220 research outputs found

    A case study for NoC based homogeneous MPSoC architectures

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    The many-core design paradigm requires flexible and modular hardware and software components to provide the required scalability to next-generation on-chip multiprocessor architectures. A multidisciplinary approach is necessary to consider all the interactions between the different components of the design. In this paper, a complete design methodology that tackles at once the aspects of system level modeling, hardware architecture, and programming model has been successfully used for the implementation of a multiprocessor network-on-chip (NoC)-based system, the NoCRay graphic accelerator. The design, based on 16 processors, after prototyping with field-programmable gate array (FPGA), has been laid out in 90-nm technology. Post-layout results show very low power, area, as well as 500 MHz of clock frequency. Results show that an array of small and simple processors outperform a single high-end general purpose processo

    A Reactive and Cycle-True IP Emulator for MPSoC Exploration

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    The design of MultiProcessor Systems-on-Chip (MPSoC) emphasizes intellectual-property (IP)-based communication-centric approaches. Therefore, for the optimization of the MPSoC interconnect, the designer must develop traffic models that realistically capture the application behavior as executing on the IP core. In this paper, we introduce a Reactive IP Emulator (RIPE) that enables an effective emulation of the IP-core behavior in multiple environments, including bitand cycle-true simulation. The RIPE is built as a multithreaded abstract instruction-set processor, and it can generate reactive traffic patterns. We compare the RIPE models with cycle-true functional simulation of complex application behavior (tasksynchronization, multitasking, and input/output operations). Our results demonstrate high-accuracy and significant speedups. Furthermore, via a case study, we show the potential use of the RIPE in a design-space-exploration context

    Caracterización y optimización térmica de sistemas en chip mediante emulación con FPGAs

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    Tesis inédita de la Universidad Complutense de Madrid, Facultad de Informática, Departamento de Arquitectura de Computadores y Automática, leída el 15/06/2012Tablets and smartphones are some of the many intelligent devices that dominate the consumer electronics market. These systems are complex to design as they must execute multiple applications (e.g.: real-time video processing, 3D games, or wireless communications), while meeting additional design constraints, such as low energy consumption, reduced implementation size and, of course, a short time-to-market. Internally, they rely on Multi-processor Systems on Chip (MPSoCs) as their main processing cores, to meet the tight design constraints: performance, size, power consumption, etc. In a bad design, the high logic density may generate hotspots that compromise the chip reliability. This thesis introduces a FPGA-based emulation framework for easy exploration of SoC design alternatives. It provides fast and accurate estimations of performance, power, temperature, and reliability in one unified flow, to help designers tune their system architecture before going to silicon.El estado del arte, en lo que a diseño de chips para empotrados se refiere, se encuentra dominado por los multi-procesadores en chip, o MPSoCs. Son complejos de diseñar y presentan problemas de disipación de potencia, de temperatura, y de fiabilidad. En este contexto, esta tesis propone una nueva plataforma de emulación para facilitar la exploración del enorme espacio de diseño. La plataforma utiliza una FPGA de propósito general para acelerar la emulación, lo cual le da una ventaja competitiva frente a los simuladores arquitectónicos software, que son mucho más lentos. Los datos obtenidos de la ejecución en la FPGA son enviados a un PC que contiene bibliotecas (modelos) SW para calcular el comportamiento (e.g.: la temperatura, el rendimiento, etc...) que tendría el chip final. La parte experimental está enfocada a dos puntos: por un lado, a verificar que el sistema funciona correctamente y, por otro, a demostrar la utilidad del entorno para realizar exploraciones que muestren los efectos a largo plazo que suceden dentro del chip, como puede ser la evolución de la temperatura, que es un fenómeno lento que normalmente requiere de costosas simulaciones software.Depto. de Arquitectura de Computadores y AutomáticaFac. de InformáticaTRUEunpu

    Run-time management for future MPSoC platforms

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    In recent years, we are witnessing the dawning of the Multi-Processor Systemon- Chip (MPSoC) era. In essence, this era is triggered by the need to handle more complex applications, while reducing overall cost of embedded (handheld) devices. This cost will mainly be determined by the cost of the hardware platform and the cost of designing applications for that platform. The cost of a hardware platform will partly depend on its production volume. In turn, this means that ??exible, (easily) programmable multi-purpose platforms will exhibit a lower cost. A multi-purpose platform not only requires ??exibility, but should also combine a high performance with a low power consumption. To this end, MPSoC devices integrate computer architectural properties of various computing domains. Just like large-scale parallel and distributed systems, they contain multiple heterogeneous processing elements interconnected by a scalable, network-like structure. This helps in achieving scalable high performance. As in most mobile or portable embedded systems, there is a need for low-power operation and real-time behavior. The cost of designing applications is equally important. Indeed, the actual value of future MPSoC devices is not contained within the embedded multiprocessor IC, but in their capability to provide the user of the device with an amount of services or experiences. So from an application viewpoint, MPSoCs are designed to ef??ciently process multimedia content in applications like video players, video conferencing, 3D gaming, augmented reality, etc. Such applications typically require a lot of processing power and a signi??cant amount of memory. To keep up with ever evolving user needs and with new application standards appearing at a fast pace, MPSoC platforms need to be be easily programmable. Application scalability, i.e. the ability to use just enough platform resources according to the user requirements and with respect to the device capabilities is also an important factor. Hence scalability, ??exibility, real-time behavior, a high performance, a low power consumption and, ??nally, programmability are key components in realizing the success of MPSoC platforms. The run-time manager is logically located between the application layer en the platform layer. It has a crucial role in realizing these MPSoC requirements. As it abstracts the platform hardware, it improves platform programmability. By deciding on resource assignment at run-time and based on the performance requirements of the user, the needs of the application and the capabilities of the platform, it contributes to ??exibility, scalability and to low power operation. As it has an arbiter function between different applications, it enables real-time behavior. This thesis details the key components of such an MPSoC run-time manager and provides a proof-of-concept implementation. These key components include application quality management algorithms linked to MPSoC resource management mechanisms and policies, adapted to the provided MPSoC platform services. First, we describe the role, the responsibilities and the boundary conditions of an MPSoC run-time manager in a generic way. This includes a de??nition of the multiprocessor run-time management design space, a description of the run-time manager design trade-offs and a brief discussion on how these trade-offs affect the key MPSoC requirements. This design space de??nition and the trade-offs are illustrated based on ongoing research and on existing commercial and academic multiprocessor run-time management solutions. Consequently, we introduce a fast and ef??cient resource allocation heuristic that considers FPGA fabric properties such as fragmentation. In addition, this thesis introduces a novel task assignment algorithm for handling soft IP cores denoted as hierarchical con??guration. Hierarchical con??guration managed by the run-time manager enables easier application design and increases the run-time spatial mapping freedom. In turn, this improves the performance of the resource assignment algorithm. Furthermore, we introduce run-time task migration components. We detail a new run-time task migration policy closely coupled to the run-time resource assignment algorithm. In addition to detailing a design-environment supported mechanism that enables moving tasks between an ISP and ??ne-grained recon??gurable hardware, we also propose two novel task migration mechanisms tailored to the Network-on-Chip environment. Finally, we propose a novel mechanism for task migration initiation, based on reusing debug registers in modern embedded microprocessors. We propose a reactive on-chip communication management mechanism. We show that by exploiting an injection rate control mechanism it is possible to provide a communication management system capable of providing a soft (reactive) QoS in a NoC. We introduce a novel, platform independent run-time algorithm to perform quality management, i.e. to select an application quality operating point at run-time based on the user requirements and the available platform resources, as reported by the resource manager. This contribution also proposes a novel way to manage the interaction between the quality manager and the resource manager. In order to have a the realistic, reproducible and ??exible run-time manager testbench with respect to applications with multiple quality levels and implementation tradev offs, we have created an input data generation tool denoted Pareto Surfaces For Free (PSFF). The the PSFF tool is, to the best of our knowledge, the ??rst tool that generates multiple realistic application operating points either based on pro??ling information of a real-life application or based on a designer-controlled random generator. Finally, we provide a proof-of-concept demonstrator that combines these concepts and shows how these mechanisms and policies can operate for real-life situations. In addition, we show that the proposed solutions can be integrated into existing platform operating systems

    Dynamic Energy and Thermal Management of Multi-Core Mobile Platforms: A Survey

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    Multi-core mobile platforms are on rise as they enable efficient parallel processing to meet ever-increasing performance requirements. However, since these platforms need to cater for increasingly dynamic workloads, efficient dynamic resource management is desired mainly to enhance the energy and thermal efficiency for better user experience with increased operational time and lifetime of mobile devices. This article provides a survey of dynamic energy and thermal management approaches for multi-core mobile platforms. These approaches do either proactive or reactive management. The upcoming trends and open challenges are also discussed

    Design Space Exploration for MPSoC Architectures

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    Multiprocessor system-on-chip (MPSoC) designs utilize the available technology and communication architectures to meet the requirements of the upcoming applications. In MPSoC, the communication platform is both the key enabler, as well as the key differentiator for realizing efficient MPSoCs. It provides product differentiation to meet a diverse, multi-dimensional set of design constraints, including performance, power, energy, reconfigurability, scalability, cost, reliability and time-to-market. The communication resources of a single interconnection platform cannot be fully utilized by all kind of applications, such as the availability of higher communication bandwidth for computation but not data intensive applications is often unfeasible in the practical implementation. This thesis aims to perform the architecture-level design space exploration towards efficient and scalable resource utilization for MPSoC communication architecture. In order to meet the performance requirements within the design constraints, careful selection of MPSoC communication platform, resource aware partitioning and mapping of the application play important role. To enhance the utilization of communication resources, variety of techniques such as resource sharing, multicast to avoid re-transmission of identical data, and adaptive routing can be used. For implementation, these techniques should be customized according to the platform architecture. To address the resource utilization of MPSoC communication platforms, variety of architectures with different design parameters and performance levels, namely Segmented bus (SegBus), Network-on-Chip (NoC) and Three-Dimensional NoC (3D-NoC), are selected. Average packet latency and power consumption are the evaluation parameters for the proposed techniques. In conventional computing architectures, fault on a component makes the connected fault-free components inoperative. Resource sharing approach can utilize the fault-free components to retain the system performance by reducing the impact of faults. Design space exploration also guides to narrow down the selection of MPSoC architecture, which can meet the performance requirements with design constraints.Siirretty Doriast
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