477 research outputs found

    Interactivity in video-based models

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    In this review we argue that interactivity can be effective in video-based models to engage learners in relevant cognitive processes. We do not treat modeling as an isolated instructional method but adopted the social cognitive model of sequential skill acquisition in which learners start with observation and finish with independent, self-regulated performance. Moreover, we concur with the notion that interactivity should emphasize the cognitive processes that learners engage in when they interact with the learning environment. The four-component instructional design (4C/ID) model is used to define a set of cognitive processes: Elaboration and induction enable learners to construct schemas, whereas compilation and strengthening enable learners to automate these schemas. Pacing, cues, control over appearance, prediction, working in dyads, personalized task selection, and reflection prompts are identified as guidelines that might support learners to interactively construct schemas. Personalized task selection with part-task practice helps learners to interactively automate schemas

    Interactivity in Video-based Models

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    The Meaning of Movement: Using Motion Design to Enrich Words for Deaf and Hard of Hearing Children

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    This thesis aims to address challenging areas of vocabulary for deaf and hard of hearing children by developing an open resource for students, parents, teachers, and content creators that utilizes motion to enhance written words for deaf and hard of hearing children. This research seeks to study the means of nonverbal communication such as body language expression and paralinguistic prosody (i.e., tone, intonation, volume, and pitch) qualities within the framework of graphic design through motion design. Body movement and expression are essential during face-to-face communication, but written language lacks such context clues. Additionally, the hard of hearing may not fully detect prosody within their range of hearing. This lack of information gathered through body language and paralanguage can be replicated with animated movement, which adds greater context to otherwise static text, enhancing insight into the meaning or use of a word. Seeing how a word in written form correlates with enhanced meaning through movement provides greater understanding and retention. This enhancement promotes improved communication in the world through graphic design. Motion design, specifically kinetic typography, offers a promising tool to help aid with language learning for continued exploration and development

    The role of phonology in visual word recognition: evidence from Chinese

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    Posters - Letter/Word Processing V: abstract no. 5024The hypothesis of bidirectional coupling of orthography and phonology predicts that phonology plays a role in visual word recognition, as observed in the effects of feedforward and feedback spelling to sound consistency on lexical decision. However, because orthography and phonology are closely related in alphabetic languages (homophones in alphabetic languages are usually orthographically similar), it is difficult to exclude an influence of orthography on phonological effects in visual word recognition. Chinese languages contain many written homophones that are orthographically dissimilar, allowing a test of the claim that phonological effects can be independent of orthographic similarity. We report a study of visual word recognition in Chinese based on a mega-analysis of lexical decision performance with 500 characters. The results from multiple regression analyses, after controlling for orthographic frequency, stroke number, and radical frequency, showed main effects of feedforward and feedback consistency, as well as interactions between these variables and phonological frequency and number of homophones. Implications of these results for resonance models of visual word recognition are discussed.postprin

    Teachers Building Dwelling Thinking with Slideware

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    Teacher-student discourse is increasingly mediated through, by and with information and communication technologies: in-class discussions have found new, textually-rich venues online; chalk and whiteboard lectures are rapidly giving way to PowerPoint presentations. Yet, what does this mean experientially for teachers? This paper reports on a phenomenological study investigating teachers’ lived experiences of PowerPoint in post-secondary classrooms. As teachers become more informed about the affordances of information and communication technology like PowerPoint and consequently take up and use these tools in their classrooms, their teaching practices, relations with students, and ways of interpreting the world are simultaneously in-formed – conformed, deformed and reformed – by the given technology-in-use. The paper is framed in light of Martin Heidegger’s “Building Dwelling Thinking” (1951) and “The Thing” (1949). In these writings, Heidegger shows how a thing opens a new world to us, revealing novel structures of experience and meaning, and inviting us to a different style of being, thinking and doing. Indo-Pacific Journal of Phenomenology, May 2010, Volume 10, Edition

    Interactive effects of orthography and semantics in Chinese picture naming

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    Posters - Language Production/Writing: abstract no. 4035Picture-naming performance in English and Dutch is enhanced by presentation of a word that is similar in form to the picture name. However, it is unclear whether facilitation has an orthographic or a phonological locus. We investigated the loci of the facilitation effect in Cantonese Chinese speakers by manipulating—at three SOAs (2100, 0, and 1100 msec)—semantic, orthographic, and phonological similarity. We identified an effect of orthographic facilitation that was independent of and larger than phonological facilitation across all SOAs. Semantic interference was also found at SOAs of 2100 and 0 msec. Critically, an interaction of semantics and orthography was observed at an SOA of 1100 msec. This interaction suggests that independent effects of orthographic facilitation on picture naming are located either at the level of semantic processing or at the lemma level and are not due to the activation of picture name segments at the level of phonological retrieval.postprin

    Executive Function Predicts Artificial Language Learning in Children and Adults

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    Prior research has established an executive function advantage among bilinguals as compared to monolingual peers. These non-linguistic cognitive advantages are largely assumed to result from the experience of managing two linguistic systems. However, the possibility remains that the relationship between bilingualism and executive function is bidirectional such that experience with two languages improves executive functioning, but also, individuals with better executive function skills are improved language learners. The goal of the current studies was to test whether executive function abilities predict novel artificial language learning outcomes among children and adults. An artificial language was used to simulate the processes involved in natural language learning within a controlled laboratory setting. In Study 1, monolingual preschool children's executive function was assessed using the Dimensional Change Card Sort task, a visual Simon task, and the Attention Network Test (ANT). Their performance on these tasks was used to predict their success in acquiring expressive and receptive knowledge of a small artificial language system. Study 2 examined how college-age adults' executive function performance (Wisconsin Card Sort, Simon task, ANT) predicted artificial language learning outcomes. After controlling for working memory and English receptive vocabulary, executive function scores positively predicted children's receptive vocabulary performance and adults' ability to produce labels and sentences in the artificial language system. These findings provide initial evidence suggesting that executive function processes may be employed during the early stages of language learning and support the possibility of a bidirectional relationship between executive function and language acquisition

    More Than Meets the Eye: Art Engages the Social Brain

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    Here we present the viewpoint that art essentially engages the social brain, by demonstrating how art processing maps onto the social brain connectome-the most comprehensive diagram of the neural dynamics that regulate human social cognition to date. We start with a brief history of the rise of neuroaesthetics as the scientific study of art perception and appreciation, in relation to developments in contemporary art practice and theory during the same period. Building further on a growing awareness of the importance of social context in art production and appreciation, we then set out how art engages the social brain and outline candidate components of the "artistic brain connectome." We explain how our functional model for art as a social brain phenomenon may operate when engaging with artworks. We call for closer collaborations between the burgeoning field of neuroaesthetics and arts professionals, cultural institutions and diverse audiences in order to fully delineate and contextualize this model. Complementary to the unquestionable value of art for art's sake, we argue that its neural grounding in the social brain raises important practical implications for mental health, and the care of people living with dementia and other neurological conditions

    Applying science of learning in education: Infusing psychological science into the curriculum

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    The field of specialization known as the science of learning is not, in fact, one field. Science of learning is a term that serves as an umbrella for many lines of research, theory, and application. A term with an even wider reach is Learning Sciences (Sawyer, 2006). The present book represents a sliver, albeit a substantial one, of the scholarship on the science of learning and its application in educational settings (Science of Instruction, Mayer 2011). Although much, but not all, of what is presented in this book is focused on learning in college and university settings, teachers of all academic levels may find the recommendations made by chapter authors of service. The overarching theme of this book is on the interplay between the science of learning, the science of instruction, and the science of assessment (Mayer, 2011). The science of learning is a systematic and empirical approach to understanding how people learn. More formally, Mayer (2011) defined the science of learning as the “scientific study of how people learn” (p. 3). The science of instruction (Mayer 2011), informed in part by the science of learning, is also on display throughout the book. Mayer defined the science of instruction as the “scientific study of how to help people learn” (p. 3). Finally, the assessment of student learning (e.g., learning, remembering, transferring knowledge) during and after instruction helps us determine the effectiveness of our instructional methods. Mayer defined the science of assessment as the “scientific study of how to determine what people know” (p.3). Most of the research and applications presented in this book are completed within a science of learning framework. Researchers first conducted research to understand how people learn in certain controlled contexts (i.e., in the laboratory) and then they, or others, began to consider how these understandings could be applied in educational settings. Work on the cognitive load theory of learning, which is discussed in depth in several chapters of this book (e.g., Chew; Lee and Kalyuga; Mayer; Renkl), provides an excellent example that documents how science of learning has led to valuable work on the science of instruction. Most of the work described in this book is based on theory and research in cognitive psychology. We might have selected other topics (and, thus, other authors) that have their research base in behavior analysis, computational modeling and computer science, neuroscience, etc. We made the selections we did because the work of our authors ties together nicely and seemed to us to have direct applicability in academic settings

    The art of persuasion: a critical survey of British animated information films (1939 2009)

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    Comparatively little has been written about British animated public information film and this gap in knowledge led to research, which positioned my practice as an animator in the historical and theoretical contexts of British filmmaking. My research investigates how animation creates distinctive approaches to information narratives and contributes to persuasive information communication. The animated public information film is one of several categories of information film, which are identified in my Glossary of Terms. Volume 1 of the thesis contains theoretical and historical discussion and argument. Chapter 1 is an overview of my research which generated the first comprehensive filmography of animated British public information shorts, chronologically recorded and defined from 1939 2009. Chapter 2 uses my filmography to determine the core characteristics, role and function of animated information film in the interdisciplinary contemporary era. This in turn informs my own approach to making a contemporary information film, and I also draw on some informal primary research and my critique of the historical sources identified in Chapter 1. Chapter 3, on my practice (evidenced in Volume 2), identifies how a contemporary animation responds to my research questions: How is the art of persuasion manifested in British animated information films? and How can animation practice contribute to contemporary information films made for public distribution? I focus on the history of British animation information films to assess patterns and forms affiliated with information delivery. I examine media technology and methods of communications as they evolve in a cross-media era, consider how they facilitate the production of a contemporary information film, and evaluate how I developed Tell Someone to provide information on how children, aged seven to eleven, can remain safe while on the Internet. My research establishes that British animation has been instrumental in contributing to social awareness by delivering important information to British society for over seventy years. My practice reveals that animation can make a contemporary contribution to information films. It proves to be adaptable to rapidly changing technology and capable of updating knowledge to meet new social challenges posed both by online access to technology and the new multiple platforms available for the delivery of information in the digital era
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