion functions. The AIS establishes a necessary and sufficient condition for the existence of a valid insertion function, and provides a structure to synthesize one insertion function. Furthermore, we introduce the maximum total cost and the maximum mean cost to quantify insertion functions. A condition for determining which cost objective to use is established. For each cost, we develop an algorithmic procedure for synthesizing an optimal insertion function from the AIS. Finally, our analysis and enforcement procedure is applied to ensuring location privacy in location-based services.PHDElectrical Engineering: SystemsUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttp://deepblue.lib.umich.edu/bitstream/2027.42/108905/1/ycwu_1.pd

    Mutual Opacity between Multiple Adversaries

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    International audienceWe investigate opacity, an information-flow privacy property, in a setting where there are two competing agents or adversaries whose objective is to hide their secrets and expose the secrets of the other agent. Each agent has only partial information about the state of the system. The agents can achieve their objective by enabling or disabling events from their set of controllable events. We examine two different scenarios. In the first problem, the agents are passive with no control capabilities, and we seek a global controller to enforce their mutual opacity. In the second problem, the formerly passive agents are autonomous and have control capabilities. We seek the plausibility of two controllers, one for each agent, to see if we can synthesize a winning control strategy so that one adversary can always discover the secrets of the other without revealing its own

    State Estimation of Timed Discrete Event Systems and Its Applications

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    Many industrial control systems can be described as discrete event systems (DES), whose state space is a discrete set where event occurrences cause transitions from one state to another. Timing introduces an additional dimension to DES modeling and control. This dissertation provides two models of timed DES endowed with a single clock, namely timed finite automata (TFA) and generalized timed finite automata (GTFA). In addition, a timing function is defined to associate each transition with a time interval specifying at which clock values it may occur. While the clock of a TFA is reset to zero after each event occurs and the time semantics constrain the dwell time at each discrete state, there is an additional clock resetting function associated with a GTFA to denote whether the clock is reset to a value in a given closed time interval. We assume that the logical and time structure of a partially observable TFA/GTFA is known. The main results are summarized as follows. 1. The notion of a zone automaton is introduced as a finite automaton providing a purely discrete event description of the behaviour of a TFA/GTFA of interest. Each state of a zone automaton contains a discrete state of the timed DES and a zone that is a time interval denoting a range of possible clock values. We investigate the dynamics of a zone automaton and show that one can reduce the problem of investigating the reachability of a given timed DES to the reachability analysis of a zone automaton. 2. We present a formal approach that allows one to construct offline an observer for TFA/GTFA, i.e., a finite structure that describes the state estimation for all possible evolutions. During the online phase to estimate the current discrete state according to each measurement of an observable event, one can determine which is the state of the observer reached by the current observation and check to which interval (among a finite number of time intervals) the time elapsed since the last observed event occurrence belongs. We prove that the discrete states consistent with a timed observation and the range of clock values associated with each estimated discrete state can be inferred following a certain number of runs in the zone automaton. In particular, the state estimation of timed DES under multiple clocks can be investigated in the framework of GTFA. We model such a system as a GTFA with multiple clocks, which generalizes the timing function and the clock resetting function to multiple clocks. 3. As an application of the state estimation approach for TFA, we assume that a given TFA may be affected by a set of faults described using timed transitions and aim at diagnosing a fault behaviour based on a timed observation. The problem of fault diagnosis is solved by constructing a zone automaton of the TFA with faults and a fault recognizer as the parallel composition of the zone automaton and a fault monitor that recognizes the occurrence of faults. We conclude that the occurrence of faults can be analyzed by exploring runs in the fault recognizer that are consistent with a given timed observation. 4. We also study the problem of attack detection in the context of DESs, assuming that a system may be subject to multiple types of attacks, each described by its own attack dictionary. Furthermore, we distinguish between constant attacks, which corrupt observations using only one of the attack dictionaries, and switching attacks, which may use different attack dictionaries at different steps. The problem we address is detecting whether a system has been attacked and, if so, which attack dictionaries have been used. To solve it in the framework of untimed DES, we construct a new structure that describes the observations generated by a system under attack. We show that the attack detection problem can be transformed into a classical state estimation/diagnosis problem for these new structures
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